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1 files changed, 30 insertions, 5 deletions
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index 3d1e444d..42987cb9 100644
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@@ -1,6 +1,6 @@
 Roadmap 2.53d:
 ==============
- - indent all the code: clang-format -style=Google
+ - indent all the code: .clang-format
 
  - update docs/sister_projects.txt
 
@@ -18,16 +18,41 @@ gcc_plugin:
 
 qemu_mode:
  - deferred mode with AFL_DEFERRED_QEMU=0xaddress
+   @andrea - dont we have that already with AFL_ENTRYPOINT?
 
 unit testing / or large testcase campaign
 
 
 Roadmap 2.54d:
 ==============
- - expand MAP size to 256k (current L2 cache size on processors)
-   -> 18 bit map
- - llvm_mode: dynamic map size and collission free basic block IDs
-
+Problem: Average targets (tiff, jpeg, unrar) go through 1500 edges.
+         At afl's default map that means ~16 collisions and ~3 wrappings.
+  Solution #1: increase map size.
+    every +1 decreases fuzzing speed by ~10% and halfs the collisions
+    birthday paradox predicts at collisions at this # of edges:
+	2^16 = 302
+	2^17 = 427
+	2^18 = 603
+	2^19 = 853
+	2^20 = 1207
+	2^21 = 1706
+	2^22 = 2412
+	2^23 = 3411
+	2^24 = 4823
+    Its an easy solution but also not a good one.
+  Solution #2: use dynamic map size and collision free basic block IDs
+    This only works in llvm_mode and llvm >= 9 though
+    A potential good future solution
+  Solution #3: write instruction pointers to a big shared map
+    512kb/1MB shared map and the instrumented code writes the instruction
+    pointer into the map. Map must be big enough but could be command line
+    controlled.
+    Good: complete coverage information, nothing is lost. choice of analysis
+          impacts speed, but this can be decided by user options
+    Neutral: a little bit slower but no loss of coverage
+    Bad: completely changes how afl uses the map and the scheduling.
+    Overall another very good solution
+    
 qemu_mode:
  - persistent mode patching the return address (WinAFL style)
  - instrument only comparison with immediate values by default when using compcov