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authorrelnev <relnev@5198baeb-e213-0410-be47-fc2ff85ca46f>2003-01-09 07:43:13 +0000
committerrelnev <relnev@5198baeb-e213-0410-be47-fc2ff85ca46f>2003-01-09 07:43:13 +0000
commit0a7d978a795afe567ba7581aba8b03de1f0cad70 (patch)
treeb6fc35bf89d3ae6c5c36f6ce798d1693356f2ca8 /Source/Support.cpp
parent4b5414094216c689e42787951ae6e2513a940ab8 (diff)
downloadblackshades-0a7d978a795afe567ba7581aba8b03de1f0cad70.tar.gz
warp the stupid mouse
git-svn-id: svn://svn.icculus.org/blackshades/trunk@68 5198baeb-e213-0410-be47-fc2ff85ca46f
Diffstat (limited to 'Source/Support.cpp')
-rw-r--r--Source/Support.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/Source/Support.cpp b/Source/Support.cpp
index abfa176..5038d50 100644
--- a/Source/Support.cpp
+++ b/Source/Support.cpp
@@ -51,9 +51,11 @@ void InitMouse()
void MoveMouse(int xcoord, int ycoord, Point *mouseloc)
{
- /* mouse warp is annoying when we can just grab the mouse */
-// SDL_WarpMouse(xcoord, ycoord);
-// SDL_PumpEvents();
+ /* TODO: mouse warp is annoying when we can just grab the mouse */
+#ifdef FULLSCREEN
+ SDL_WarpMouse(xcoord, ycoord);
+ SDL_PumpEvents();
+#endif
GetMouse(mouseloc);
}