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author | van Hauser <vh@thc.org> | 2019-09-02 17:40:23 +0200 |
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committer | van Hauser <vh@thc.org> | 2019-09-02 17:40:23 +0200 |
commit | 1652831f1de2fcf13184162503bb764bd610914c (patch) | |
tree | 11612f5023c53d40ca8e771f73bc9723cc6f149f /src/afl-fuzz-bitmap.c | |
parent | 39c4bb7a49d22c66b3cb613fb13329ec7a6dc16d (diff) | |
download | afl++-1652831f1de2fcf13184162503bb764bd610914c.tar.gz |
afl-fuzz-src/* -> src/afl-fuzz* rename
Diffstat (limited to 'src/afl-fuzz-bitmap.c')
-rw-r--r-- | src/afl-fuzz-bitmap.c | 410 |
1 files changed, 410 insertions, 0 deletions
diff --git a/src/afl-fuzz-bitmap.c b/src/afl-fuzz-bitmap.c new file mode 100644 index 00000000..6cd9852f --- /dev/null +++ b/src/afl-fuzz-bitmap.c @@ -0,0 +1,410 @@ +/* + american fuzzy lop - fuzzer code + -------------------------------- + + Written and maintained by Michal Zalewski <lcamtuf@google.com> + + Forkserver design by Jann Horn <jannhorn@googlemail.com> + + Copyright 2013, 2014, 2015, 2016, 2017 Google Inc. All rights reserved. + + Licensed under the Apache License, Version 2.0 (the "License"); + you may not use this file except in compliance with the License. + You may obtain a copy of the License at: + + http://www.apache.org/licenses/LICENSE-2.0 + + This is the real deal: the program takes an instrumented binary and + attempts a variety of basic fuzzing tricks, paying close attention to + how they affect the execution path. + + */ + +#include "afl-fuzz.h" + +/* Write bitmap to file. The bitmap is useful mostly for the secret + -B option, to focus a separate fuzzing session on a particular + interesting input without rediscovering all the others. */ + +void write_bitmap(void) { + + u8* fname; + s32 fd; + + if (!bitmap_changed) return; + bitmap_changed = 0; + + fname = alloc_printf("%s/fuzz_bitmap", out_dir); + fd = open(fname, O_WRONLY | O_CREAT | O_TRUNC, 0600); + + if (fd < 0) PFATAL("Unable to open '%s'", fname); + + ck_write(fd, virgin_bits, MAP_SIZE, fname); + + close(fd); + ck_free(fname); + +} + + +/* Read bitmap from file. This is for the -B option again. */ + +void read_bitmap(u8* fname) { + + s32 fd = open(fname, O_RDONLY); + + if (fd < 0) PFATAL("Unable to open '%s'", fname); + + ck_read(fd, virgin_bits, MAP_SIZE, fname); + + close(fd); + +} + + +/* Check if the current execution path brings anything new to the table. + Update virgin bits to reflect the finds. Returns 1 if the only change is + the hit-count for a particular tuple; 2 if there are new tuples seen. + Updates the map, so subsequent calls will always return 0. + + This function is called after every exec() on a fairly large buffer, so + it needs to be fast. We do this in 32-bit and 64-bit flavors. */ + +u8 has_new_bits(u8* virgin_map) { + +#ifdef __x86_64__ + + u64* current = (u64*)trace_bits; + u64* virgin = (u64*)virgin_map; + + u32 i = (MAP_SIZE >> 3); + +#else + + u32* current = (u32*)trace_bits; + u32* virgin = (u32*)virgin_map; + + u32 i = (MAP_SIZE >> 2); + +#endif /* ^__x86_64__ */ + + u8 ret = 0; + + while (i--) { + + /* Optimize for (*current & *virgin) == 0 - i.e., no bits in current bitmap + that have not been already cleared from the virgin map - since this will + almost always be the case. */ + + if (unlikely(*current) && unlikely(*current & *virgin)) { + + if (likely(ret < 2)) { + + u8* cur = (u8*)current; + u8* vir = (u8*)virgin; + + /* Looks like we have not found any new bytes yet; see if any non-zero + bytes in current[] are pristine in virgin[]. */ + +#ifdef __x86_64__ + + if ((cur[0] && vir[0] == 0xff) || (cur[1] && vir[1] == 0xff) || + (cur[2] && vir[2] == 0xff) || (cur[3] && vir[3] == 0xff) || + (cur[4] && vir[4] == 0xff) || (cur[5] && vir[5] == 0xff) || + (cur[6] && vir[6] == 0xff) || (cur[7] && vir[7] == 0xff)) ret = 2; + else ret = 1; + +#else + + if ((cur[0] && vir[0] == 0xff) || (cur[1] && vir[1] == 0xff) || + (cur[2] && vir[2] == 0xff) || (cur[3] && vir[3] == 0xff)) ret = 2; + else ret = 1; + +#endif /* ^__x86_64__ */ + + } + + *virgin &= ~*current; + + } + + ++current; + ++virgin; + + } + + if (ret && virgin_map == virgin_bits) bitmap_changed = 1; + + return ret; + +} + + +/* Count the number of bits set in the provided bitmap. Used for the status + screen several times every second, does not have to be fast. */ + +u32 count_bits(u8* mem) { + + u32* ptr = (u32*)mem; + u32 