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Psychic bodyguard FPS
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2023-08-24
Fix decal fading animation
2.5.1
Nguyễn Gia Phong
2023-08-18
Fix typo from -Wall -Werror
Nguyễn Gia Phong
2023-08-15
Use more SIMD for linear algebra
Nguyễn Gia Phong
2023-08-14
Port to Zig 0.11
Nguyễn Gia Phong
2023-03-26
Remove a few global variables
Nguyễn Gia Phong
2023-03-26
Move OpenGL calls out of geometry function
Nguyễn Gia Phong
2023-03-26
Convert a few linear algebra functions to Zig
Nguyễn Gia Phong
2023-03-25
Remove some globar vars and reorganize
Nguyễn Gia Phong
2023-03-25
Convert square of norm calculation to Zig
Nguyễn Gia Phong
2023-03-25
Convert a few linear algebra functions to Zig
Nguyễn Gia Phong
2023-03-24
Convert frustum handling to Zig
Nguyễn Gia Phong
2023-03-24
Convert text rendering to Zig
Nguyễn Gia Phong
2023-03-24
Convert fog effect to Zig
Nguyễn Gia Phong
2023-03-10
Adopt higher level wrapper
Nguyễn Gia Phong
2023-02-15
Update copyright headers
Nguyễn Gia Phong
2023-02-15
Port to Zig 0.10
2.5.0
Nguyễn Gia Phong
2023-02-15
Convert PNG textures to QOI
Nguyễn Gia Phong
2022-02-23
Stop spawning enemies in the same block
Nguyễn Gia Phong
2022-02-22
Make sure NPC is only initialized once
Nguyễn Gia Phong
2022-02-19
Move zombie control to separate function
Nguyễn Gia Phong
2022-02-17
Reindent grenade collision handling
Nguyễn Gia Phong
2022-02-17
Slow down zombie healing
Nguyễn Gia Phong
2022-02-17
Group bleeding rendering code together
Nguyễn Gia Phong
2022-02-17
Move recoil handling to own function
Nguyễn Gia Phong
2022-02-17
Make laser always and only availble in 3rd person
Nguyễn Gia Phong
2022-02-17
Move blood sprite drawing to separate function
Nguyễn Gia Phong
2022-02-17
Fix shotgun laser aim
2.4.8
Nguyễn Gia Phong
2022-02-17
Disable laser for sniper rifle
Nguyễn Gia Phong
2022-02-06
Only draw laser when it is possible to shoot
Nguyễn Gia Phong
2022-02-06
Move tackling to separate function
Nguyễn Gia Phong
2022-02-02
Separate player's close range attack handling
Nguyễn Gia Phong
2022-02-02
Restore respawning off-vision NPC
Nguyễn Gia Phong
2022-02-01
Simplify NPC spawning
Nguyễn Gia Phong
2022-01-31
Move person collision to separate function
Nguyễn Gia Phong
2022-01-30
Move nextLevel to own function
Nguyễn Gia Phong
2022-01-15
Bump to 2.4.7
2.4.7
Nguyễn Gia Phong
2022-01-15
Port to Zig 0.9
Nguyễn Gia Phong
2021-12-11
Make Camera.h compatible with C
Nguyễn Gia Phong
2021-12-11
Covert misc Game methods to C
2.4.6
Nguyễn Gia Phong
2021-12-11
Make Camera compatible with C
Nguyễn Gia Phong
2021-12-11
Test and fix C-compat for Quarternions.h
Nguyễn Gia Phong
2021-12-10
Improve PRNG seed
Nguyễn Gia Phong
2021-12-09
Make XYZ C-compatible
Nguyễn Gia Phong
2021-12-02
Remove unused math functions
Nguyễn Gia Phong
2021-11-29
Use more efficient PRNG
Nguyễn Gia Phong
2021-11-29
Fix stuck VIP
Nguyễn Gia Phong
2021-11-29
Fix the malignant problem
Nguyễn Gia Phong
2021-10-31
Remove pseudo motion blur
Nguyễn Gia Phong
2021-10-31
Restore menu buttons behavior
Nguyễn Gia Phong
2021-10-30
Eradicate Skeleton.jointlabels
Nguyễn Gia Phong
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