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//===-- AddressSpace.cpp --------------------------------------------------===//
//
// The KLEE Symbolic Virtual Machine
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "AddressSpace.h"
#include "CoreStats.h"
#include "Memory.h"
#include "TimingSolver.h"
#include "klee/Expr.h"
#include "klee/TimerStatIncrementer.h"
using namespace klee;
///
void AddressSpace::bindObject(const MemoryObject *mo, ObjectState *os) {
assert(os->copyOnWriteOwner==0 && "object already has owner");
os->copyOnWriteOwner = cowKey;
objects = objects.replace(std::make_pair(mo, os));
}
void AddressSpace::unbindObject(const MemoryObject *mo) {
objects = objects.remove(mo);
}
const ObjectState *AddressSpace::findObject(const MemoryObject *mo) const {
const MemoryMap::value_type *res = objects.lookup(mo);
return res ? res->second : 0;
}
ObjectState *AddressSpace::getWriteable(const MemoryObject *mo,
const ObjectState *os) {
assert(!os->readOnly);
if (cowKey==os->copyOnWriteOwner) {
return const_cast<ObjectState*>(os);
} else {
ObjectState *n = new ObjectState(*os);
n->copyOnWriteOwner = cowKey;
objects = objects.replace(std::make_pair(mo, n));
return n;
}
}
///
bool AddressSpace::resolveOne(const ref<ConstantExpr> &addr,
ObjectPair &result) {
uint64_t address = addr->getZExtValue();
MemoryObject hack(address);
if (const MemoryMap::value_type *res = objects.lookup_previous(&hack)) {
const MemoryObject *mo = res->first;
if ((mo->size==0 && address==mo->address) ||
(address - mo->address < mo->size)) {
result = *res;
return true;
}
}
return false;
}
bool AddressSpace::resolveOne(ExecutionState &state,
TimingSolver *solver,
ref<Expr> address,
ObjectPair &result,
bool &success) {
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(address)) {
success = resolveOne(CE, result);
return true;
} else {
TimerStatIncrementer timer(stats::resolveTime);
// try cheap search, will succeed for any inbounds pointer
ref<ConstantExpr> cex;
if (!solver->getValue(state, address, cex))
return false;
unsigned example = (unsigned) cex->getConstantValue();
MemoryObject hack(example);
const MemoryMap::value_type *res = objects.lookup_previous(&hack);
if (res) {
const MemoryObject *mo = res->first;
if (example - mo->address < mo->size) {
result = *res;
success = true;
return true;
}
}
// didn't work, now we have to search
MemoryMap::iterator oi = objects.upper_bound(&hack);
MemoryMap::iterator begin = objects.begin();
MemoryMap::iterator end = objects.end();
MemoryMap::iterator start = oi;
while (oi!=begin) {
--oi;
const MemoryObject *mo = oi->first;
bool mayBeTrue;
if (!solver->mayBeTrue(state,
mo->getBoundsCheckPointer(address), mayBeTrue))
return false;
if (mayBeTrue) {
result = *oi;
success = true;
return true;
} else {
bool mustBeTrue;
if (!solver->mustBeTrue(state,
UgeExpr::create(address, mo->getBaseExpr()),
mustBeTrue))
return false;
if (mustBeTrue)
break;
}
}
// search forwards
for (oi=start; oi!=end; ++oi) {
const MemoryObject *mo = oi->first;
bool mustBeTrue;
if (!solver->mustBeTrue(state,
UltExpr::create(address, mo->getBaseExpr()),
mustBeTrue))
return false;
if (mustBeTrue) {
break;
} else {
bool mayBeTrue;
if (!solver->mayBeTrue(state,
mo->getBoundsCheckPointer(address),
mayBeTrue))
return false;
if (mayBeTrue) {
result = *oi;
success = true;
return true;
}
}
}
success = false;
return true;
}
}
bool AddressSpace::resolve(ExecutionState &state,
TimingSolver *solver,
ref<Expr> p,
ResolutionList &rl,
unsigned maxResolutions,
double timeout) {
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(p)) {
ObjectPair res;
if (resolveOne(CE, res))
rl.push_back(res);
return false;
} else {
TimerStatIncrementer timer(stats::resolveTime);
uint64_t timeout_us = (uint64_t) (timeout*1000000.);
// XXX in general this isn't exactly what we want... for
// a multiple resolution case (or for example, a \in {b,c,0})
// we want to find the first object, find a cex assuming
// not the first, find a cex assuming not the second...
