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path: root/lib/Core/Searcher.cpp
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//===-- Searcher.cpp ------------------------------------------------------===//
//
//                     The KLEE Symbolic Virtual Machine
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//

#include "Searcher.h"

#include "CoreStats.h"
#include "ExecutionState.h"
#include "Executor.h"
#include "MergeHandler.h"
#include "PTree.h"
#include "StatsTracker.h"

#include "klee/ADT/DiscretePDF.h"
#include "klee/ADT/RNG.h"
#include "klee/Statistics/Statistics.h"
#include "klee/Module/InstructionInfoTable.h"
#include "klee/Module/KInstruction.h"
#include "klee/Module/KModule.h"
#include "klee/Support/ErrorHandling.h"
#include "klee/System/Time.h"

#include "llvm/IR/Constants.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/Module.h"
#include "llvm/Support/CommandLine.h"

#include <cassert>
#include <cmath>

using namespace klee;
using namespace llvm;


///

ExecutionState &DFSSearcher::selectState() {
  return *states.back();
}

void DFSSearcher::update(ExecutionState *current,
                         const std::vector<ExecutionState *> &addedStates,
                         const std::vector<ExecutionState *> &removedStates) {
  // insert states
  states.insert(states.end(), addedStates.begin(), addedStates.end());

  // remove states
  for (const auto state : removedStates) {
    if (state == states.back()) {
      states.pop_back();
    } else {
      __attribute__((unused))
      bool ok = false;

      for (auto it = states.begin(), ie = states.end(); it != ie; ++it) {
        if (state == *it) {
          states.erase(it);
          ok = true;
          break;
        }
      }

      assert(ok && "invalid state removed");
    }
  }
}

///

ExecutionState &BFSSearcher::selectState() {
  return *states.front();
}

void BFSSearcher::update(ExecutionState *current,
                         const std::vector<ExecutionState *> &addedStates,
                         const std::vector<ExecutionState *> &removedStates) {
  // update current state
  // Assumption: If new states were added KLEE forked, therefore states evolved.
  // constraints were added to the current state, it evolved.
  if (!addedStates.empty() && current &&
      std::find(removedStates.begin(), removedStates.end(), current) ==
          removedStates.end()) {
    auto pos = std::find(states.begin(), states.end(), current);
    assert(pos != states.end());
    states.erase(pos);
    states.push_back(current);
  }

  // insert states
  states.insert(states.end(), addedStates.begin(), addedStates.end());

  // remove states
  for (const auto state : removedStates) {
    if (state == states.front()) {
      states.pop_front();
    } else {
      __attribute__((unused))
      bool ok = false;

      for (auto it = states.begin(), ie = states.end(); it != ie; ++it) {
        if (state == *it) {
          states.erase(it);
          ok = true;
          break;
        }
      }

      assert(ok && "invalid state removed");
    }
  }
}

///

ExecutionState &RandomSearcher::selectState() {
  return *states[theRNG.getInt32() % states.size()];
}

void RandomSearcher::update(ExecutionState *current,
                            const std::vector<ExecutionState *> &addedStates,
                            const std::vector<ExecutionState *> &removedStates) {
  // insert states
  states.insert(states.end(), addedStates.begin(), addedStates.end());

  // remove states
  for (const auto state : removedStates) {
    __attribute__((unused))
    bool ok = false;

    for (auto it = states.begin(), ie = states.end(); it != ie; ++it) {
      if (state == *it) {
        states.erase(it);
        ok = true;
        break;
      }
    }

    assert(ok && "invalid state removed");
  }
}

///

WeightedRandomSearcher::WeightedRandomSearcher(WeightType type, RNG &rng)
  : states(std::make_unique<DiscretePDF<ExecutionState*, ExecutionStateIDCompare>>()),
    theRNG{rng},
    type(type) {

  switch(type) {
  case Depth:
  case RP:
    updateWeights = false;
    break;
  case InstCount:
  case CPInstCount:
  case QueryCost:
  case MinDistToUncovered:
  case CoveringNew:
    updateWeights = true;
    break;
  default:
    assert(0 && "invalid weight type");
  }
}

