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authorrelnev <relnev@5198baeb-e213-0410-be47-fc2ff85ca46f>2003-01-08 13:03:38 +0000
committerrelnev <relnev@5198baeb-e213-0410-be47-fc2ff85ca46f>2003-01-08 13:03:38 +0000
commit55e638b22eccb89c9ff026fb8ba0801957ad1a42 (patch)
tree24fb983ea6d6a696435ae5a0492d348ece3aaf93 /Source/GameDraw.cpp
parent6ce9f5135f84b2e09fd58bce31d1cee946bb462f (diff)
downloadblackshades-55e638b22eccb89c9ff026fb8ba0801957ad1a42.tar.gz
minor cleanups
git-svn-id: svn://svn.icculus.org/blackshades/trunk@50 5198baeb-e213-0410-be47-fc2ff85ca46f
Diffstat (limited to 'Source/GameDraw.cpp')
-rw-r--r--Source/GameDraw.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/GameDraw.cpp b/Source/GameDraw.cpp
index d117d41..83d712e 100644
--- a/Source/GameDraw.cpp
+++ b/Source/GameDraw.cpp
@@ -484,7 +484,7 @@ int Game::DrawGLScene(GLvoid)
glColor4f(.3-sinefluct/20,.3-sinefluct/20,.3-sinefluct/20,1);
- sprintf (string, "uDevGame 2002 Entry - Visit iDevGames.com for more games!", highscore);
+ sprintf (string, "uDevGame 2002 Entry - Visit iDevGames.com for more games!");
text.glPrint(500,750,string,1,.6,640,480);
@@ -1757,9 +1757,11 @@ int Game::DrawGLScene(GLvoid)
}
+ /*
sprintf (string, "");
text.glPrint(10,80,string,0,.8,screenwidth,screenheight);
+ */
}