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authorMoshe Kaplan <me@moshekaplan.com>2021-07-20 15:59:40 -0400
committerGitHub <noreply@github.com>2021-07-20 15:59:40 -0400
commit6a6387582c9a08af49c73e7a29bc85cca0c1a047 (patch)
treec5770d1421a37b1a601387aa0589f72c78fa3eb7
parent32a0d6ac31554a47dca591f8978982758fb87677 (diff)
downloadafl++-6a6387582c9a08af49c73e7a29bc85cca0c1a047.tar.gz
Update README.persistent_mode.md
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 ## 1) Introduction
 
-The most effective way is to fuzz in persistent mode, as the speed can easily
+In persistent mode, afl++ fuzzes a target multiple times
+in a single process, instead of forking a new process for each fuzz execution.
+This is the most effective way to fuzz, as the speed can easily
 be x10 or x20 times faster without any disadvanges.
-*All professional fuzzing is using this mode.*
+*All professional fuzzing uses this mode.*
 
-This requires that the target can be called in a (or several) function(s),
-and that its state can be resetted so that multiple calls can be performed
-without resource leaks and former runs having no impact on following runs
+
+Persistent mode requires that the target can be called in one or more functions,
+and that its state can be reset so that multiple calls can be performed
+without resource leaks and earlier runs will have no impact on future runs
 (this can be seen by the `stability` indicator in the `afl-fuzz` UI).
 
 Examples can be found in [utils/persistent_mode](../utils/persistent_mode).