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+1

+00:00:00,090 --> 00:00:02,110

+So in more general terms, why do we want to

+

+2

+00:00:02,110 --> 00:00:05,330

+use object orientation? The first reason is that object

+

+3

+00:00:05,330 --> 00:00:10,530

+orientation can help reduce long-term maintenance costs by limiting

+

+4

+00:00:10,530 --> 00:00:12,700

+the effects of changes. As we saw, the effect

+

+5

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+of using encapsulation and information hiding makes it easier

+

+6

+00:00:15,990 --> 00:00:18,700

+to modify parts of the system without affecting the

+

+7

+00:00:18,700 --> 00:00:21,590

+rest of the system. Object orientation can also improve

+

+8

+00:00:21,590 --> 00:00:25,870

+the developing process by favoring code and design reuse.

+

+9

+00:00:25,870 --> 00:00:27,840

+In general, object orientation helps

+

+10

+00:00:27,840 --> 00:00:31,750

+enforcing good design principles. Principles such

+

+11

+00:00:31,750 --> 00:00:34,880

+as the ones that we saw in encapuslation, information hiding, high

+

+12

+00:00:34,880 --> 00:00:39,470

+cohesion, low coupling and we will discuss these aspects more extensively

+

+13

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+in the next mini course which is centered around design concepts.