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authorrelnev <relnev@5198baeb-e213-0410-be47-fc2ff85ca46f>2003-01-09 04:58:33 +0000
committerrelnev <relnev@5198baeb-e213-0410-be47-fc2ff85ca46f>2003-01-09 04:58:33 +0000
commite51e51230c9959a1120febbe63582147689552a7 (patch)
treee9b106e2e79fed3f787e11bf75f3cf9978665642 /Source/Frustum.cpp
parent259be8a74552d136fcdfa5eea3a0abe9489dc60d (diff)
downloadblackshades-e51e51230c9959a1120febbe63582147689552a7.tar.gz
moved header files around, hopefully fixing osx build
git-svn-id: svn://svn.icculus.org/blackshades/trunk@57 5198baeb-e213-0410-be47-fc2ff85ca46f
Diffstat (limited to 'Source/Frustum.cpp')
-rw-r--r--Source/Frustum.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Frustum.cpp b/Source/Frustum.cpp
index a2780cb..1b8a4e8 100644
--- a/Source/Frustum.cpp
+++ b/Source/Frustum.cpp
@@ -1,4 +1,3 @@
-#include "Frustum.h"
#include <cmath>
#ifdef MAC
#include "gl.h"
@@ -6,6 +5,8 @@
#include <GL/gl.h>
#endif
+#include "Frustum.h"
+
void FRUSTUM::
GetFrustum() {
float projmatrix[16];