diff options
Diffstat (limited to 'src/GameInitDispose.cpp')
-rw-r--r-- | src/GameInitDispose.cpp | 82 |
1 files changed, 16 insertions, 66 deletions
diff --git a/src/GameInitDispose.cpp b/src/GameInitDispose.cpp index 782cf6a..b208df5 100644 --- a/src/GameInitDispose.cpp +++ b/src/GameInitDispose.cpp @@ -22,6 +22,7 @@ #include <AL/alc.h> +#include "config.h" #include "Textures.h" #include "Game.h" @@ -57,9 +58,21 @@ extern int aimkey; extern int psychicaimkey; extern int psychickey; -Game* makeGame() +Game* makeGame(Config config) { - return new Game(); + auto game = new Game(); + game->screenwidth = config.screen_width; + game->screenheight = config.screen_height; + game->usermousesensitivity = config.mouse_sensitivity; + game->debug = config.debug; + game->vblsync = config.vsync; + blood = config.blood; + game->blurness = config.blur; + game->mainmenuness = config.menu; + game->customlevels = config.custom_levels; + game->musictoggle = config.music; + game->azertykeyboard = config.azerty; + return game; } void LoadSounds(bool musictoggle) @@ -1781,69 +1794,6 @@ void initGl(Game* game) // Config game->mousesensitivity = 1.0f; if (!game->initialized) { - ifstream ipstream {"config.txt"}; - // If no config, write one - if (!ipstream) { - ofstream opstream("config.txt"); - opstream << "Screenwidth:\n"; - opstream << (game->screenwidth = 640); - opstream << "\nScreenheight:\n"; - opstream << (game->screenheight = 480); - opstream << "\nMouse sensitivity:\n"; - opstream << (game->usermousesensitivity = 0.7f); - opstream << "\nShow fps and other info:\n"; - opstream << (game->debug = false); - opstream << "\nVBL sync:\n"; - opstream << (game->vblsync = true); - opstream << "\nBlood:\n"; - opstream << (blood = true); - opstream << "\nBlur:\n"; - opstream << (game->blurness = false); - opstream << "\nMain Menu:\n"; - opstream << (game->mainmenuness = true); - opstream << "\nCustom levels:\n"; - opstream << (game->customlevels = false); - opstream << "\nMusic:\n"; - opstream << (game->musictoggle = true); - opstream << "\azerty keyboard:\n"; - opstream << (game->azertykeyboard = false) << endl; - opstream.close(); - } else { - ipstream.ignore(256,'\n'); - ipstream >> game->screenwidth; - ipstream.ignore(256,'\n'); - ipstream.ignore(256,'\n'); - ipstream >> game->screenheight; - ipstream.ignore(256,'\n'); - ipstream.ignore(256,'\n'); - ipstream >> game->usermousesensitivity; - ipstream.ignore(256,'\n'); - ipstream.ignore(256,'\n'); - ipstream >> game->debug; - ipstream.ignore(256,'\n'); - ipstream.ignore(256,'\n'); - ipstream >> game->vblsync; - ipstream.ignore(256,'\n'); - ipstream.ignore(256,'\n'); - ipstream >> blood; - ipstream.ignore(256,'\n'); - ipstream.ignore(256,'\n'); - ipstream >> game->blurness; - ipstream.ignore(256,'\n'); - ipstream.ignore(256,'\n'); - ipstream >> game->mainmenuness; - ipstream.ignore(256,'\n'); - ipstream.ignore(256,'\n'); - ipstream >> game->customlevels; - ipstream.ignore(256,'\n'); - ipstream.ignore(256,'\n'); - ipstream >> game->musictoggle; - ipstream.ignore(256,'\n'); - ipstream.ignore(256,'\n'); - ipstream >> game->azertykeyboard; - ipstream.close(); - } - // TODO: Read high score ifstream ipstream2 {"highscore.txt"}; if (!ipstream2) { @@ -1853,7 +1803,7 @@ void initGl(Game* game) opstream.close(); } else { ipstream2 >> game->highscore; - ipstream.ignore(256,'\n'); + ipstream2.ignore(256,'\n'); ipstream2 >> game->beatgame; ipstream2.close(); } |