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authorNguyễn Gia Phong <mcsinyx@disroot.org>2021-06-17 14:20:54 +0700
committerNguyễn Gia Phong <mcsinyx@disroot.org>2021-06-17 14:22:53 +0700
commit602a0c5951050e7cce645534cb4f136cf9f4fee4 (patch)
treee70e63b0b0058830e58c244ad917bc892c10418f /Source/Globals.cpp
parent094e12df1ebb81d304803be4b274546384ec117c (diff)
downloadblackshades-602a0c5951050e7cce645534cb4f136cf9f4fee4.tar.gz
Rename source and build directory1.1.1
Diffstat (limited to 'Source/Globals.cpp')
-rw-r--r--Source/Globals.cpp89
1 files changed, 0 insertions, 89 deletions
diff --git a/Source/Globals.cpp b/Source/Globals.cpp
deleted file mode 100644
index fa18cfe..0000000
--- a/Source/Globals.cpp
+++ /dev/null
@@ -1,89 +0,0 @@
-#include "Quaternions.h"
-#include "Constants.h"
-#include "Models.h"
-#include "Person.h"
-#include "Game.h"
-
-float sinefluct;
-float sinefluctprog;
-
-double multiplier=0;
-
-unsigned int gSourceID[100]; // hundred source IDs
-unsigned int gSampleSet[100]; // hundred sample set ID numbers
-
-float precipitationhorz;
-float precipitationvert;
-float precipitationdensity;
-
-int environment;
-
-float soundscalefactor;
-int slomo;
-
-Animation animation[30];
-Model skeletonmodels[10];
-Model gunmodels[11];
-Costume costume[10];
-Sprites sprites;
-Decals decals;
-int thirdperson;
-int nocolors;
-int visions;
-Camera camera;
-float rad2deg;
-Skeleton testskeleton;
-
-float snowdelay;
-
-float camerashake;
-
-Fog fog;
-
-int forwardskey;
-int backwardskey;
-int leftkey;
-int rightkey;
-int aimkey;
-int psychicaimkey;
-int psychickey;
-
-bool blood;
-
-float fogcolorr;
-float fogcolorg;
-float fogcolorb;
-
-float d;
-float a1,a2,a3;
-float total,denom,mu;
-XYZ n,pa1,pa2,pa3;
-
-float u0, u1, u2;
-float v0, v1, v2;
-float a, b;
-int i, j;
-bool bInter;
-float pointv[3];
-float p1v[3];
-float p2v[3];
-float p3v[3];
-float normalv[3];
-
-XYZ vel;
-XYZ midp;
-XYZ newpoint1,newpoint2;
-
-float oldlength;
-float relaxlength;
-
-float friction;
-int numrepeats;
-float groundlevel;
-float offset;
-XYZ impact;
-XYZ overpoint;
-XYZ underpoint;
-int whichtri;
-XYZ normalrotated;
-bool groundish;