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path: root/stp/AST/bbtest.cpp
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#include "AST.h"

using namespace BEEV;

int main()
{
  const int size = 32;

  BeevMgr *bm = new BeevMgr();
  ASTNode s1 = bm->CreateSymbol("x");
  s1.SetValueWidth(size);
  cout << "s1" <<  s1 << endl;
  ASTNode s2 = bm->CreateSymbol("y");
  s2.SetValueWidth(size);
  cout << "s2" <<  s2 << endl;
  ASTNode s3 = bm->CreateSymbol("z");
  s3.SetValueWidth(size);
  cout << "s3" <<  s3 << endl;

  ASTNode c1 = bm->CreateBVConst(size,0);
  cout << "c1" <<  c1 << endl;
  ASTVec bbc1 = bm->BBTerm(c1);
  cout << "bitblasted c1 " << endl;
  LispPrintVec(cout, bbc1, 0);
  cout << endl;
  bm->AlreadyPrintedSet.clear();

  ASTNode c2 = bm->CreateBVConst(size,1);
  c2.SetValueWidth(size);
  cout << "c2" <<  c2 << endl;
  ASTVec bbc2 = bm->BBTerm(c2);
  cout << "bitblasted c2 " << endl;
  LispPrintVec(cout, bbc2, 0);
  cout << endl;
  bm->AlreadyPrintedSet.clear();

  ASTNode c3 = bm->CreateBVConst(size, 0xFFFFFFFF);
  c3.SetValueWidth(size);
  cout << "c3" <<  c3 << endl;
  ASTVec bbc3 = bm->BBTerm(c3);
  cout << "bitblasted c3 " << endl;
  LispPrintVec(cout, bbc3, 0);
  cout << endl;
  bm->AlreadyPrintedSet.clear();

  ASTNode c4 = bm->CreateBVConst(size, 0xAAAAAAAA);
  c4.SetValueWidth(size);
  cout << "c4" <<  c4 << endl;
  ASTVec bbc4 = bm->BBTerm(c4);
  cout << "bitblasted c4 " << endl;
  LispPrintVec(cout, bbc4, 0);
  cout << endl;
  bm->AlreadyPrintedSet.clear();

//   ASTNode b1 = bm->CreateBVConst(12);
//   ASTNode b2 = bm->CreateBVConst(36);
//   cout << "b1: " <<  b1 << endl;
//   cout << "b2: " <<  b2 << endl;

  ASTNode a1 = bm->CreateNode(BVPLUS, s1, s2);
  a1.SetValueWidth(size);

  ASTVec& bba1 = bm->BBTerm(a1);
  cout << "bitblasted a1 " << endl;
  LispPrintVec(cout, bba1, 0);
  cout << endl;
  bm->AlreadyPrintedSet.clear();

  ASTNode a2 = bm->CreateNode(BVPLUS, s1, s2, s3);
  a1.SetValueWidth(2);

  ASTVec& bba2 = bm->BBTerm(a2);
  cout << "bitblasted a2 " << endl;
  LispPrintVec(cout, bba2, 0);
  cout << endl;
  bm->AlreadyPrintedSet.clear();

  ASTNode a3 = bm->CreateNode(BVXOR, s1, s2);
  a3.SetValueWidth(2);

  ASTVec& bba3 = bm->BBTerm(a3);
  cout << "bitblasted a3 " << endl;
  LispPrintVec(cout, bba3, 0);
  cout << endl;
  bm->AlreadyPrintedSet.clear();

  ASTNode a4 = bm->CreateNode(EQ, s1, s2);
  ASTNode bba4 = bm->BBForm(a4);
  cout << "bitblasted a4 " << endl << bba4 << endl;

  ASTNode a5 = bm->CreateNode(BVLE, s1, s2);
  ASTNode bba5 = bm->BBForm(a5);
  cout << "bitblasted a5 " << endl << bba5 << endl;

  return 0;
}