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authorvan Hauser <vh@thc.org>2022-07-15 10:12:35 +0200
committerGitHub <noreply@github.com>2022-07-15 10:12:35 +0200
commitc57988e672634ee98048eba6432cc1f4e377e07c (patch)
tree1ea5ebbb0b47e8d55b1950e9b787ec9f254655af /docs/fuzzing_in_depth.md
parent40947508037b874020c8dd1251359fecaab04b9d (diff)
parentb847e0f414e7b310e1a68bc501d4e2453bfce70e (diff)
downloadafl++-c57988e672634ee98048eba6432cc1f4e377e07c.tar.gz
Merge pull request #1469 from AFLplusplus/dev
push to stable
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@@ -838,9 +838,10 @@ Here are some of the most important caveats for AFL++:
 
 - There is no direct support for fuzzing network services, background daemons,
   or interactive apps that require UI interaction to work. You may need to make
-  simple code changes to make them behave in a more traditional way. Preeny or libdesock may
-  offer a relatively simple option, too - see:
-  [https://github.com/zardus/preeny](https://github.com/zardus/preeny) or [https://github.com/fkie-cad/libdesock](https://github.com/fkie-cad/libdesock)
+  simple code changes to make them behave in a more traditional way. Preeny or
+  libdesock may offer a relatively simple option, too - see:
+  [https://github.com/zardus/preeny](https://github.com/zardus/preeny) or
+  [https://github.com/fkie-cad/libdesock](https://github.com/fkie-cad/libdesock)
 
   Some useful tips for modifying network-based services can be also found at:
   [https://www.fastly.com/blog/how-to-fuzz-server-american-fuzzy-lop](https://www.fastly.com/blog/how-to-fuzz-server-american-fuzzy-lop)