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author | Nguyễn Gia Phong <vn.mcsinyx@gmail.com> | 2017-10-22 17:07:05 +0700 |
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committer | Nguyễn Gia Phong <vn.mcsinyx@gmail.com> | 2017-10-22 17:07:05 +0700 |
commit | aafa943a5313721cb2dee408a0b60c8b11ff5ad2 (patch) | |
tree | 806ec57188ad45634bf3eb363344ba78bdef4820 /brutalmaze/constants.py | |
parent | c5a67b0e590838f955ff31d478cbb0938cd5c308 (diff) | |
download | brutalmaze-aafa943a5313721cb2dee408a0b60c8b11ff5ad2.tar.gz |
Enable pausing, fix sticky move bug and clean up
Diffstat (limited to 'brutalmaze/constants.py')
-rw-r--r-- | brutalmaze/constants.py | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/brutalmaze/constants.py b/brutalmaze/constants.py index e85c1cb..d3d97b5 100644 --- a/brutalmaze/constants.py +++ b/brutalmaze/constants.py @@ -18,7 +18,6 @@ # Copyright (C) 2017 Nguyễn Gia Phong from pygame import image -from pygame.locals import * from pkg_resources import resource_filename __doc__ = 'brutalmaze module for shared constants' @@ -29,6 +28,7 @@ SQRT2 = 2 ** 0.5 GOLDEN_MEAN = 5**0.5/2 + 0.5 INIT_FPS = 30.0 +MAX_FPS = 144.0 SIZE = 640, 480 MAZE_SIZE = 10 ROAD_WIDTH = 5 # grids @@ -38,7 +38,7 @@ LAST_ROW = (MAZE_SIZE-1) * ROAD_WIDTH * 2 INIT_SCORE = 208.2016 MOVE_SPEED = 5 # grid/s BULLET_SPEED = 10 # grid/s -HEAL_SPEED = 1.0 # HP/s +HEAL_SPEED = 1 # HP/s ATTACK_SPEED = 333 # ms/strike BULLET_LIFETIME = 1000 # ms @@ -56,5 +56,7 @@ TANGO = {'Butter': ((252, 233, 79), (237, 212, 0), (196, 160, 0)), (136, 138, 133), (85, 87, 83), (46, 52, 54))} ENEMIES = ('Butter', 'Orange', 'Chocolate', 'Chameleon', 'Sky Blue', 'Plum', 'Scarlet Red') +ENEMY_HP = 3 +HERO_HP = 6 BG_COLOR = TANGO['Aluminium'][-1] FG_COLOR = TANGO['Aluminium'][0] |