diff options
author | Andrea Fioraldi <andreafioraldi@gmail.com> | 2020-12-08 22:43:05 +0100 |
---|---|---|
committer | Andrea Fioraldi <andreafioraldi@gmail.com> | 2020-12-08 22:43:05 +0100 |
commit | ad29eef2712f8d0b69c1acd79c6a5dfb4e2cc7f8 (patch) | |
tree | f74be06e8d1834ada6abe3daf40744e134cb9e3c /docs/FAQ.md | |
parent | c70b7ffd80ee95cdf3bf1276bfbd4a590e74d3f1 (diff) | |
parent | 6fb74342b8a3e7aa62e9e0cfe79bd84d9076a275 (diff) | |
download | afl++-ad29eef2712f8d0b69c1acd79c6a5dfb4e2cc7f8.tar.gz |
Merge branch 'dev' of github.com:AFLplusplus/AFLplusplus into dev
Diffstat (limited to 'docs/FAQ.md')
-rw-r--r-- | docs/FAQ.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/FAQ.md b/docs/FAQ.md index 064638f4..714d50eb 100644 --- a/docs/FAQ.md +++ b/docs/FAQ.md @@ -63,7 +63,7 @@ x10 - that is a x100 difference!). If modifying the source is not an option (e.g. because you only have a binary and perform binary fuzzing) you can also use a shared library with AFL_PRELOAD to emulate the network. This is also much faster than the real network would be. -See [examples/socket_fuzzing/](../examples/socket_fuzzing/). +See [utils/socket_fuzzing/](../utils/socket_fuzzing/). There is an outdated afl++ branch that implements networking if you are desperate though: [https://github.com/AFLplusplus/AFLplusplus/tree/networking](https://github.com/AFLplusplus/AFLplusplus/tree/networking) - |