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authorrelnev <relnev@5198baeb-e213-0410-be47-fc2ff85ca46f>2003-01-08 12:47:28 +0000
committerrelnev <relnev@5198baeb-e213-0410-be47-fc2ff85ca46f>2003-01-08 12:47:28 +0000
commit6ce9f5135f84b2e09fd58bce31d1cee946bb462f (patch)
tree1235d8c4236fa66cbfda3acd1342f0fb863cae8c /Source/Support.cpp
parent8e0d34795fc78f82e342918c0738236c940865a3 (diff)
downloadblackshades-6ce9f5135f84b2e09fd58bce31d1cee946bb462f.tar.gz
added most of the missing keys
git-svn-id: svn://svn.icculus.org/blackshades/trunk@49 5198baeb-e213-0410-be47-fc2ff85ca46f
Diffstat (limited to 'Source/Support.cpp')
-rw-r--r--Source/Support.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/Source/Support.cpp b/Source/Support.cpp
index 9fcf2be..0c07de2 100644
--- a/Source/Support.cpp
+++ b/Source/Support.cpp
@@ -40,8 +40,9 @@ void InitMouse()
void MoveMouse(int xcoord, int ycoord, Point *mouseloc)
{
- SDL_WarpMouse(xcoord, ycoord);
- SDL_PumpEvents();
+ /* mouse warp is annoying when we can just grab the mouse */
+// SDL_WarpMouse(xcoord, ycoord);
+// SDL_PumpEvents();
GetMouse(mouseloc);
}