ExecutionState &WeightedRandomSearcher::selectState() {
  return *states->choose(theRNG.getDoubleL());
}

double WeightedRandomSearcher::getWeight(ExecutionState *es) {
  switch(type) {
  default:
  case Depth:
    return es->depth;
  case RP:
    return std::pow(0.5, es->depth);
  case InstCount: {
    uint64_t count = theStatisticManager->getIndexedValue(stats::instructions,
                                                          es->pc->info->id);
    double inv = 1. / std::max((uint64_t) 1, count);
    return inv * inv;
  }
  case CPInstCount: {
    StackFrame &sf = es->stack.back();
    uint64_t count = sf.callPathNode->statistics.getValue(stats::instructions);
    double inv = 1. / std::max((uint64_t) 1, count);
    return inv;
  }
  case QueryCost:
    return (es->queryMetaData.queryCost.toSeconds() < .1)
               ? 1.
               : 1. / es->queryMetaData.queryCost.toSeconds();
  case CoveringNew:
  case MinDistToUncovered: {
    uint64_t md2u = computeMinDistToUncovered(es->pc,
                                              es->stack.back().minDistToUncoveredOnReturn);

    double invMD2U = 1. / (md2u ? md2u : 10000);
    if (type==CoveringNew) {
      double invCovNew = 0.;
      if (es->instsSinceCovNew)
        invCovNew = 1. / std::max(1, (int) es->instsSinceCovNew - 1000);
      return (invCovNew * invCovNew + invMD2U * invMD2U);
    } else {
      return invMD2U * invMD2U;
    }
  }
  }
}

void WeightedRandomSearcher::update(
    ExecutionState *current, const std::vector<ExecutionState *> &addedStates,
    const std::vector<ExecutionState *> &removedStates) {

  // update current
  if (current && updateWeights &&
      std::find(removedStates.begin(), removedStates.end(), current) ==
          removedStates.end())
    states->update(current, getWeight(current));

  // insert states
  for (const auto state : addedStates)
    states->insert(state, getWeight(state));

  // remove states
  for (const auto state : removedStates)
    states->remove(state);
}

bool WeightedRandomSearcher::empty() {
  return states->empty();
}

///

// Check if n is a valid pointer and a node belonging to us
#define IS_OUR_NODE_VALID(n)                                                   \
  (((n).getPointer() != nullptr) && (((n).getInt() & idBitMask) != 0))

ExecutionState &RandomPathSearcher::selectState() {
  unsigned flips=0, bits=0;
  assert(processTree.root.getInt() & idBitMask &&
         "Root should belong to the searcher");
  PTreeNode *n = processTree.root.getPointer();
  while (!n->state) {
    if (!IS_OUR_NODE_VALID(n->left)) {
      assert(IS_OUR_NODE_VALID(n->right) &&
             "Both left and right nodes invalid");
      assert(n != n->right.getPointer());
      n = n->right.getPointer();
    } else if (!IS_OUR_NODE_VALID(n->right)) {
      assert(IS_OUR_NODE_VALID(n->left) && "Both right and left nodes invalid");
      assert(n != n->left.getPointer());
      n = n->left.getPointer();
    } else {
      if (bits==0) {
        flips = theRNG.getInt32();
        bits = 32;
      }
      --bits;
      n = ((flips & (1U << bits)) ? n->left : n->right).getPointer();
    }
  }

  return *n->state;
}

void RandomPathSearcher::update(ExecutionState *current,
                                const std::vector<ExecutionState *> &addedStates,
                                const std::vector<ExecutionState *> &removedStates) {
  // insert states
  for (auto es : addedStates) {
    PTreeNode *pnode = es->ptreeNode, *parent = pnode->parent;
    PTreeNodePtr *childPtr;

    childPtr = parent ? ((parent->left.getPointer() == pnode) ? &parent->left
                                                              : &parent->right)
                      : &processTree.root;
    while (pnode && !IS_OUR_NODE_VALID(*childPtr)) {
      childPtr->setInt(childPtr->getInt() | idBitMask);
      pnode = parent;
      if (pnode)
        parent = pnode->parent;

      childPtr = parent
                     ? ((parent->left.getPointer() == pnode) ? &parent->left
                                                             : &parent->right)
                     : &processTree.root;
    }
  }

  // remove states
  for (auto es : removedStates) {
    PTreeNode *pnode = es->ptreeNode, *parent = pnode->parent;

    while (pnode && !IS_OUR_NODE_VALID(pnode->left) &&
           !IS_OUR_NODE_VALID(pnode->right)) {
      auto childPtr =
          parent ? ((parent->left.getPointer() == pnode) ? &parent->left
                                                         : &parent->right)
                 : &processTree.root;
      assert(IS_OUR_NODE_VALID(*childPtr) && "Removing pTree child not ours");
      childPtr->setInt(childPtr->getInt() & ~idBitMask);
      pnode = parent;
      if (pnode)
        parent = pnode->parent;
    }
  }
}

bool RandomPathSearcher::empty() {
  return !IS_OUR_NODE_VALID(processTree.root);
}

