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#include "lisc.h"
static void
loopmark(Blk *hd, Blk *b, Phi *p)
{
int z, head;
uint n, a;
head = hd->id;
if (b->id < head)
return;
for (; p; p=p->link)
for (a=0; a<p->narg; a++)
if (p->blk[a] == b)
if (rtype(p->arg[a]) == RTmp)
BSET(hd->gen, p->arg[a].val);
if (b->visit == head)
return;
b->visit = head;
b->loop *= 10;
/* aggregate looping information at
* loop headers */
for (z=0; z<BITS; z++)
hd->gen.t[z] |= b->gen.t[z];
if (b->nlive > hd->nlive)
hd->nlive = b->nlive;
for (n=0; n<b->npred; n++)
loopmark(hd, b->pred[n], b->phi);
}
static void
tmpuse(Ref r, int use, int loop, Fn *fn)
{
Tmp *t;
if (rtype(r) != RTmp)
return;
t = &fn->tmp[r.val];
t->nuse += use;
t->ndef += !use;
t->cost += loop;
}
/* evaluate spill costs of temporaries,
* this also fills usage information
* requires rpo, preds
*/
void
fillcost(Fn *fn)
{
int n, hd;
uint a;
Blk *b;
Ins *i;
Tmp *t;
Phi *p;
for (b=fn->start; b; b=b->link) {
b->loop = 1;
b->visit = -1;
}
if (debug['S'])
fprintf(stderr, "> Loop information:\n");
for (n=0; n<fn->nblk; n++) {
b = fn->rpo[n];
hd = 0;
for (a=0; a<b->npred; a++)
if (b->pred[a]->id >= n) {
loopmark(b, b->pred[a], b->phi);
hd = 1;
}
if (hd && debug['S']) {
fprintf(stderr, "\t%-10s", b->name);
fprintf(stderr, " (% 3d) ", b->nlive);
dumpts(&b->gen, fn->tmp, stderr);
}
}
for (t=fn->tmp; t-fn->tmp < fn->ntmp; t++) {
t->cost = 0;
t->nuse = 0;
t->ndef = 0;
}
for (b=fn->start; b; b=b->link) {
for (p=b->phi; p; p=p->link) {
/* todo, the cost computation
* for p->to is not great... */
tmpuse(p->to, 0, 0, fn);
for (a=0; a<p->narg; a++) {
n = p->blk[a]->loop;
assert(b->npred==p->narg &&
"wrong cfg");
n /= b->npred;
tmpuse(p->arg[a], 1, n, fn);
}
}
n = b->loop;
for (i=b->ins; i-b->ins < b->nins; i++) {
tmpuse(i->to, 0, n, fn);
tmpuse(i->arg[0], 1, n, fn);
tmpuse(i->arg[1], 1, n, fn);
}
tmpuse(b->jmp.arg, 1, n, fn);
}
if (debug['S']) {
fprintf(stderr, "\n> Spill costs:\n");
for (n=0; n<fn->ntmp; n++)
fprintf(stderr, "\t%-10s %d\n",
fn->tmp[n].name,
fn->tmp[n].cost);
fprintf(stderr, "\n");
}
}
int
bcnt(Bits *b) /* glad I can pull it :) */
{
const uint64_t m1 = 0x5555555555555555;
const uint64_t m2 = 0x3333333333333333;
const uint64_t m3 = 0x0f0f0f0f0f0f0f0f;
const uint64_t m4 = 0x00ff00ff00ff00ff;
const uint64_t m5 = 0x0000ffff0000ffff;
const uint64_t m6 = 0x00000000ffffffff;
uint64_t tmp;
int z, i;
i = 0;
for (z=0; z<BITS; z++) {
tmp = b->t[z];
if (!tmp)
continue;
tmp = (tmp&m1) + (tmp>> 1&m1);
tmp = (tmp&m2) + (tmp>> 2&m2);
tmp = (tmp&m3) + (tmp>> 4&m3);
tmp = (tmp&m4) + (tmp>> 8&m4);
tmp = (tmp&m5) + (tmp>>16&m5);
tmp = (tmp&m6) + (tmp>>32&m6);
i += tmp;
}
return i;
}
extern Ins insb[NIns], *curi; /* shared work buffer */
static Bits *f; /* temps to prioritize in registers (for tcmp1) */
static Tmp *tmp; /* current temporaries (for tcmpX) */
static int ntmp; /* current # of temps (for limit) */
static uint ns; /* current # of spill slots */
static int nreg; /* # of registers available */
static Bits br; /* live registers */
static int
tcmp0(const void *pa, const void *pb)
{
return tmp[*(int *)pb].cost - tmp[*(int *)pa].cost;
}
static int
tcmp1(const void *pa, const void *pb)
{
int c;
c = BGET(*f, *(int *)pb) - BGET(*f, *(int *)pa);
return c ? c : tcmp0(pa, pb);
}
static Ref
slot(int t)
{
int s;
s = tmp[t].spill;
if (!s) {
s = ++ns;
tmp[t].spill = s;
}
return SLOT(s);
}
static void
emit(short op, Ref to, Ref arg0, Ref arg1)
{
if (curi == insb)
diag("spill: too many instructions");
*--curi = (Ins){op, to, {arg0, arg1}};
}
static void
store(Ref r, int s)
{
if (tmp[r.val].type == TLong)
emit(OStorel, R, r, SLOT(s));
else
emit(OStorew, R, r, SLOT(s));
