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diff --git a/usth/ICT2.7/P3L3 Design Patterns Subtitles/13 - Negative Design Patterns - lang_en_vs4.srt b/usth/ICT2.7/P3L3 Design Patterns Subtitles/13 - Negative Design Patterns - lang_en_vs4.srt deleted file mode 100644 index 6433019..0000000 --- a/usth/ICT2.7/P3L3 Design Patterns Subtitles/13 - Negative Design Patterns - lang_en_vs4.srt +++ /dev/null @@ -1,51 +0,0 @@ -1 -00:00:00,100 --> 00:00:02,210 -To conclude this lesson, I want to discuss the - -2 -00:00:02,210 --> 00:00:06,170 -concept of negative design patterns, that is, patterns that should - -3 -00:00:06,170 --> 00:00:09,600 -be avoided. Interestingly, negative patterns were also mentioned in - -4 -00:00:09,600 --> 00:00:12,950 -Christopher Alexander's book, so in the first formulation of patterns. - -5 -00:00:12,950 --> 00:00:16,219 -So negative design pattern are basically guidelines on how - -6 -00:00:16,219 --> 00:00:19,689 -not to do things. In consoles with patterns, the guidelines - -7 -00:00:19,689 --> 00:00:21,920 -on how to do things. So basically, what the negative - -8 -00:00:21,920 --> 00:00:25,170 -design patterns do is, they enable recurring design defects to - -9 -00:00:25,170 --> 00:00:28,070 -be avoided. And as we will see in this class extensively, - -10 -00:00:28,070 --> 00:00:30,080 -in mini-course four, negative patterns are - -11 -00:00:30,080 --> 00:00:33,380 -also called anti-patterns or bad smells, - -12 -00:00:33,380 --> 00:00:36,540 -or bad code smells. So in mini-course four we will see several - -13 -00:00:36,540 --> 00:00:39,480 -examples of bad smells and what we can do to eliminate them. |