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authorNguyễn Gia Phong <mcsinyx@disroot.org>2021-06-17 18:17:02 +0700
committerNguyễn Gia Phong <mcsinyx@disroot.org>2021-06-17 20:59:45 +0700
commitfb2f16557d34d3b2b4ad44687a55a830878e6aba (patch)
treec9756f002d7c4ac2c529c185e77fc8603ff3e5ee /src/GameDraw.cpp
parentd5127bb945bef714e553bdadd86952fa5eace364 (diff)
downloadblackshades-fb2f16557d34d3b2b4ad44687a55a830878e6aba.tar.gz
Resolve trivial warnings
Diffstat (limited to 'src/GameDraw.cpp')
-rw-r--r--src/GameDraw.cpp16
1 files changed, 4 insertions, 12 deletions
diff --git a/src/GameDraw.cpp b/src/GameDraw.cpp
index c79d87e..999b5e3 100644
--- a/src/GameDraw.cpp
+++ b/src/GameDraw.cpp
@@ -765,7 +765,7 @@ int Game::DrawGLScene(void)
GLfloat LightAmbient[]= { fogcolorr/4, fogcolorg/4, fogcolorb/4, 1.0f};
- GLfloat LightDiffuse[]= { fogcolorr*1.6, fogcolorg*1.6, fogcolorr*1.6, 1.0f };
+ GLfloat LightDiffuse[]= { fogcolorr*1.6f, fogcolorg*1.6f, fogcolorr*1.6f, 1.0f };
glLightfv(GL_LIGHT0, GL_AMBIENT, LightAmbient);
@@ -775,9 +775,9 @@ int Game::DrawGLScene(void)
if(environment!=sunny_environment){
- GLfloat LightAmbient[]= { fogcolorr*.8, fogcolorg*.8, fogcolorb*.8, 1.0f};
+ GLfloat LightAmbient[]= { fogcolorr*.8f, fogcolorg*.8f, fogcolorb*.8f, 1.0f};
- GLfloat LightDiffuse[]= { fogcolorr*.8, fogcolorg*.8, fogcolorr*.8, 1.0f };
+ GLfloat LightDiffuse[]= { fogcolorr*.8f, fogcolorg*.8f, fogcolorr*.8f, 1.0f };
glLightfv(GL_LIGHT0, GL_AMBIENT, LightAmbient);
@@ -809,7 +809,7 @@ int Game::DrawGLScene(void)
GLfloat LightAmbient[]= { 0, 0, 0, 1.0f};
- GLfloat LightDiffuse[]= { .1+sinefluct/5, 0, 0, 1.0f };
+ GLfloat LightDiffuse[]= { .1f+sinefluct/5.0f, 0, 0, 1.0f };
@@ -969,18 +969,12 @@ int Game::DrawGLScene(void)
glEnable(GL_BLEND);
- XYZ move2;
-
XYZ move;
int beginx,endx;
int beginz,endz;
- int beginoccludex,endoccludex;
-
- int beginoccludez,endoccludez;
-
int distsquared;
@@ -1009,8 +1003,6 @@ int Game::DrawGLScene(void)
bool draw;
- int numfail;
-
int whichtri;
XYZ collpoint;