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-rw-r--r--docs/custom_mutators.md4
-rw-r--r--docs/ideas.md4
2 files changed, 4 insertions, 4 deletions
diff --git a/docs/custom_mutators.md b/docs/custom_mutators.md
index 2a77db82..0e94ab10 100644
--- a/docs/custom_mutators.md
+++ b/docs/custom_mutators.md
@@ -1,7 +1,7 @@
 # Custom Mutators in AFL++
 
 This file describes how you can implement custom mutations to be used in AFL.
-For now, we support C/C++ library and Python module, collectivelly named as the
+For now, we support C/C++ library and Python module, collectively named as the
 custom mutator.
 
 There is also experimental support for Rust in `custom_mutators/rust`. For
@@ -272,7 +272,7 @@ For C/C++ mutators, the source code must be compiled as a shared object:
 gcc -shared -Wall -O3 example.c -o example.so
 ```
 Note that if you specify multiple custom mutators, the corresponding functions
-will be called in the order in which they are specified. e.g first
+will be called in the order in which they are specified. e.g. first
 `post_process` function of `example_first.so` will be called and then that of
 `example_second.so`.
 
diff --git a/docs/ideas.md b/docs/ideas.md
index 1a578313..52b07c26 100644
--- a/docs/ideas.md
+++ b/docs/ideas.md
@@ -9,7 +9,7 @@ Currently analysis is done by using afl-plot, which is rather outdated. A GTK or
 browser tool to create run-time analysis based on fuzzer_stats, queue/id*
 information and plot_data that allows for zooming in and out, changing min/max
 display values etc. and doing that for a single run, different runs and
-campaigns vs campaigns. Interesting values are execs, and execs/s, edges
+campaigns vs. campaigns. Interesting values are execs, and execs/s, edges
 discovered (total, when each edge was discovered and which other fuzzer share
 finding that edge), test cases executed. It should be clickable which value is X
 and Y axis, zoom factor, log scaling on-off, etc.
@@ -45,7 +45,7 @@ Mentor: vanhauser-thc
 
 Something with machine learning, better than
 [NEUZZ](https://github.com/dongdongshe/neuzz) :-) Either improve a single
-mutator thorugh learning of many different bugs (a bug class) or gather deep
+mutator through learning of many different bugs (a bug class) or gather deep
 insights about a single target beforehand (CFG, DFG, VFG, ...?) and improve
 performance for a single target.