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authorNguyễn Gia Phong <mcsinyx@disroot.org>2021-06-21 18:11:55 +0700
committerNguyễn Gia Phong <mcsinyx@disroot.org>2021-06-21 21:31:11 +0700
commit325dca9f212f9fd44cd10a8180529970c7a08c72 (patch)
treee1cfaec078dfa49f4d51d05eef8a5b0967843a41 /src/Support.cpp
parent10f5376de856ecead4e8bbf66f19157f36f7a382 (diff)
downloadblackshades-1.2.0.tar.gz
Remove trailing whitespaces and duplicated blank lines 1.2.0
Diffstat (limited to 'src/Support.cpp')
-rw-r--r--src/Support.cpp104
1 files changed, 52 insertions, 52 deletions
diff --git a/src/Support.cpp b/src/Support.cpp
index 7c77fc5..083de12 100644
--- a/src/Support.cpp
+++ b/src/Support.cpp
@@ -32,9 +32,9 @@ void GetMouse(Point *p)
 {
 	int x;
 	int y;
-	
+
 	SDL_GetMouseState(&x, &y);
-	
+
 	p->h = x;
 	p->v = y;
 }
@@ -43,9 +43,9 @@ void GetMouseRel(Point *p)
 {
 	int x;
 	int y;
-	
+
 	SDL_GetRelativeMouseState(&x, &y);
-	
+
 	p->h = x;
 	p->v = y;
 }
@@ -89,13 +89,13 @@ static int find_filename(char *filename)
 	char *next;
 	DIR *dir;
 	struct dirent *dirent;
-	
+
 	if (access(filename, R_OK) == 0) {
 		return 1;
 	}
-	
+
 	ptr = filename;
-	
+
 	while (*ptr) {
 		if (ptr == filename || *ptr == '/') {
 			if (*ptr == '/') {
@@ -103,53 +103,53 @@ static int find_filename(char *filename)
 			} else {
 				cur = ptr;
 			}
-			
+
 			if (*cur == 0) {
 				/* hit the end */
 				break;
 			}
-			
+
 			next = strchr(cur, '/');
-			
+
 			if (ptr != filename) {
 				*ptr = 0;
 			}
-			
+
 			if (next) {
 				*next = 0;
 			}
-			
+
 			if (ptr == filename && *ptr == '/') {
 				dir = opendir("/");
 			} else {
 				dir = opendir(filename);
 			}
-			
+
 			if (dir == NULL) {
 				if (ptr != filename) {
 					*ptr = '/';
 				}
-				
+
 				if (next) {
 					*next = 0;
 				}
-				
+
 				return 0;
 			}
-			
+
 			while ((dirent = readdir(dir)) != NULL) {
 				if (strcasecmp(cur, dirent->d_name) == 0) {
 					strcpy(cur, dirent->d_name);
 					break;
 				}
 			}
-			
+
 			closedir(dir);
-			
+
 			if (ptr != filename) {
 				*ptr = '/';
 			}
-			
+
 			if (next) {
 				*next = '/';
 				ptr = next;
@@ -160,11 +160,11 @@ static int find_filename(char *filename)
 			ptr++;
 		}
 	}
-	
+
 	if (access(filename, R_OK) == 0) {
 		return 1;
 	}
-	
+
 	return 0;
 }
 
@@ -180,28 +180,28 @@ static void fix_filename(const char *original, char *fixed)
 	}
 
 	fixed[MAX_PATH-1] = 0;
-	
+
 	strncpy(fixed, start, MAX_PATH);
-	
+
 	/* check to see if strncpy overwrote the terminator */
 	if (fixed[MAX_PATH-1] != 0) {
 		fixed[MAX_PATH-1] = 0;
-	
-		fprintf(stderr, "ERROR: file truncation error: %s -> %s\n", 
+
+		fprintf(stderr, "ERROR: file truncation error: %s -> %s\n",
 			original, fixed);
 	}
-	
+
 	len = strlen(fixed);
 	for (i = 0; i < len; i++) {
 		if (fixed[i] == ':') {
 			fixed[i] = '/';
 		}
 	}
-	
-	/* 
+
+	/*
 	   here we would try to see if the file is available (game dir),
 	   else try another dir
-	   
+
 	   really, this function also needs a flag to indicate whether
 	   it should only go to local (write) or both (read)
 	 */
@@ -218,18 +218,18 @@ Convenient Filename Hacks
 FILE *cfh_fopen(const char *filename, const char *mode)
 {
 	char filename1[MAX_PATH];
-	
+
 	fix_filename(filename, filename1);
-	
-	return fopen(filename1, mode);	
+
+	return fopen(filename1, mode);
 }
 
