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authorzakk <zakk@5198baeb-e213-0410-be47-fc2ff85ca46f>2003-08-22 18:29:35 +0000
committerzakk <zakk@5198baeb-e213-0410-be47-fc2ff85ca46f>2003-08-22 18:29:35 +0000
commitb347b2760c15f5403a3964d42ffc3975cf8e317f (patch)
tree54f2c36c12c2b7a273d693543524502bbb0507ea /Source/GameInitDispose.cpp
parent3ba5f7f126ebe384ac7384f8a17c93b8ce223e5a (diff)
downloadblackshades-b347b2760c15f5403a3964d42ffc3975cf8e317f.tar.gz
custom levels fix, thanks to Frank Benkstein
git-svn-id: svn://svn.icculus.org/blackshades/trunk@102 5198baeb-e213-0410-be47-fc2ff85ca46f
Diffstat (limited to 'Source/GameInitDispose.cpp')
-rw-r--r--Source/GameInitDispose.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/GameInitDispose.cpp b/Source/GameInitDispose.cpp
index 083a277..0a40f62 100644
--- a/Source/GameInitDispose.cpp
+++ b/Source/GameInitDispose.cpp
@@ -1480,7 +1480,7 @@ void Game::InitGame()
difficulty=.8;
- ifstream ipstream(":Data:customlevels.txt");
+ ifstream ipstream("Data/customlevels.txt");
if(!ipstream) {