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authorNguyễn Gia Phong <vn.mcsinyx@gmail.com>2018-03-06 21:01:27 +0700
committerNguyễn Gia Phong <vn.mcsinyx@gmail.com>2018-03-06 21:01:27 +0700
commitb5039285d5a95d1921d1d4428032c16fe94da897 (patch)
tree3c9329c870629970e44ba7c4d22a19662e0daa4b /brutalmaze/constants.py
parentf7c600934e1406fe0d18ce69a948c3622af84d36 (diff)
downloadbrutalmaze-b5039285d5a95d1921d1d4428032c16fe94da897.tar.gz
Retain game state after pauses 0.6.0
Diffstat (limited to 'brutalmaze/constants.py')
-rw-r--r--brutalmaze/constants.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/brutalmaze/constants.py b/brutalmaze/constants.py
index 8b0acf8..cb65d88 100644
--- a/brutalmaze/constants.py
+++ b/brutalmaze/constants.py
@@ -52,7 +52,7 @@ HEAL_SPEED = 1  # HP/s
 HERO_SPEED = 5  # grid/s
 ENEMY_SPEED = 6 # grid/s
 BULLET_SPEED = 15   # grid/s
-ATTACK_SPEED = 333  # ms/strike
+ATTACK_SPEED = 333.333  # ms/strike
 FIRANGE = 6     # grids
 BULLET_LIFETIME = 1000.0 * FIRANGE / (BULLET_SPEED-HERO_SPEED)  # ms
 EMPTY, WALL, HERO, ENEMY = range(4)