i = (MAP_SIZE >> 2); + u32 ret = 0; + + while (i--) { + + u32 v = *(ptr++); + + /* This gets called on the inverse, virgin bitmap; optimize for sparse + data. */ + + if (v == 0xffffffff) { + ret += 32; + continue; + } + + v -= ((v >> 1) & 0x55555555); + v = (v & 0x33333333) + ((v >> 2) & 0x33333333); + ret += (((v + (v >> 4)) & 0xF0F0F0F) * 0x01010101) >> 24; + + } + + return ret; + +} + + +#define FF(_b) (0xff << ((_b) << 3)) + +/* Count the number of bytes set in the bitmap. Called fairly sporadically, + mostly to update the status screen or calibrate and examine confirmed + new paths. */ + +u32 count_bytes(u8* mem) { + + u32* ptr = (u32*)mem; + u32 i = (MAP_SIZE >> 2); + u32 ret = 0; + + while (i--) { + + u32 v = *(ptr++); + + if (!v) continue; + if (v & FF(0)) ++ret; + if (v & FF(1)) ++ret; + if (v & FF(2)) ++ret; + if (v & FF(3)) ++ret; + + } + + return ret; + +} + + +/* Count the number of non-255 bytes set in the bitmap. Used strictly for the + status screen, several calls per second or so. */ + +u32 count_non_255_bytes(u8* mem) { + + u32* ptr = (u32*)mem; + u32 i = (MAP_SIZE >> 2); + u32 ret = 0; + + while (i--) { + + u32 v = *(ptr++); + + /* This is called on the virgin bitmap, so optimize for the most likely + case. */ + + if (v == 0xffffffff) continue; + if ((v & FF(0)) != FF(0)) ++ret; + if ((v & FF(1)) != FF(1)) ++ret; + if ((v & FF(2)) != FF(2)) ++ret; + if ((v & FF(3)) != FF(3)) ++ret; + + } + + return ret; + +} + + +/* Destructively simplify trace by eliminating hit count information + and replacing it with 0x80 or 0x01 depending on whether the tuple + is hit or not. Called on every new crash or timeout, should be + reasonably fast. */ + +const u8 simplify_lookup[256] = { + + [0] = 1, + [1 ... 255] = 128 + +}; + +#ifdef __x86_64__ + +void simplify_trace(u64* mem) { + + u32 i = MAP_SIZE >> 3; + + while (i--) { + + /* Optimize for sparse bitmaps. */ + + if (unlikely(*mem)) { + + u8* mem8 = (u8*)mem; + + mem8[0] = simplify_lookup[mem8[0]]; + mem8[1] = simplify_lookup[mem8[1]]; + mem8[2] = simplify_lookup[mem8[2]]; + mem8[3] = simplify_lookup[mem8[3]]; + mem8[4] = simplify_lookup[mem8[4]]; + mem8[5] = simplify_lookup[mem8[5]]; + mem8[6] = simplify_lookup[mem8[6]]; + mem8[7] = simplify_lookup[mem8[7]]; + + } else *mem = 0x0101010101010101ULL; + + ++mem; + + } + +} + +#else + +void simplify_trace(u32* mem) { + + u32 i = MAP_SIZE >> 2; + + while (i--) { + + /* Optimize for sparse bitmaps. */ + + if (unlikely(*mem)) { + + u8* mem8 = (u8*)mem; + + mem8[0] = simplify_lookup[mem8[0]]; + mem8[1] = simplify_lookup[mem8[1]]; + mem8[2] = simplify_lookup[mem8[2]]; + mem8[3] = simplify_lookup[mem8[3]]; + + } else *mem = 0x01010101; + + ++mem; + } + +} + +#endif /* ^__x86_64__ */ + + +/* Destructively classify execution counts in a trace. This is used as a + preprocessing step for any newly acquired traces. Called on every exec, + must be fast. */ + +static const u8 count_class_lookup8[256] = { + + [0] = 0, + [1] = 1, + [2] = 2, + [3] = 4, + [4 ... 7] = 8, + [8 ... 15] = 16, + [16 ... 31] = 32, + [32 ... 127] = 64, + [128 ... 255] = 128 + +}; + +static u16 count_class_lookup16[65536]; + + +void init_count_class16(void) { + + u32 b1, b2; + + for (b1 = 0; b1 < 256; b1++) + for (b2 = 0; b2 < 256; b2++) + count_class_lookup16[(b1 << 8) + b2] = + (count_class_lookup8[b1] << 8) | + count_class_lookup8[b2]; + +} + + +#ifdef __x86_64__ + +void classify_counts(u64* mem) { + + u32 i = MAP_SIZE >> 3; + + while (i--) { + + /* Optimize for sparse bitmaps. */ + + if (unlikely(*mem)) { + + u16* mem16 = (u16*)mem; + + mem16[0] = count_class_lookup16[mem16[0]]; + mem16[1] = count_class_lookup16[mem16[1]]; + mem16[2] = count_class_lookup16[mem16[2]]; + mem16[3] = count_class_lookup16[mem16[3]]; + + } + + ++mem; + + } + +} + +#else + +void classify_counts(u32* mem) { + + u32 i = MAP_SIZE >> 2; + + while (i--) { + + /* Optimize for sparse bitmaps. */ + + if (unlikely(*mem)) { + + u16* mem16 = (u16*)mem; + + mem16[0] = count_class_lookup16[mem16[0]]; + mem16[1] = count_class_lookup16[mem16[1]]; + + } + + ++mem; + + } + +} + +#endif /* ^__x86_64__ */ + + +/* Compact trace bytes into a smaller bitmap. We effectively just drop the + count information here. This is called only sporadically, for some + new paths. */ + +void minimize_bits(u8* dst, u8* src) { + + u32 i = 0; + + while (i < MAP_SIZE) { + + if (*(src++)) dst[i >> 3] |= 1 << (i & 7); + ++i; + + } + +} + |