}
static int
limit(Bits *b, int k, Bits *fst)
{
static int *tarr, maxt;
int i, t, nt;
nt = bcnt(b);
if (nt <= k)
return 0;
if (nt > maxt) {
free(tarr);
tarr = alloc(nt * sizeof tarr[0]);
maxt = nt;
}
i = 0;
for (t=0; t<ntmp; t++)
if (BGET(*b, t)) {
BCLR(*b, t);
tarr[i++] = t;
}
assert(i == nt);
if (!fst)
qsort(tarr, nt, sizeof tarr[0], tcmp0);
else {
f = fst;
qsort(tarr, nt, sizeof tarr[0], tcmp1);
}
for (i=0; i<k && i<nt; i++)
BSET(*b, tarr[i]);
for (; i<nt; i++) {
slot(tarr[i]);
if (curi) {
emit(OLoad, TMP(tarr[i]), slot(tarr[i]), R);
t = tarr[i];
}
}
return t;
}
static int
setloc(Ref *pr, Bits *v, Bits *w)
{
int t;
/* <arch>
* here we assume that the
* machine can always support
* instructions of the kind
* reg = op slot, slot
* if not, we need to add
* 't' to 'w' before calling
* limit
*/
if (rtype(*pr) == RReg) {
nreg -= !BGET(br, pr->val);
BSET(br, pr->val);
}
if (rtype(*pr) != RTmp)
return 0;
t = pr->val;
BSET(*v, t);
if (limit(v, nreg, w) == t)
/* if t was spilled by limit,
* it was not live so we don't
* have to reload it */
curi++;
if (!BGET(*v, t)) {
*pr = slot(t);
return 1;
} else {
BSET(*w, t);
return 0;
}
}
/* spill code insertion
* requires spill costs, rpo, liveness
*
* Note: this will replace liveness
* information (in, out) with temporaries
* that must be in registers at block
* borders
*
* Be careful with:
* - OCopy instructions to ensure register
* constraints
* - Branching variables *must* be in
* register
*/
void
spill(Fn *fn)
{
Blk *b, *s1, *s2, *hd;
int n, z, l, t;
Bits v, w;
Ins *i;
int j, s;
Phi *p;
ns = 0;
tmp = fn->tmp;
ntmp = fn->ntmp;
assert(ntmp < NBit*BITS);
for (n=fn->nblk-1; n>=0; n--) {
/* invariant: m>n => in,out of m updated */
b = fn->rpo[n];
assert(bcnt(&br) == 0);
/* 1. find temporaries in registers at
* the end of the block (put them in v) */
curi = 0;
s1 = b->s1;
s2 = b->s2;
v = (Bits){{0}};
hd = 0;
if (s1 && s1->id <= n)
hd = s1;
if (s2 && s2->id <= n)
if (!hd || s2->id >= hd->id)
hd = s2;
if (hd) {
/* back-edge */
l = hd->nlive;
for (z=0; z<BITS; z++)
v.t[z] = hd->gen.t[z] & b->out.t[z];
j = bcnt(&v);
if (j < NReg) {
w = b->out;
for (z=0; z<BITS; z++)
w.t[z] &= ~v.t[z];
j = bcnt(&w); /* live through */
limit(&w, NReg - (l - j), 0);
for (z=0; z<BITS; z++)
v.t[z] |= w.t[z];
} else if (j > NReg)
limit(&v, NReg, 0);
} else if (s1) {
v = s1->in;
w = s1->in;
if (s2)
for (z=0; z<BITS; z++) {
v.t[z] |= s2->in.t[z];
w.t[z] &= s2->in.t[z];
}
assert(bcnt(&w) <= NReg);
limit(&v, NReg, &w);
}
b->out = v;
assert(bcnt(&v) <= NReg);
/* 2. process the block instructions */
nreg = NReg;
curi = &insb[NIns];
for (i=&b->ins[b->nins]; i!=b->ins;) {
assert(bcnt(&v) <= nreg);
i--;
s = 0;
switch (rtype(i->to)) {
default:
diag("spill: unhandled destination");
case RTmp:
j = i->to.val;
if (BGET(v, j))
BCLR(v, j);
else
limit(&v, nreg-1, &w);
s = tmp[j].spill;
break;
case RReg:
j = i->to.val;
if (BGET(br, j)) {
BCLR(br, j);
nreg++;
} else
limit(&v, nreg-1, &w);
break;
case -1:;
}
w = (Bits){{0}};
j = opdesc[i->op].nmem;
if (!j && rtype(i->arg[0]) == RTmp)
BSET(w, i->arg[0].val);
j -= setloc(&i->arg[0], &v, &w);
if (!j && rtype(i->arg[1]) == RTmp)
BSET(w, i->arg[1].val);
j -= setloc(&i->arg[1], &v, &w);
if (s)
store(i->to, s);
emit(i->op, i->to, i->arg[0], i->arg[1]);
}
for (p=b->phi; p; p=p->link) {
assert(rtype(p->to) == RTmp);
t = p->to.val;
if (BGET(v, t)) {
BCLR(v, t);
s = tmp[t].spill;
if (s)
store(p->to, s);
} else
p->to = slot(p->to.val);
}
b->in = v;
free(b->ins);
b->nins = &insb[NIns] - curi;
b->ins = alloc(b->nins * sizeof(Ins));
memcpy(b->ins, curi, b->nins * sizeof(Ins));
}
fn->nspill = ns;
}
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