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authorNguyễn Gia Phong <mcsinyx@disroot.org>2021-09-13 15:46:47 +0700
committerNguyễn Gia Phong <mcsinyx@disroot.org>2021-09-13 17:02:15 +0700
commit7ee1701de3faa287c6d013bd14cefb2cded25bfc (patch)
tree982f2f0591ac25823390b569ee89fd13ce084496 /src/Textures.h
parent4b4adf45b0326ebd902909c07ea78a397fb01300 (diff)
downloadblackshades-7ee1701de3faa287c6d013bd14cefb2cded25bfc.tar.gz
Remove excess abstractions around texture loading
Diffstat (limited to 'src/Textures.h')
-rw-r--r--src/Textures.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/Textures.h b/src/Textures.h
index d9fb92a..abed931 100644
--- a/src/Textures.h
+++ b/src/Textures.h
@@ -21,7 +21,6 @@
 
 #include <GL/gl.h>
 
-GLuint loadTexture(const char* filename, GLenum minFilter = GL_LINEAR,
-	GLenum magFilter = GL_LINEAR, bool mipmaps = true);
+GLuint loadTexture(const char*);
 
 #endif // BLACKSHADES_TEXTURES_H