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| author | Nguyễn Gia Phong <mcsinyx@disroot.org> | 2021-10-02 17:32:23 +0700 |
|---|---|---|
| committer | Nguyễn Gia Phong <mcsinyx@disroot.org> | 2021-10-02 17:32:23 +0700 |
| commit | 4aeff0886aa61ed3834ef4826aa1a1f3e99508b1 (patch) | |
| tree | 0be178818e4ed9de7e70872c224ce73adaba8f6a /src/Person.cpp | |
| parent | 7a4fdb3978c36e4309479806140f38669bcd3883 (diff) | |
| download | blackshades-4aeff0886aa61ed3834ef4826aa1a1f3e99508b1.tar.gz | |
Clean up unused functions and style2.4.0
Diffstat (limited to 'src/Person.cpp')
| -rw-r--r-- | src/Person.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/Person.cpp b/src/Person.cpp index f5eb314..3789865 100644 --- a/src/Person.cpp +++ b/src/Person.cpp @@ -17,9 +17,12 @@ // You should have received a copy of the GNU General Public License // along with Black Shades. If not, see <https://www.gnu.org/licenses/>. +#include <algorithm> + #include <GLFW/glfw3.h> #include "Person.h" +#include "Support.h" #include "misc.h" extern float multiplier; @@ -62,7 +65,7 @@ HitStruct Person::BulletCollideWithPlayer(int who, XYZ start, XYZ end){ float distancemax = 0.0f; for (auto& joint : skeleton.joints) - distancemax = max(distancemax, + distancemax = std::max(distancemax, findDistancefast(average, joint.position)); distancemax = sqrt(distancemax); @@ -615,7 +618,7 @@ void Person::DoAnimationslite(int who) * animation[targetanimation].speed[targetframe]; else target += speed * multiplier - * max(animation[currentanimation].speed[currentframe], + * std::max(animation[currentanimation].speed[currentframe], animation[targetanimation].speed[currentframe]); if ((currentanimation == crouchanim) ^ (targetanimation == crouchanim)) |
