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2021-07-02Refactor firing decisionNguyễn Gia Phong
2021-07-02Fix array out of bound in tacklingNguyễn Gia Phong
Also Debian updated OpenAL (-;
2021-07-01Reformat GameLoop.cppNguyễn Gia Phong
2021-07-01Clean up legacy Mac OS 9 handlingNguyễn Gia Phong
2021-06-23Fix costume array out of boundNguyễn Gia Phong
2021-06-23Finish reformatting DrawSkeletonNguyễn Gia Phong
2021-06-22Refactor weapon drawerNguyễn Gia Phong
2021-06-22Refactor draw_{joint,muscle}Nguyễn Gia Phong
2021-06-22Fix out of bound index and clean upNguyễn Gia Phong
2021-06-22Fix gibberish text 1.3.0Nguyễn Gia Phong
Technically other textures are still upside-down though.
2021-06-22Fix possible division by zero and clean upNguyễn Gia Phong
2021-06-22Revert 'Give VIP a short hand'Nguyễn Gia Phong
This somehow makes the VIP disappear.
2021-06-22Give VIP a short handNguyễn Gia Phong
Zig build's crash point is somehow here but it seems irrelevant.
2021-06-22Require OGG and clean upNguyễn Gia Phong
2021-06-22Replace SDL_image with stb for texture loadingNguyễn Gia Phong
This fixes the legal issues with the non-free Textures source files and allow Zig to compile the game. However, the texts are now loaded incorrectly.
2021-06-22Remove Mac OS 9 specific codeNguyễn Gia Phong
Except for MacInput, which is used for all keys unfortunately.
2021-06-21Remove trailing whitespaces and duplicated blank lines 1.2.0Nguyễn Gia Phong
2021-06-21Draft Zig build fileNguyễn Gia Phong
2021-06-21Improve C++17 compatibilityNguyễn Gia Phong
2021-06-17Resolve trivial warningsNguyễn Gia Phong
2021-06-17Clean up MakefileNguyễn Gia Phong
2021-06-17chmod 644 data filesNguyễn Gia Phong
2021-06-17Rename source and build directory 1.1.1Nguyễn Gia Phong
2021-06-17Fix typoNguyễn Gia Phong
2021-06-17Localize max to avoid clashing with std::maxNguyễn Gia Phong
2021-06-17Employ builds.sr.htNguyễn Gia Phong
2021-06-17Relicense to GNU GPLv3+Nguyễn Gia Phong
https://lists.sr.ht/~cnx/blackshades/%3CCC5KX31G7Y9G.FUEV6FB9UG99%40nix%3E
2008-09-05Fixing the urls.zakk
git-svn-id: svn://svn.icculus.org/blackshades/trunk@110 5198baeb-e213-0410-be47-fc2ff85ca46f
2008-02-13Scons crap.zakk
git-svn-id: svn://svn.icculus.org/blackshades/trunk@109 5198baeb-e213-0410-be47-fc2ff85ca46f
2008-02-13...zakk
git-svn-id: svn://svn.icculus.org/blackshades/trunk@108 5198baeb-e213-0410-be47-fc2ff85ca46f
2008-02-12PNG patch from Victor Eremin (ErV2005@rambler.ru)zakk
git-svn-id: svn://svn.icculus.org/blackshades/trunk@107 5198baeb-e213-0410-be47-fc2ff85ca46f
2007-06-13Patch from nyhm of gentoo for gcc 4.2 support.zakk
git-svn-id: svn://svn.icculus.org/blackshades/trunk@106 5198baeb-e213-0410-be47-fc2ff85ca46f
2007-06-13patch from gentoo for openalzakk
git-svn-id: svn://svn.icculus.org/blackshades/trunk@105 5198baeb-e213-0410-be47-fc2ff85ca46f
2006-02-12Removing glut?zakk
git-svn-id: svn://svn.icculus.org/blackshades/trunk@103 5198baeb-e213-0410-be47-fc2ff85ca46f
2003-08-22custom levels fix, thanks to Frank Benksteinzakk
git-svn-id: svn://svn.icculus.org/blackshades/trunk@102 5198baeb-e213-0410-be47-fc2ff85ca46f
2003-04-29A previously unused lasersight has been addedzakk
git-svn-id: svn://svn.icculus.org/blackshades/trunk@101 5198baeb-e213-0410-be47-fc2ff85ca46f
2003-04-20Forgotzakk
git-svn-id: svn://svn.icculus.org/blackshades/trunk@100 5198baeb-e213-0410-be47-fc2ff85ca46f
2003-04-11Moved the copy from position to oldposition to a better spot. It helps torelnev
backup position before updating it. Also uncommented the distance check now that it works. Thanks to Toby Haynes for finding where the pathfinding broke down. git-svn-id: svn://svn.icculus.org/blackshades/trunk@99 5198baeb-e213-0410-be47-fc2ff85ca46f
2003-04-11Well Well Well.zakk
git-svn-id: svn://svn.icculus.org/blackshades/trunk@98 5198baeb-e213-0410-be47-fc2ff85ca46f
2003-04-11Toby Haynes is god.zakk
git-svn-id: svn://svn.icculus.org/blackshades/trunk@97 5198baeb-e213-0410-be47-fc2ff85ca46f
2003-02-14Thanks Ryan!zakk
git-svn-id: svn://svn.icculus.org/blackshades/trunk@96 5198baeb-e213-0410-be47-fc2ff85ca46f
2003-01-20properly fixed uninitialized key handlingrelnev
git-svn-id: svn://svn.icculus.org/blackshades/trunk@95 5198baeb-e213-0410-be47-fc2ff85ca46f
2003-01-20We've got Ogg Vorbis support thanks to relnevzakk
git-svn-id: svn://svn.icculus.org/blackshades/trunk@94 5198baeb-e213-0410-be47-fc2ff85ca46f
2003-01-19added endian check to ogg decode, since openal seems to expect native orderrelnev
git-svn-id: svn://svn.icculus.org/blackshades/trunk@93 5198baeb-e213-0410-be47-fc2ff85ca46f
2003-01-19change defaultrelnev
git-svn-id: svn://svn.icculus.org/blackshades/trunk@92 5198baeb-e213-0410-be47-fc2ff85ca46f
2003-01-19added explicit ogg vorbis decodingrelnev
git-svn-id: svn://svn.icculus.org/blackshades/trunk@91 5198baeb-e213-0410-be47-fc2ff85ca46f
2003-01-19forgot about you (only set keys that actually exist)relnev
git-svn-id: svn://svn.icculus.org/blackshades/trunk@90 5198baeb-e213-0410-be47-fc2ff85ca46f
2003-01-18Half assed vorbis supportzakk
git-svn-id: svn://svn.icculus.org/blackshades/trunk@89 5198baeb-e213-0410-be47-fc2ff85ca46f
2003-01-18Initialized some uninitialized locals.icculus
git-svn-id: svn://svn.icculus.org/blackshades/trunk@88 5198baeb-e213-0410-be47-fc2ff85ca46f
2003-01-18Changing this so people stop bugging me about it until I fix it tommorowzakk
git-svn-id: svn://svn.icculus.org/blackshades/trunk@87 5198baeb-e213-0410-be47-fc2ff85ca46f