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AgeCommit message (Expand)Author
2018-02-19Add sound options and semi-separate front-end from engine 0.5.3Nguyễn Gia Phong
2018-02-19Use pygame.Clock.get_fps to replace manual calculationNguyễn Gia Phong
2018-02-16Partially refactor to prepare for alternate control from socketNguyễn Gia Phong
2018-02-14Add CLI option to copy default config and link doc to wiki 0.5.2Nguyễn Gia Phong
2018-02-13Write documentation for configNguyễn Gia Phong
2018-02-13Add argument parserNguyễn Gia Phong
2018-02-12Clean upNguyễn Gia Phong
2018-02-08Add control configurationNguyễn Gia Phong
2018-02-02Add user configuration for graphicsNguyễn Gia Phong
2018-01-28Make all sound playing fail-safe 0.4.2Nguyễn Gia Phong
2018-01-28Lower ridiculously high maximum FPSNguyễn Gia Phong
2018-01-28Fix spawn sound volumeNguyễn Gia Phong
2018-01-26Bump version to 0.4 0.4.0Nguyễn Gia Phong
2018-01-26Add enemy spawn soundNguyễn Gia Phong
2018-01-26Stricture losing screenNguyễn Gia Phong
2018-01-24Implement (pseudo) surround soundNguyễn Gia Phong
2018-01-24Give hero special vision when struck by lightning 0.3.3Nguyễn Gia Phong
2018-01-23Make enemy move randomly in the losing screenNguyễn Gia Phong
2018-01-23Make heartbeat more audibleNguyễn Gia Phong
2018-01-22Add disturbing heart beat and give clue of all attacks 0.3.2Nguyễn Gia Phong
2018-01-22Replace non-free sound effect (#4)Nguyễn Gia Phong
2018-01-21Finish adding sound effects (#2) 0.3.0Nguyễn Gia Phong
2017-12-17Add easy sound effectsNguyễn Gia Phong
2017-12-09Fix bug on Plum cloning 0.2.2Nguyễn Gia Phong
2017-11-24Make critical close-range hits independent of FPS 0.2.1Nguyễn Gia Phong
2017-11-21Update documentation 0.2.0Nguyễn Gia Phong
2017-11-21Refine Plum and Scarlet RedNguyễn Gia Phong
2017-11-20Clean up for version 0.2Nguyễn Gia Phong
2017-11-19Give Plum cloning ability 0.1.3Nguyễn Gia Phong
2017-11-19Add Butter the better, Agent Orange and lightning from the Sky 0.1.2Nguyễn Gia Phong
2017-11-14Make Scarlet Red vampiric 0.1.1Raphael McSinyx
2017-11-12Make Chameleons able to camouflage 0.1.0Nguyễn Gia Phong
2017-11-09Make enemies truely unitasking 0.0.4Nguyễn Gia Phong
2017-11-05Implement acceleration in hero movement 0.0.3Nguyễn Gia Phong
2017-11-04Update documentationsNguyễn Gia Phong
2017-11-02Fix various movement and display bugs 0.0.1Nguyễn Gia Phong
2017-10-26Make enemies smarter by teach them more about the mazeNguyễn Gia Phong
2017-10-22Add fancy losing screen and keybinding for new gameNguyễn Gia Phong
2017-10-22Enable pausing, fix sticky move bug and clean upNguyễn Gia Phong
2017-10-21Balance gameplayNguyễn Gia Phong
2017-10-21Partially implement long-ranged attacksNguyễn Gia Phong
2017-10-20Update README.rst and clean up a bitNguyễn Gia Phong
2017-10-19Improve drawing systemNguyễn Gia Phong
2017-10-19Add dynamic framerateRaphael McSinyx
2017-10-17Optimize maze regeneration and show scoreRaphael McSinyx
2017-10-16Make maze truely infinite and polish upRaphael McSinyx
2017-10-15Add score and continuously spawned enemiesRaphael McSinyx
2017-10-15Make use of HPRaphael McSinyx
2017-10-14Complete enemies' spawning and movementRaphael McSinyx
2017-10-13Make enemies chase the heroRaphael McSinyx