diff options
| author | relnev <relnev@5198baeb-e213-0410-be47-fc2ff85ca46f> | 2003-01-09 05:27:57 +0000 |
|---|---|---|
| committer | relnev <relnev@5198baeb-e213-0410-be47-fc2ff85ca46f> | 2003-01-09 05:27:57 +0000 |
| commit | 737fcd7ca32959bac000f2a5b54c7f8973931ae0 (patch) | |
| tree | 927d7d9c7798e5cef128fb3c93e1c7f9b14079ea /Source/Models.cpp | |
| parent | 4a1f4593d1af6a832904df2ad375d305c0d23ecb (diff) | |
| download | blackshades-737fcd7ca32959bac000f2a5b54c7f8973931ae0.tar.gz | |
remove warnings
git-svn-id: svn://svn.icculus.org/blackshades/trunk@60 5198baeb-e213-0410-be47-fc2ff85ca46f
Diffstat (limited to 'Source/Models.cpp')
| -rw-r--r-- | Source/Models.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/Source/Models.cpp b/Source/Models.cpp index efd0078..70d796e 100644 --- a/Source/Models.cpp +++ b/Source/Models.cpp @@ -65,7 +65,7 @@ void Model::UpdateVertexArray(){ bool Model::load(Str255 Name) { short tfile; - long i,count,err; + long err; Files file; tfile=file.OpenFile(Name); @@ -80,9 +80,9 @@ bool Model::load(Str255 Name) err=ReadXYZ(tfile,vertexNum,vertex); err=ReadTexturedTriangle(tfile,TriangleNum,Triangles); - + FSClose(tfile); - + UpdateVertexArray(); XYZ average; @@ -160,7 +160,7 @@ void Model::Rotate(float xang,float yang,float zang) void Model::CalculateNormals() { - int i,j; + int i; for(i=0;i<TriangleNum;i++){ CrossProduct(vertex[Triangles[i].vertex[1]]-vertex[Triangles[i].vertex[0]],vertex[Triangles[i].vertex[2]]-vertex[Triangles[i].vertex[0]],&normals[i]); Normalise(&normals[i]); @@ -239,8 +239,8 @@ int Model::LineCheck(XYZ p1,XYZ p2, XYZ *p) { int j; float distance; - float olddistance; - int intersecting; + float olddistance=9999999.0; + int intersecting=0; int firstintersecting=-1; XYZ point; if(sphere_line_intersection(p1.x,p1.y,p1.z, @@ -259,8 +259,8 @@ int Model::LineCheck2(XYZ p1,XYZ p2, XYZ *p, XYZ move, float rotate) { int j; float distance; - float olddistance; - int intersecting; + float olddistance=9999999.0; + int intersecting=0; int firstintersecting=-1; XYZ point; p1=p1-move; @@ -286,8 +286,8 @@ int Model::LineCheck2(XYZ *p1,XYZ *p2, XYZ *p, XYZ *move, float *rotate) { int j; float distance; - float olddistance; - int intersecting; + float olddistance=9999999.0; + int intersecting=0; int firstintersecting=-1; XYZ point; *p1=*p1-*move; @@ -313,8 +313,8 @@ int Model::LineCheck3(XYZ p1,XYZ p2, XYZ *p, XYZ move, float rotate, float *d) { int j; float distance; - float olddistance; - int intersecting; + float olddistance=9999999.0; + int intersecting=0; int firstintersecting=-1; XYZ point; p1=p1-move; |
