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authorzakk <zakk@5198baeb-e213-0410-be47-fc2ff85ca46f>2003-01-04 11:32:53 +0000
committerzakk <zakk@5198baeb-e213-0410-be47-fc2ff85ca46f>2003-01-04 11:32:53 +0000
commit0d07d11c061e51fdde9661ddb472006c613496d3 (patch)
tree1bbe75147fc50a9c183d73f934d5e8739a708754 /Source/GameInitDispose.cpp
parent719f9543029d71f16d0cccde5534862be48cd9ae (diff)
downloadblackshades-0d07d11c061e51fdde9661ddb472006c613496d3.tar.gz
ifdefing some call bloop
git-svn-id: svn://svn.icculus.org/blackshades/trunk@8 5198baeb-e213-0410-be47-fc2ff85ca46f
Diffstat (limited to 'Source/GameInitDispose.cpp')
-rw-r--r--Source/GameInitDispose.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/Source/GameInitDispose.cpp b/Source/GameInitDispose.cpp
index 23880a1..01915d8 100644
--- a/Source/GameInitDispose.cpp
+++ b/Source/GameInitDispose.cpp
@@ -959,8 +959,11 @@ void Game::LoadingScreen(float percent)
-
+#ifdef MAC
aglSwapBuffers( gOpenGLContext );
+#else
+ SDL_GL_SwapBuffers( gOpenGLContext );
+#endif
}
@@ -3488,6 +3491,8 @@ void Game::InitGame()
aglSetInteger(gOpenGLContext, AGL_SWAP_INTERVAL, &swapInt);
+
+
}
/*