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-rw-r--r--brutalmaze/settings.ini2
-rw-r--r--brutalmaze/weapons.py2
2 files changed, 2 insertions, 2 deletions
diff --git a/brutalmaze/settings.ini b/brutalmaze/settings.ini
index 08e9580..e633a56 100644
--- a/brutalmaze/settings.ini
+++ b/brutalmaze/settings.ini
@@ -13,7 +13,7 @@ Space theme: no
 
 [Control]
 # Touch-friendly control
-Touch: yes
+Touch: no
 # Input values should be either from Mouse1 to Mouse3 or a keyboard key
 # and they are case-insensitively read.
 # Aliases for special keys are listed here (without the K_ part):
diff --git a/brutalmaze/weapons.py b/brutalmaze/weapons.py
index cd4c15f..03dfa40 100644
--- a/brutalmaze/weapons.py
+++ b/brutalmaze/weapons.py
@@ -84,7 +84,7 @@ class LockOn:
 
     Attributes:
         x, y (int): coordinates of the target (in grids)
-        destroyed (bool): flag indicating if the target is destroyed
+        retired (bool): flag indicating if the target is retired
     """
     def __init__(self, x, y, retired=False):
         self.x, self.y = x, y