Age | Commit message (Expand) | Author |
---|---|---|
2023-08-24 | Fix decal fading animation 2.5.1 | Nguyễn Gia Phong |
2023-08-18 | Fix typo from -Wall -Werror | Nguyễn Gia Phong |
2023-08-14 | Port to Zig 0.11 | Nguyễn Gia Phong |
2023-03-24 | Convert frustum handling to Zig | Nguyễn Gia Phong |
2023-03-24 | Convert text rendering to Zig | Nguyễn Gia Phong |
2023-03-24 | Convert fog effect to Zig | Nguyễn Gia Phong |
2023-03-10 | Disable UBSAN only for C++ | Nguyễn Gia Phong |
2023-02-15 | Port to Zig 0.10 2.5.0 | Nguyễn Gia Phong |
2023-02-15 | Convert PNG textures to QOI | Nguyễn Gia Phong |
2022-01-15 | Bump to 2.4.7 2.4.7 | Nguyễn Gia Phong |
2022-01-15 | Port to Zig 0.9 | Nguyễn Gia Phong |
2021-12-11 | Make Camera compatible with C | Nguyễn Gia Phong |
2021-11-29 | Use more efficient PRNG | Nguyễn Gia Phong |
2021-10-02 | Clean up unused functions and style 2.4.0 | Nguyễn Gia Phong |
2021-10-02 | Convert 3D models to OFF | Nguyễn Gia Phong |
2021-09-18 | Use zeal for sound loading | Nguyễn Gia Phong |
2021-09-17 | Convert texture loading code to Zig | Nguyễn Gia Phong |
2021-09-10 | Replace SDL by GLFW | Nguyễn Gia Phong |
2021-09-08 | Move configuration parsing to Zig 2.1.0 | Nguyễn Gia Phong |
2021-08-15 | Use zeal for audio handling | Nguyễn Gia Phong |
2021-08-13 | Retire ALUT | Nguyễn Gia Phong |
2021-08-11 | Switch to zig build | Nguyễn Gia Phong |
2021-07-26 | Deprecate TGA loader | Nguyễn Gia Phong |
2021-06-22 | Replace SDL_image with stb for texture loading | Nguyễn Gia Phong |
2021-06-21 | Draft Zig build file | Nguyễn Gia Phong |