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authorUjjwal Kirti <64329707+ujjwalkirti@users.noreply.github.com>2021-04-09 17:09:53 +0530
committerGitHub <noreply@github.com>2021-04-09 17:09:53 +0530
commitef33193d77cf82e892fe0b807f0433839155315c (patch)
tree0bfb6f207374a6ea7e15856b0f80219ae5b6fcf2
parentc19d1f0c7519fe7d1234e695c497a78f24aaf8b7 (diff)
downloadafl++-ef33193d77cf82e892fe0b807f0433839155315c.tar.gz
Update ideas.md
Hey, I noticed there was a spelling error in above documentation for GSOC '21. I have corrected it, you can have a look at it if you want.
-rw-r--r--docs/ideas.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/ideas.md b/docs/ideas.md
index 0130cf61..11c78e49 100644
--- a/docs/ideas.md
+++ b/docs/ideas.md
@@ -16,7 +16,7 @@ This might look like the afl-fuzz UI, but you can improve on it - and should!
 
 Schedulers is a mechanism that selects items from the fuzzing corpus based
 on strategy and randomness. One scheduler might focus on long paths,
-another on rarity of edges disocvered, still another on a combination on
+another on rarity of edges discovered, still another on a combination on
 things. Some of the schedulers in afl++ have to be ported, but you are free
 to come up with your own if you want to - and see how it performs.