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authorrelnev <relnev@5198baeb-e213-0410-be47-fc2ff85ca46f>2003-04-11 03:32:50 +0000
committerrelnev <relnev@5198baeb-e213-0410-be47-fc2ff85ca46f>2003-04-11 03:32:50 +0000
commit4ea25dcd9390e6354707619ba455f1ca2b1131a1 (patch)
treed4ced2180253ba440af9021fabd4878159b98dc3 /Source/GameLoop.cpp
parent3329a13ee8d26d4d13529a7b8c57277f9a6011d6 (diff)
downloadblackshades-4ea25dcd9390e6354707619ba455f1ca2b1131a1.tar.gz
Moved the copy from position to oldposition to a better spot. It helps to
backup position before updating it. Also uncommented the distance check now that it works. Thanks to Toby Haynes for finding where the pathfinding broke down. git-svn-id: svn://svn.icculus.org/blackshades/trunk@99 5198baeb-e213-0410-be47-fc2ff85ca46f
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