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authorNguyễn Gia Phong <vn.mcsinyx@gmail.com>2018-05-22 20:44:22 +0700
committerNguyễn Gia Phong <vn.mcsinyx@gmail.com>2018-05-22 20:44:22 +0700
commit8e6faa6d267afd96de1b5996712888c5ede497aa (patch)
treeb480b3502fd6105f5058ed0844fbac8914b46a27
parenteace9a270b74390e655802fea95f002902f6b08d (diff)
downloadbrutalmaze-8e6faa6d267afd96de1b5996712888c5ede497aa.tar.gz
Fix Python 3 incompatibility
-rw-r--r--brutalmaze/constants.py1
-rw-r--r--brutalmaze/game.py2
-rw-r--r--brutalmaze/maze.py4
-rwxr-xr-xsetup.py2
4 files changed, 5 insertions, 4 deletions
diff --git a/brutalmaze/constants.py b/brutalmaze/constants.py
index 29b0241..e2c8e43 100644
--- a/brutalmaze/constants.py
+++ b/brutalmaze/constants.py
@@ -69,6 +69,7 @@ TANGO = {'Butter': ((252, 233, 79), (237, 212, 0), (196, 160, 0)),
          'ScarletRed': ((239, 41, 41), (204, 0, 0), (164, 0, 0)),
          'Aluminium': ((238, 238, 236), (211, 215, 207), (186, 189, 182),
                        (136, 138, 133), (85, 87, 83), (46, 52, 54))}
+TANGO_VALUES = list(TANGO.values())
 ENEMIES = ['Butter', 'Orange', 'Chocolate', 'Chameleon',
            'SkyBlue', 'Plum', 'ScarletRed']
 COLOR_CODE = ascii_lowercase + '0'
diff --git a/brutalmaze/game.py b/brutalmaze/game.py
index de70881..74d6225 100644
--- a/brutalmaze/game.py
+++ b/brutalmaze/game.py
@@ -17,7 +17,7 @@
 # You should have received a copy of the GNU Affero General Public License
 # along with Brutal Maze.  If not, see <https://www.gnu.org/licenses/>.
 
-__version__ = '0.7.1'
+__version__ = '0.7.3'
 
 import re
 from argparse import ArgumentParser, FileType, RawTextHelpFormatter
diff --git a/brutalmaze/maze.py b/brutalmaze/maze.py
index 43bc4b0..d733716 100644
--- a/brutalmaze/maze.py
+++ b/brutalmaze/maze.py
@@ -29,7 +29,7 @@ from .characters import Hero, new_enemy
 from .constants import (
     EMPTY, WALL, HERO, ENEMY, ROAD_WIDTH, MAZE_SIZE, MIDDLE, INIT_SCORE,
     ENEMIES, MINW, MAXW, SQRT2, SFX_SPAWN, SFX_SLASH_ENEMY, SFX_LOSE,
-    ADJACENTS, TANGO, BG_COLOR, FG_COLOR, CELL_WIDTH, LAST_ROW,
+    ADJACENTS, TANGO_VALUES, BG_COLOR, FG_COLOR, CELL_WIDTH, LAST_ROW,
     HERO_HP, ENEMY_HP, ATTACK_SPEED, HERO_SPEED, BULLET_LIFETIME)
 from .misc import round2, sign, around, regpoly, fill_aapolygon, play
 from .weapons import Bullet
@@ -148,7 +148,7 @@ class Maze:
 
     def get_color(self):
         """Return color of a grid."""
-        return choice(TANGO.values())[0] if self.glitch > 0 else FG_COLOR
+        return choice(TANGO_VALUES)[0] if self.glitch > 0 else FG_COLOR
 
     def draw(self):
         """Draw the maze."""
diff --git a/setup.py b/setup.py
index fe0128c..6355eea 100755
--- a/setup.py
+++ b/setup.py
@@ -7,7 +7,7 @@ with open('README.rst') as f:
 
 setup(
     name='brutalmaze',
-    version='0.7.1',
+    version='0.7.3',
     description='A minimalist TPS game with fast-paced action',
     long_description=long_description,
     url='https://github.com/McSinyx/brutalmaze',