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diff --git a/llvm_mode/README.persistent_mode.md b/llvm_mode/README.persistent_mode.md deleted file mode 100644 index 83cc7f4d..00000000 --- a/llvm_mode/README.persistent_mode.md +++ /dev/null @@ -1,167 +0,0 @@ -# llvm_mode persistent mode - -## 1) Introduction - -The most effective way is to fuzz in persistent mode, as the speed can easily -be x10 or x20 times faster without any disadvanges. -*All professionel fuzzing is using this mode.* - -This requires that the target can be called in a (or several) function(s), -and that the state can be resetted so that multiple calls be be performed -without memory leaking and former runs having no impact on following runs -(this can be seen by the `stability` indicator in the `afl-fuzz` UI). - -Examples can be found in [examples/persistent_mode](../examples/persistent_mode). - -## 2) TLDR; - -Example `fuzz_target.c`: -``` -#include "what_you_need_for_your_target.h" - -__AFL_FUZZ_INIT(); - -main() { - -#ifdef __AFL_HAVE_MANUAL_CONTROL - __AFL_INIT(); -#endif - - unsigned char *buf = __AFL_FUZZ_TESTCASE_BUF; // must be after __AFL_INIT - - while (__AFL_LOOP(10000)) { - - int len = __AFL_FUZZ_TESTCASE_LEN; - if (len < 8) continue; // check for a required/useful minimum input length - - /* Setup function call, e.g. struct target *tmp = libtarget_init() */ - /* Call function to be fuzzed, e.g.: */ - target_function(buf, len); - /* Reset state. e.g. libtarget_free(tmp) */ - - } - - return 0; - -} -``` -And then compile: -``` -afl-clang-fast -o fuzz_target fuzz_target.c -lwhat_you_need_for_your_target -``` -And that is it! -The speed increase is usually x10 to x20. - -## 3) deferred initialization - -AFL tries to optimize performance by executing the targeted binary just once, -stopping it just before main(), and then cloning this "main" process to get -a steady supply of targets to fuzz. - -Although this approach eliminates much of the OS-, linker- and libc-level -costs of executing the program, it does not always help with binaries that -perform other time-consuming initialization steps - say, parsing a large config -file before getting to the fuzzed data. - -In such cases, it's beneficial to initialize the forkserver a bit later, once -most of the initialization work is already done, but before the binary attempts -to read the fuzzed input and parse it; in some cases, this can offer a 10x+ -performance gain. You can implement delayed initialization in LLVM mode in a -fairly simple way. - -First, find a suitable location in the code where the delayed cloning can -take place. This needs to be done with *extreme* care to avoid breaking the -binary. In particular, the program will probably malfunction if you select -a location after: - - - The creation of any vital threads or child processes - since the forkserver - can't clone them easily. - - - The initialization of timers via setitimer() or equivalent calls. - - - The creation of temporary files, network sockets, offset-sensitive file - descriptors, and similar shared-state resources - but only provided that - their state meaningfully influences the behavior of the program later on. - - - Any access to the fuzzed input, including reading the metadata about its - size. - -With the location selected, add this code in the appropriate spot: - -```c -#ifdef __AFL_HAVE_MANUAL_CONTROL - __AFL_INIT(); -#endif -``` - -You don't need the #ifdef guards, but including them ensures that the program -will keep working normally when compiled with a tool other than afl-clang-fast. - -Finally, recompile the program with afl-clang-fast (afl-gcc or afl-clang will -*not* generate a deferred-initialization binary) - and you should be all set! - -## 4) persistent mode - -Some libraries provide APIs that are stateless, or whose state can be reset in -between processing different input files. When such a reset is performed, a -single long-lived process can be reused to try out multiple test cases, -eliminating the need for repeated fork() calls and the associated OS overhead. - -The basic structure of the program that does this would be: - -```c - while (__AFL_LOOP(1000)) { - - /* Read input data. */ - /* Call library code to be fuzzed. */ - /* Reset state. */ - - } - - /* Exit normally */ -``` - -The numerical value specified within the loop controls the maximum number -of iterations before AFL will restart the process from scratch. This minimizes -the impact of memory leaks and similar glitches; 1000 is a good starting point, -and going much higher increases the likelihood of hiccups without giving you -any real performance benefits. - -A more detailed template is shown in ../examples/persistent_demo/. -Similarly to the previous mode, the feature works only with afl-clang-fast; #ifdef -guards can be used to suppress it when using other compilers. - -Note that as with the previous mode, the feature is easy to misuse; if you -do not fully reset the critical state, you may end up with false positives or -waste a whole lot of CPU power doing nothing useful at all. Be particularly -wary of memory leaks and of the state of file descriptors. - -PS. Because there are task switches still involved, the mode isn't as fast as -"pure" in-process fuzzing offered, say, by LLVM's LibFuzzer; but it is a lot -faster than the normal fork() model, and compared to in-process fuzzing, -should be a lot more robust. - -## 5) shared memory fuzzing - -You can speed up the fuzzing process even more by receiving the fuzzing data -via shared memory instead of stdin or files. -This is a further speed multiplier of about 2x. - -Setting this up is very easy: - -After the includes set the following macro: - -``` -__AFL_FUZZ_INIT(); -``` -Directly at the start of main - or if you are using the deferred forkserver -with `__AFL_INIT()` then *after* `__AFL_INIT? : -``` - unsigned char *buf = __AFL_FUZZ_TESTCASE_BUF; -``` - -Then as first line after the `__AFL_LOOP` while loop: -``` - int len = __AFL_FUZZ_TESTCASE_LEN; -``` -and that is all! |