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-rw-r--r--src/Game.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/Game.h b/src/Game.h
index a3b2a8c..5a0d831 100644
--- a/src/Game.h
+++ b/src/Game.h
@@ -60,10 +60,6 @@ struct Game {
 	int cityrotation[num_blocks][num_blocks];
 	int citytype[num_blocks][num_blocks];
 	int citypeoplenum[num_blocks][num_blocks];
-	bool drawn[num_blocks][num_blocks];
-	int onblockx, onblocky;
-	bool cubetest;
-	bool disttest;
 
 	bool initialized = false;
 
@@ -72,7 +68,6 @@ struct Game {
 
 	int enemystate;
 	float losedelay;
-	struct XYZ bodycoords;
 
 	Model blocks[4];
 	Model blockwalls[4];
@@ -90,7 +85,6 @@ struct Game {
 	int goodkills;
 	int badkills;
 	int civkills;
-	int machinegunsoundloop;
 
 	bool debug;
 
@@ -116,7 +110,6 @@ struct Game {
 	GLuint scopetextureptr;
 	GLuint flaretextureptr;
 
-	bool killedinnocent;
 	bool gameinprogress;
 	bool beatgame;
 	int murderer;