// etc.
// XXX how do we smartly amortize the cost of checking to
// see if we need to keep searching up/down, in bad cases?
// maybe we don't care?
// XXX we really just need a smart place to start (although
// if its a known solution then the code below is guaranteed
// to hit the fast path with exactly 2 queries). we could also
// just get this by inspection of the expr.
ref<ConstantExpr> cex;
if (!solver->getValue(state, p, cex))
return true;
unsigned example = (unsigned) cex->getConstantValue();
MemoryObject hack(example);
MemoryMap::iterator oi = objects.upper_bound(&hack);
MemoryMap::iterator begin = objects.begin();
MemoryMap::iterator end = objects.end();
MemoryMap::iterator start = oi;
// XXX in the common case we can save one query if we ask
// mustBeTrue before mayBeTrue for the first result. easy
// to add I just want to have a nice symbolic test case first.
// search backwards, start with one minus because this
// is the object that p *should* be within, which means we
// get write off the end with 4 queries (XXX can be better,
// no?)
while (oi!=begin) {
--oi;
const MemoryObject *mo = oi->first;
if (timeout_us && timeout_us < timer.check())
return true;
// XXX I think there is some query wasteage here?
ref<Expr> inBounds = mo->getBoundsCheckPointer(p);
bool mayBeTrue;
if (!solver->mayBeTrue(state, inBounds, mayBeTrue))
return true;
if (mayBeTrue) {
rl.push_back(*oi);
// fast path check
unsigned size = rl.size();
if (size==1) {
bool mustBeTrue;
if (!solver->mustBeTrue(state, inBounds, mustBeTrue))
return true;
if (mustBeTrue)
return false;
} else if (size==maxResolutions) {
return true;
}
}
bool mustBeTrue;
if (!solver->mustBeTrue(state,
UgeExpr::create(p, mo->getBaseExpr()),
mustBeTrue))
return true;
if (mustBeTrue)
break;
}
// search forwards
for (oi=start; oi!=end; ++oi) {
const MemoryObject *mo = oi->first;
if (timeout_us && timeout_us < timer.check())
return true;
bool mustBeTrue;
if (!solver->mustBeTrue(state,
UltExpr::create(p, mo->getBaseExpr()),
mustBeTrue))
return true;
if (mustBeTrue)
break;
// XXX I think there is some query wasteage here?
ref<Expr> inBounds = mo->getBoundsCheckPointer(p);
bool mayBeTrue;
if (!solver->mayBeTrue(state, inBounds, mayBeTrue))
return true;
if (mayBeTrue) {
rl.push_back(*oi);
// fast path check
unsigned size = rl.size();
if (size==1) {
bool mustBeTrue;
if (!solver->mustBeTrue(state, inBounds, mustBeTrue))
return true;
if (mustBeTrue)
return false;
} else if (size==maxResolutions) {
return true;
}
}
}
}
return false;
}
// These two are pretty big hack so we can sort of pass memory back
// and forth to externals. They work by abusing the concrete cache
// store inside of the object states, which allows them to
// transparently avoid screwing up symbolics (if the byte is symbolic
// then its concrete cache byte isn't being used) but is just a hack.
void AddressSpace::copyOutConcretes() {
for (MemoryMap::iterator it = objects.begin(), ie = objects.end();
it != ie; ++it) {
const MemoryObject *mo = it->first;
if (!mo->isUserSpecified) {
ObjectState *os = it->second;
uint8_t *address = (uint8_t*) (unsigned long) mo->address;
if (!os->readOnly)
memcpy(address, os->concreteStore, mo->size);
}
}
}
bool AddressSpace::copyInConcretes() {
for (MemoryMap::iterator it = objects.begin(), ie = objects.end();
it != ie; ++it) {
const MemoryObject *mo = it->first;
if (!mo->isUserSpecified) {
const ObjectState *os = it->second;
uint8_t *address = (uint8_t*) (unsigned long) mo->address;
if (memcmp(address, os->concreteStore, mo->size)!=0) {
if (os->readOnly) {
return false;
} else {
ObjectState *wos = getWriteable(mo, os);
memcpy(wos->concreteStore, address, mo->size);
}
}
}
}
return true;
}
/***/
bool MemoryObjectLT::operator()(const MemoryObject *a, const MemoryObject *b) const {
return a->address < b->address;
}
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