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// Audio Library wrapper
// Copyright (C) 2021  Nguyễn Gia Phong
//
// This file is part of zeal.
//
// Zeal is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Zeal is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with zeal.  If not, see <https://www.gnu.org/licenses/>.

usingnamespace @cImport({ @cInclude("AL/al.h"); });

pub const POSITION = AL_POSITION;
pub const ORIENTATION = AL_ORIENTATION;

pub const listener = struct {
    pub const setFloat = alListenerf;
    pub const setFloatVector = alListenerfv;
};

// alBufferData
// alDeleteSources
// alGenBuffers
// alGenSources
// alGetSourcei
// alSourcef
// alSourcefv
// alSourcei
// alSourcePause
// alSourcePlay
// alSourceStop