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authorrelnev <relnev@5198baeb-e213-0410-be47-fc2ff85ca46f>2003-01-08 11:54:32 +0000
committerrelnev <relnev@5198baeb-e213-0410-be47-fc2ff85ca46f>2003-01-08 11:54:32 +0000
commitdcf0153b0c4cee132a3ce21bab2b222ed3703bc5 (patch)
treed542a47c303632dd99df43af72eee0335e9528d1 /Source/GameInitDispose.cpp
parent507a7479adb2cab5218bbb64950b739dcd79b6d5 (diff)
downloadblackshades-dcf0153b0c4cee132a3ce21bab2b222ed3703bc5.tar.gz
input -- only thing that should be missing is the rest of the keysyms
git-svn-id: svn://svn.icculus.org/blackshades/trunk@46 5198baeb-e213-0410-be47-fc2ff85ca46f
Diffstat (limited to 'Source/GameInitDispose.cpp')
-rw-r--r--Source/GameInitDispose.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/GameInitDispose.cpp b/Source/GameInitDispose.cpp
index 030e487..3a770ea 100644
--- a/Source/GameInitDispose.cpp
+++ b/Source/GameInitDispose.cpp
@@ -3807,6 +3807,8 @@ int Game::InitGL(GLvoid)
}
SDL_WM_SetCaption("Black Shades", "Black Shades");
+
+ SDL_EnableUNICODE(1); /* toggle it to ON */
#endif