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+Now, as we did for the class diagram, let's look at

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+some creation tips for use case diagrams. The first tip is that

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+when you define a use case, use a name that communicates purpose.

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+It should be clear what the use case refers to by just

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+looking at the name of the use case. Second tip is

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+to define one atomic behavior per use case. So try not to

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+put more than one specific scenario into a use case. Why? Because

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+these will make the use cases easier to understand and better suited

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+for their roles that we just discussed to define test cases,

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+to do planning, to define an architecture and so on and

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+so forth. Define the flow of events clearly. So again, do

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+it from the perspective of an outsider. An outsider should be able

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+to read the description of the flow of events and understand

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+exactly how the system works or how that specific piece of

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+functionality works. As we suggested for the class diagram, provide only

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+essential details. So there is no need to provide all the nitty

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+gritty details about the use case, just provide enough details so

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+that the use case is complete and understandable. And finally, even

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+though we didn't cover that, there is a way to factor

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+common behaviors and factor variants when defining use cases. So I will

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+encourage you to look at how to do that. For example,

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+by looking at the additional UML documentation and to try to

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+factor out this common behaviors and variants. Typical example would be

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+a system that requires login, like the one that we just discussed,

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+will probably require an initial login step for each use

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+case. It is possible that instead of describing the same steps,

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+or same sub-steps, for each use case, you can factor

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+that out. And create a use case that you should then

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+include in your own use cases. As I said, we

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+didn't cover this for simplicity, but feel free to further read

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+about UML and to see how you can actually factor out

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+behaviors and factor variants. Which can be very useful in practice.