index
:
~cnx/brutalmaze
this commit
main
Thrilling minimalist shoot 'em up game
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2020-07-20
Specify Sphinx version
Nguyễn Gia Phong
2020-07-20
Use Sphinx to replace wiki
Nguyễn Gia Phong
2020-04-28
Nitpick around
Nguyễn Gia Phong
2020-04-25
Use palace.MessageHandler to collect stopped sources
Nguyễn Gia Phong
2020-04-12
Switch audio plane to Oxy
Nguyễn Gia Phong
2020-04-12
Use palace for positional audio rendering
Nguyễn Gia Phong
2020-03-04
Redirect pygame message and add wiki to sdist
Nguyễn Gia Phong
2020-03-03
Switch to flit for build
Nguyễn Gia Phong
2020-01-21
Drop Python 2 support (resolve #13)
Nguyễn Gia Phong
2019-10-13
Remove debugging print and improve style
0.8.28
Nguyễn Gia Phong
2019-10-12
Prevent the maze from trapping the hero
0.8.27
Nguyễn Gia Phong
2019-10-09
Unnest the queue used for path finding
Nguyễn Gia Phong
2019-10-09
Remove useless enemy weights and clean up
Nguyễn Gia Phong
2019-10-09
Fix typos and optimizations
Nguyễn Gia Phong
2019-07-24
Fix zombie enemies and heart rate
0.8.26
Nguyễn Gia Phong
2019-07-16
Make icon true squircle
0.8.25
Nguyễn Gia Phong
2019-03-18
Prevent player from creating enemy when there isn't any
Nguyễn Gia Phong
2019-03-15
Switch back to thrilling white noise
0.8.24
Nguyễn Gia Phong
2018-10-28
Update documentation related to #11
Nguyễn Gia Phong
2018-10-09
Improve coding style
0.8.22
Nguyễn Gia Phong
2018-10-08
Update documentation on touch control
Nguyễn Gia Phong
2018-10-07
Implement touch-friendly control
Nguyễn Gia Phong
2018-08-28
Clarify what happens behind mouse move and close #10
Nguyễn Gia Phong
2018-08-08
Fix stupid ass bugs
0.8.21
Nguyễn Gia Phong
2018-08-06
Add further description on game recording
Nguyễn Gia Phong
2018-08-05
Add HTML5 record player and update hit-and-run client
Nguyễn Gia Phong
2018-08-05
Update socket output
Nguyễn Gia Phong
2018-08-03
Implement game recording
Nguyễn Gia Phong
2018-07-25
Use WASD instead of arrows for a less awkward default keybindings
Nguyễn Gia Phong
2018-07-20
Revise documentation and bump to version 0.8
0.8.0
Nguyễn Gia Phong
2018-07-02
Chocolate gets you high
Nguyễn Gia Phong
2018-06-28
Prevent gang-bang and re-balance gameplay
Nguyễn Gia Phong
2018-06-28
Fix enemy spawning sound position
Nguyễn Gia Phong
2018-06-28
Use a more neutral algorithm to generate maze (#6)
Nguyễn Gia Phong
2018-05-31
Fix bug that walls out of display can still be turned into enemies
Nguyễn Gia Phong
2018-05-22
Add option to switch to the original music
0.7.3
Nguyễn Gia Phong
2018-05-22
Fix Python 3 incompatibility
Nguyễn Gia Phong
2018-05-22
Use more relaxing background music
Nguyễn Gia Phong
2018-05-22
Turn wall grids into enemies when they are shot
Nguyễn Gia Phong
2018-05-20
Allow moving hero using mouse
Nguyễn Gia Phong
2018-04-04
Fix broken argument parser on Windows
0.6.5
Nguyễn Gia Phong
2018-03-26
Add C# client example (#9)
Le Minh Nghia
2018-03-22
Fix grammar and typos
Nguyễn Gia Phong
2018-03-20
Add socket client example and fix enemy-fall-of-the-map bug
0.6.4
Nguyễn Gia Phong
2018-03-19
Remove crazy score for server testing
Nguyễn Gia Phong
2018-03-10
Fix several bugs
0.6.2
Nguyễn Gia Phong
2018-03-07
Shrink socket hardcoded msg lengths to 7
Nguyễn Gia Phong
2018-03-07
Update documentation
Nguyễn Gia Phong
2018-03-07
Drop (trivial) OpenGL support
Nguyễn Gia Phong
2018-03-06
Retain game state after pauses
0.6.0
Nguyễn Gia Phong
[next]