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authorrelnev <relnev@5198baeb-e213-0410-be47-fc2ff85ca46f>2003-01-07 23:44:53 +0000
committerrelnev <relnev@5198baeb-e213-0410-be47-fc2ff85ca46f>2003-01-07 23:44:53 +0000
commit15eec693c359b0cc3e55219af22b94dcfea889c8 (patch)
treed8588ad794b6901c890168854184b95a8b9b374d /Source/Files.h
parent59d189e9eb3f6570b73d8f6be1a372eb875330e1 (diff)
downloadblackshades-15eec693c359b0cc3e55219af22b94dcfea889c8.tar.gz
more changes
git-svn-id: svn://svn.icculus.org/blackshades/trunk@18 5198baeb-e213-0410-be47-fc2ff85ca46f
Diffstat (limited to 'Source/Files.h')
-rw-r--r--Source/Files.h6
1 files changed, 5 insertions, 1 deletions
diff --git a/Source/Files.h b/Source/Files.h
index 2a8b80c..96a0518 100644
--- a/Source/Files.h
+++ b/Source/Files.h
@@ -70,11 +70,14 @@ class Files
public:
char szSavedGameName[FILE_NAME_SIZE + 1];
short sSavedGameVolume;
+#ifdef MAC
SFReply sfReply;
Boolean bGameSaved;
+#endif
short sFile;
long lSize;
-
+
+#ifdef MAC
short OpenFile(Str255 Name);
short PromptForSaveAS( short sPromptID,
short sNameID,
@@ -87,6 +90,7 @@ class Files
short OpenFileDialog();
void LoadNamedMap(Str255 Name);
void LoadGame(Str255 Name, int animnum);
+#endif
void LoadMap();
void StartSave();
void EndSave();