///

ExecutionState& MergingSearcher::selectState() {
  assert(!baseSearcher->empty() && "base searcher is empty");

  if (!UseIncompleteMerge)
    return baseSearcher->selectState();

  // Iterate through all MergeHandlers
  for (auto cur_mergehandler: mergeGroups) {
    // Find one that has states that could be released
    if (!cur_mergehandler->hasMergedStates()) {
      continue;
    }
    // Find a state that can be prioritized
    ExecutionState *es = cur_mergehandler->getPrioritizeState();
    if (es) {
      return *es;
    } else {
      if (DebugLogIncompleteMerge){
        llvm::errs() << "Preemptively releasing states\n";
      }
      // If no state can be prioritized, they all exceeded the amount of time we
      // are willing to wait for them. Release the states that already arrived at close_merge.
      cur_mergehandler->releaseStates();
    }
  }
  // If we were not able to prioritize a merging state, just return some state
  return baseSearcher->selectState();
}

///

ExecutionState &BatchingSearcher::selectState() {
  if (!lastState ||
      (((timeBudget.toSeconds() > 0) &&
        (time::getWallTime() - lastStartTime) > timeBudget)) ||
      ((instructionBudget > 0) &&
       (stats::instructions - lastStartInstructions) > instructionBudget)) {
    if (lastState) {
      time::Span delta = time::getWallTime() - lastStartTime;
      auto t = timeBudget;
      t *= 1.1;
      if (delta > t) {
        klee_message("increased time budget from %f to %f\n", timeBudget.toSeconds(), delta.toSeconds());
        timeBudget = delta;
      }
    }
    lastState = &baseSearcher->selectState();
    lastStartTime = time::getWallTime();
    lastStartInstructions = stats::instructions;
    return *lastState;
  } else {
    return *lastState;
  }
}

void BatchingSearcher::update(ExecutionState *current,
                              const std::vector<ExecutionState *> &addedStates,
                              const std::vector<ExecutionState *> &removedStates) {
  // drop memoized state if it is marked for deletion
  if (std::find(removedStates.begin(), removedStates.end(), lastState) !=
      removedStates.end())
    lastState = nullptr;
  // update underlying searcher
  baseSearcher->update(current, addedStates, removedStates);
}

///

ExecutionState &IterativeDeepeningTimeSearcher::selectState() {
  ExecutionState &res = baseSearcher->selectState();
  startTime = time::getWallTime();
  return res;
}

void IterativeDeepeningTimeSearcher::update(
    ExecutionState *current, const std::vector<ExecutionState *> &addedStates,
    const std::vector<ExecutionState *> &removedStates) {

  const auto elapsed = time::getWallTime() - startTime;

  // update underlying searcher (filter paused states unknown to underlying searcher)
  if (!removedStates.empty()) {
    std::vector<ExecutionState *> alt = removedStates;
    for (const auto state : removedStates) {
      auto it = pausedStates.find(state);
      if (it != pausedStates.end()) {
        pausedStates.erase(it);
        alt.erase(std::remove(alt.begin(), alt.end(), state), alt.end());
      }
    }    
    baseSearcher->update(current, addedStates, alt);
  } else {
    baseSearcher->update(current, addedStates, removedStates);
  }

  // update current: pause if time exceeded
  if (current &&
      std::find(removedStates.begin(), removedStates.end(), current) ==
          removedStates.end() &&
      elapsed > time) {
    pausedStates.insert(current);
    baseSearcher->removeState(current);
  }

  // no states left in underlying searcher: fill with paused states
  if (baseSearcher->empty()) {
    time *= 2U;
    klee_message("increased time budget to %f\n", time.toSeconds());
    std::vector<ExecutionState *> ps(pausedStates.begin(), pausedStates.end());
    baseSearcher->update(nullptr, ps, std::vector<ExecutionState *>());
    pausedStates.clear();
  }
}

///

InterleavedSearcher::InterleavedSearcher(const std::vector<Searcher*> &_searchers) {
  searchers.reserve(_searchers.size());
  for (auto searcher : _searchers)
    searchers.emplace_back(searcher);
}

ExecutionState &InterleavedSearcher::selectState() {
  Searcher *s = searchers[--index].get();
  if (index == 0) index = searchers.size();
  return s->selectState();
}

void InterleavedSearcher::update(
    ExecutionState *current, const std::vector<ExecutionState *> &addedStates,
    const std::vector<ExecutionState *> &removedStates) {

  // update underlying searchers
  for (auto &searcher : searchers)
    searcher->update(current, addedStates, removedStates);
}