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author | Nguyễn Gia Phong <mcsinyx@disroot.org> | 2021-06-22 15:10:56 +0700 |
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committer | Nguyễn Gia Phong <mcsinyx@disroot.org> | 2021-06-22 15:13:42 +0700 |
commit | f0d05c8ec8548a00bd9ff3fb76f0c8bc785e2299 (patch) | |
tree | 8d04208722620cf1a7af0d93946472ca8bae4ea3 | |
parent | f673971c50ca968d3ddb16b780a389f5627418e2 (diff) | |
download | blackshades-1.3.0.tar.gz |
Fix gibberish text 1.3.0
Technically other textures are still upside-down though.
-rw-r--r-- | Data/Textures/Blood.png copy | bin | 2868 -> 0 bytes | |||
-rw-r--r-- | Data/Textures/Font.png | bin | 41116 -> 26185 bytes | |||
-rw-r--r-- | src/Textures.cpp | 2 |
3 files changed, 1 insertions, 1 deletions
diff --git a/Data/Textures/Blood.png copy b/Data/Textures/Blood.png copy deleted file mode 100644 index f9f185c..0000000 --- a/Data/Textures/Blood.png copy +++ /dev/null Binary files differdiff --git a/Data/Textures/Font.png b/Data/Textures/Font.png index 67a7e97..a48ae83 100644 --- a/Data/Textures/Font.png +++ b/Data/Textures/Font.png Binary files differdiff --git a/src/Textures.cpp b/src/Textures.cpp index 3c1bcca..9e22c87 100644 --- a/src/Textures.cpp +++ b/src/Textures.cpp @@ -70,6 +70,6 @@ GLuint loadTexture(const char* filename_, GLenum minFilter, gluBuild2DMipmaps(GL_TEXTURE_2D, internal_format, width, height, pixel_format, GL_UNSIGNED_BYTE, data); - // stbi_image_free(data); + stbi_image_free(data); return tex; } |