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//===-- Memory.h ------------------------------------------------*- C++ -*-===//
//
// The KLEE Symbolic Virtual Machine
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef KLEE_MEMORY_H
#define KLEE_MEMORY_H
#include "Context.h"
#include "klee/Expr.h"
#include "llvm/ADT/StringExtras.h"
#include <vector>
#include <string>
namespace llvm {
class Value;
}
namespace klee {
class BitArray;
class MemoryManager;
class Solver;
class ArrayCache;
class MemoryObject {
friend class STPBuilder;
friend class ObjectState;
friend class ExecutionState;
private:
static int counter;
mutable unsigned refCount;
public:
unsigned id;
uint64_t address;
/// size in bytes
unsigned size;
mutable std::string name;
bool isLocal;
mutable bool isGlobal;
bool isFixed;
bool isUserSpecified;
MemoryManager *parent;
/// "Location" for which this memory object was allocated. This
/// should be either the allocating instruction or the global object
/// it was allocated for (or whatever else makes sense).
const llvm::Value *allocSite;
/// A list of boolean expressions the user has requested be true of
/// a counterexample. Mutable since we play a little fast and loose
/// with allowing it to be added to during execution (although
/// should sensibly be only at creation time).
mutable std::vector< ref<Expr> > cexPreferences;
// DO NOT IMPLEMENT
MemoryObject(const MemoryObject &b);
MemoryObject &operator=(const MemoryObject &b);
public:
// XXX this is just a temp hack, should be removed
explicit
MemoryObject(uint64_t _address)
: refCount(0),
id(counter++),
address(_address),
size(0),
isFixed(true),
parent(NULL),
allocSite(0) {
}
MemoryObject(uint64_t _address, unsigned _size,
bool _isLocal, bool _isGlobal, bool _isFixed,
const llvm::Value *_allocSite,
MemoryManager *_parent)
: refCount(0),
id(counter++),
address(_address),
size(_size),
name("unnamed"),
isLocal(_isLocal),
isGlobal(_isGlobal),
isFixed(_isFixed),
isUserSpecified(false),
parent(_parent),
allocSite(_allocSite) {
}
~MemoryObject();
/// Get an identifying string for this allocation.
void getAllocInfo(std::string &result) const;
void setName(std::string name) const {
this->name = name;
}
ref<ConstantExpr> getBaseExpr() const {
return ConstantExpr::create(address, Context::get().getPointerWidth());
}
ref<ConstantExpr> getSizeExpr() const {
return ConstantExpr::create(size, Context::get().getPointerWidth());
}
ref<Expr> getOffsetExpr(ref<Expr> pointer) const {
return SubExpr::create(pointer, getBaseExpr());
}
ref<Expr> getBoundsCheckPointer(ref<Expr> pointer) const {
return getBoundsCheckOffset(getOffsetExpr(pointer));
}
ref<Expr> getBoundsCheckPointer(ref<Expr> pointer, unsigned bytes) const {
return getBoundsCheckOffset(getOffsetExpr(pointer), bytes);
}
ref<Expr> getBoundsCheckOffset(ref<Expr> offset) const {
if (size==0) {
return EqExpr::create(offset,
ConstantExpr::alloc(0, Context::get().getPointerWidth()));
} else {
return UltExpr::create(offset, getSizeExpr());
}
}
ref<Expr> getBoundsCheckOffset(ref<Expr> offset, unsigned bytes) const {
if (bytes<=size) {
return UltExpr::create(offset,
ConstantExpr::alloc(size - bytes + 1,
Context::get().getPointerWidth()));
} else {
return ConstantExpr::alloc(0, Expr::Bool);
}
}
};
class ObjectState {
private:
friend class AddressSpace;
unsigned copyOnWriteOwner; // exclusively for AddressSpace
friend class ObjectHolder;
unsigned refCount;
const MemoryObject *object;
uint8_t *concreteStore;
// XXX cleanup name of flushMask (its backwards or something)
BitArray *concreteMask;
// mutable because may need flushed during read of const
mutable BitArray *flushMask;
ref<Expr> *knownSymbolics;
// mutable because we may need flush during read of const
mutable UpdateList updates;
public:
unsigned size;
bool readOnly;
public:
/// Create a new object state for the given memory object with concrete
/// contents. The initial contents are undefined, it is the callers
/// responsibility to initialize the object contents appropriately.
ObjectState(const MemoryObject *mo);
/// Create a new object state for the given memory object with symbolic
/// contents.
ObjectState(const MemoryObject *mo, const Array *array);
ObjectState(const ObjectState &os);
~ObjectState();
const MemoryObject *getObject() const { return object; }
void setReadOnly(bool ro) { readOnly = ro; }
// make contents all concrete and zero
void initializeToZero();
// make contents all concrete and random
void initializeToRandom();
ref<Expr> read(ref<Expr> offset, Expr::Width width) const;
ref<Expr> read(unsigned offset, Expr::Width width) const;
ref<Expr> read8(unsigned offset) const;
// return bytes written.
void write(unsigned offset, ref<Expr> value);
void write(ref<Expr> offset, ref<Expr> value);
void write8(unsigned offset, uint8_t value);
void write16(unsigned offset, uint16_t value);
void write32(unsigned offset, uint32_t value);
void write64(unsigned offset, uint64_t value);
private:
const UpdateList &getUpdates() const;
void makeConcrete();
void makeSymbolic();
ref<Expr> read8(ref<Expr> offset) const;
void write8(unsigned offset, ref<Expr> value);
void write8(ref<Expr> offset, ref<Expr> value);
void fastRangeCheckOffset(ref<Expr> offset, unsigned *base_r,
unsigned *size_r) const;
void flushRangeForRead(unsigned rangeBase, unsigned rangeSize) const;
void flushRangeForWrite(unsigned rangeBase, unsigned rangeSize);
bool isByteConcrete(unsigned offset) const;
bool isByteFlushed(unsigned offset) const;
bool isByteKnownSymbolic(unsigned offset) const;
void markByteConcrete(unsigned offset);
void markByteSymbolic(unsigned offset);
void markByteFlushed(unsigned offset);
void markByteUnflushed(unsigned offset);
void setKnownSymbolic(unsigned offset, Expr *value);
void print();
ArrayCache *getArrayCache() const;
};
} // End klee namespace
#endif
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