 int Files::OpenFile(Str255 Name)
 {
 	char filename1[MAX_PATH];
-	
+
 	fix_filename((char *)Name, filename1);
-	
+
 	sFile = open(filename1, O_RDONLY | O_BINARY);
 	return sFile;
 }
@@ -239,11 +239,11 @@ void Files::EndLoad()
 	if (sFile != -1) {
 		FSClose( sFile );
 	}
-	
+
 	sFile = -1;
 }
 
-#ifdef NOOGG    
+#ifdef NOOGG
 /*
   Our own special magic version that fixes the filename.
  */
@@ -252,11 +252,11 @@ void alutLoadWAVFile_CFH(char *filename, ALenum *format, void **wave,
 {
 	char filename1[MAX_PATH];
 	ALsizei format1, size1, bits1, freq1;
-	
+
 	fix_filename(filename, filename1);
-	
+
 	alutLoadWAV(filename1, wave, &format1, &size1, &bits1, &freq1);
-	
+
 	*format = format1;
 	*size = size1;
 	*freq = freq1;
@@ -304,9 +304,9 @@ void LoadOGG_CFH(char *filename, ALenum *format, void **wave,
 		fprintf(stderr, "ERROR: unable to open %s\n", filename1);
 		exit(EXIT_FAILURE);
 	}
-	
+
 	/* open it up */
-	err = ov_open(fp, &vf, NULL, 0);	
+	err = ov_open(fp, &vf, NULL, 0);
 	if (err < 0) {
 		fprintf(stderr, "ERROR: vorbis error %d opening %s\n", -err, filename1);
 		exit(EXIT_FAILURE);
@@ -318,16 +318,16 @@ void LoadOGG_CFH(char *filename, ALenum *format, void **wave,
 		fprintf(stderr, "ERROR: vorbis error opening %s (ov_info failed)\n", filename1);
 		exit(EXIT_FAILURE);
 	}
-	
+
 	/* calculate the byte size */
 	size1 = vi->channels * 2 * ov_pcm_total(&vf, -1);
 
 	/* hack around some possible ogg vorbis weirdness */
 	asize = ((size1 + 2047) / 2048 + 1) * 2048;
-	
-	/* allocate our buffer */	
+
+	/* allocate our buffer */
 	wave1 = malloc(asize);
-	
+
 	if (wave1 == NULL) {
 		fprintf(stderr, "ERROR: could not allocate %d bytes while loading %s\n", size1, filename1);
 		exit(EXIT_FAILURE);
@@ -336,17 +336,17 @@ void LoadOGG_CFH(char *filename, ALenum *format, void **wave,
 	/* read it in */
 	eof = 0;
 	buf = (char *)wave1;
-	
+
 	while(!eof) {
-		long ret = ov_read(&vf, buf, 1024, endian, 2, 1, 
+		long ret = ov_read(&vf, buf, 1024, endian, 2, 1,
 			&current_section);
-		
+
 		if (ret == 0) {
 			/* end of file */
 			eof = 1;
 		} else if (ret < 0) {
 			/* some sort of error */
-			
+
 			/* TODO: is this ok to ignore? */
 		} else {
 			buf += ret;
@@ -362,13 +362,13 @@ void LoadOGG_CFH(char *filename, ALenum *format, void **wave,
 		fprintf(stderr, "ERROR: ogg %s has %d channels\n", filename1, vi->channels);
 		exit(EXIT_FAILURE);
 	}
-	
+
 	freq1 = vi->rate;
 
 	/* we are done with the ogg, so free it */
 	ov_clear(&vf);
-	
-	/* finall, give the values to the caller */	
+
+	/* finall, give the values to the caller */
 	*format = format1;
 	*size = size1;
 	*freq = freq1;