diff options
| author | zakk <zakk@5198baeb-e213-0410-be47-fc2ff85ca46f> | 2003-01-16 12:44:03 +0000 |
|---|---|---|
| committer | zakk <zakk@5198baeb-e213-0410-be47-fc2ff85ca46f> | 2003-01-16 12:44:03 +0000 |
| commit | 2b6905fdd34a959c56c1ffdae506625f7caa3a55 (patch) | |
| tree | 87b8d0404803eedeb11eb78ec734edd62e9570f9 /Source/GameInitDispose.cpp | |
| parent | 33c9b76e55a8f23d4bc3e079cd8456bce0ea3dcb (diff) | |
| download | blackshades-2b6905fdd34a959c56c1ffdae506625f7caa3a55.tar.gz | |
s/MAC/OS9/
git-svn-id: svn://svn.icculus.org/blackshades/trunk@79 5198baeb-e213-0410-be47-fc2ff85ca46f
Diffstat (limited to 'Source/GameInitDispose.cpp')
| -rw-r--r-- | Source/GameInitDispose.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/Source/GameInitDispose.cpp b/Source/GameInitDispose.cpp index 09d0f69..0e8da6c 100644 --- a/Source/GameInitDispose.cpp +++ b/Source/GameInitDispose.cpp @@ -1,6 +1,6 @@ #include <ctype.h> -#ifndef MAC +#ifndef OS9 #include <time.h> #endif @@ -956,7 +956,7 @@ void Game::LoadingScreen(float percent) -#ifdef MAC +#ifdef OS9 aglSwapBuffers( gOpenGLContext ); #else SDL_GL_SwapBuffers( ); @@ -1668,7 +1668,7 @@ void Game::InitGame() //Setup random seed -#ifdef MAC +#ifdef OS9 qd.randSeed = TickCount(); #else srand(time(NULL)); @@ -3490,7 +3490,7 @@ void Game::InitGame() GLint swapInt = 1; -#ifdef MAC +#ifdef OS9 aglSetInteger(gOpenGLContext, AGL_SWAP_INTERVAL, &swapInt); #else @@ -3548,7 +3548,7 @@ int Game::InitGL(GLvoid) if(!initialized){ //Default config in case config is not found -#ifdef MAC +#ifdef OS9 HideCursor(); #else STUB_FUNCTION; @@ -3707,7 +3707,7 @@ int Game::InitGL(GLvoid) //Read high score -#ifdef MAC +#ifdef OS9 ifstream ipstream2(":Data:Highscore"); #else /* TODO */ @@ -3719,7 +3719,7 @@ int Game::InitGL(GLvoid) beatgame=0; -#ifdef MAC +#ifdef OS9 ofstream opstream(":Data:Highscore"); #else /* TODO */ @@ -3764,7 +3764,7 @@ int Game::InitGL(GLvoid) //Setup screen -#ifdef MAC +#ifdef OS9 if(screenwidth<640||screenheight<480) theScreen = SetupScreen( 640, 480 ); @@ -3853,7 +3853,7 @@ int Game::InitGL(GLvoid) void Game::Dispose() { -#ifdef MAC +#ifdef OS9 CleanupAGL( gOpenGLContext ); ShutdownScreen( theScreen ); |
