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authorvan Hauser <vh@thc.org>2024-04-12 11:07:33 +0200
committerGitHub <noreply@github.com>2024-04-12 11:07:33 +0200
commitbeb9f9535935d2db8478a9167f1b5fdb82a9c813 (patch)
tree258244dd4a90ef71c570e49968844c58993b7a75 /docs/fuzzing_in_depth.md
parentb08df87f5ce2b5cc32d68d7785eab84795370ec2 (diff)
parentc49a4c702792445172b08620957142a46098005c (diff)
downloadafl++-beb9f9535935d2db8478a9167f1b5fdb82a9c813.tar.gz
Merge pull request #2051 from Phasip/patch-1
Clarify that oss-fuzz doesn't randomize builds anymore
Diffstat (limited to 'docs/fuzzing_in_depth.md')
-rw-r--r--docs/fuzzing_in_depth.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/fuzzing_in_depth.md b/docs/fuzzing_in_depth.md
index 6a217641..82437807 100644
--- a/docs/fuzzing_in_depth.md
+++ b/docs/fuzzing_in_depth.md
@@ -958,7 +958,7 @@ too long for your overall available fuzz run time.
    campaign but not good for short CI runs.
 
 How this can look like can, e.g., be seen at AFL++'s setup in Google's
-[oss-fuzz](https://github.com/google/oss-fuzz/blob/master/infra/base-images/base-builder/compile_afl)
+[previous oss-fuzz version](https://github.com/google/oss-fuzz/blob/3e2c5312417d1a6f9564472f3df1fd27759b289d/infra/base-images/base-builder/compile_afl)
 and
 [clusterfuzz](https://github.com/google/clusterfuzz/blob/master/src/clusterfuzz/_internal/bot/fuzzers/afl/launcher.py).