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-This book contains a patterns catalog which is

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-2

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-a number of design patterns classified by purpose. And

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-3

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-there are five main classes of patterns. There are

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-4

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-fundamental patterns which are the basic patterns. There are

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-5

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-creational patterns which are the patterns that support object

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-6

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-creation. Then there are structural patterns and these are

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-7

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-patterns that help compose objects, put objects together. The

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-8

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-next class of patterns are behavioral patterns and these

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-9

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-are patterns that are mostly focused on realizing interactions

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-10

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-among different objects. Finally, there are concurrency patterns and these

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-11

-00:00:32,820 --> 00:00:36,400

-are patterns that support, as the name says, concurrency, so

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-12

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-they're more related to concurrency aspects. And for each of

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-13

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-these classes there are a number of specific patterns, and

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-14

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-here I'm just listing some of them. Clearly we cannot

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-15

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-cover in one lesson all of these patterns, but what

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-16

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-I want to do is to cover at least a few

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-17

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-of those to give an idea of what patterns are and

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-18

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-how they can be used. In particular, we will see in

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-19

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-detail the Factory Method Pattern and the Strategy Pattern. And we

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-20

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-will also discuss a few more patterns at a higher level.