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+But how can we do that? How can we identify the purpose

+

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+of the system and collect good requirements? To answer that question, let me

+

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+give you another definition of requirements

+

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+engineering. And this one is a classical

+

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+one, one that summarizes what we discussed so far, and then we can

+

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+use as some sort of reference. And it is a little long.

+

+7

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+Definitely longer than the one that we saw at the beginning. But it's

+

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+an important one and it contains a lot of very relevant points. So,

+

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+we're going to go through it and highlight these points. So the definition says,

+

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+that the requirements engineering is a set of activities concerned

+

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+with identifying and communicating the purpose of a software intensive

+

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+system and the context in which it will be used.

+

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+And this is exactly what we said at the beginning. But

+

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+something we can highlight in here, is the fact that

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+we're talking about a set of activities. So, what that means

+

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+is that requirements engineering is not just a phase or

+

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+a stage. It also says that it's about identifying and communicating.

+

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+And what that is telling us is that communication is

+

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+as important as the analysis. So, it's important to be

+

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+able to communicate these requirements not only to collect them.

+

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+And we will discuss many reasons why that is the

+

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+case. It explicitly talks about purpose. So that allows me

+

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+to stress, once more, that quality means fitness-for-purpose. We cannot

+

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+say anything about quality unless we understand the purpose. And

+

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+the last thing I want to point out in this first

+

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+part of the definition is the use of the term

+

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+context. This is also something else that we mentioned at

+

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+the beginning, that designers, analysts, need to know how and

+

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+where the system will be used. Without this information, you

+

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+cannot really understand what the system should do and you

+

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+cannot really build the system. So now, let's continue and

+

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+read the second part of the definition that says, hence.

+

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+Requirements engineering acts as the bridge between the real-world needs of

+

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+users, customers, and other constituencies affected by a

+

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+software system and the capabilities and opportunities afforded

+

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+by software-intensive technologies. This is a long sentence,

+

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+but also here, we can point out a

+

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+few interesting and relevant points. Let me start

+

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+by highlighting two parts. Real-world needs, and the

+

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+capabilities, and opportunities. So, what are these two

+

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+parts telling us? They are telling us that requirements

+

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+are partly about what is needed, the real-world needs

+

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+of all these stakeholders. But they're also partly about what

+

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+is possible, what we can actually build. We need

+

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+to compromise between these two things. And, finally, I would

+

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+like to point out this term constituencies, which indicates

+

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+that we need to identify all of the stakeholders, not

+

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+just the customer and the users, so anybody who is

+

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+affected by a software system. It is very important to

+

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+consider all of these actors. Otherwise, again,

+

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+we'll be missing requirements, we'll be missing

+

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+part of the purpose of the system and we will build a suboptimal system.