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+1

+00:00:00,230 --> 00:00:03,380

+This book contains a patterns catalog which is

+

+2

+00:00:03,380 --> 00:00:06,725

+a number of design patterns classified by purpose. And

+

+3

+00:00:06,725 --> 00:00:09,122

+there are five main classes of patterns. There are

+

+4

+00:00:09,122 --> 00:00:11,890

+fundamental patterns which are the basic patterns. There are

+

+5

+00:00:11,890 --> 00:00:15,170

+creational patterns which are the patterns that support object

+

+6

+00:00:15,170 --> 00:00:18,290

+creation. Then there are structural patterns and these are

+

+7

+00:00:18,290 --> 00:00:22,090

+patterns that help compose objects, put objects together. The

+

+8

+00:00:22,090 --> 00:00:25,280

+next class of patterns are behavioral patterns and these

+

+9

+00:00:25,280 --> 00:00:28,840

+are patterns that are mostly focused on realizing interactions

+

+10

+00:00:28,840 --> 00:00:32,820

+among different objects. Finally, there are concurrency patterns and these

+

+11

+00:00:32,820 --> 00:00:36,400

+are patterns that support, as the name says, concurrency, so

+

+12

+00:00:36,400 --> 00:00:39,700

+they're more related to concurrency aspects. And for each of

+

+13

+00:00:39,700 --> 00:00:43,560

+these classes there are a number of specific patterns, and

+

+14

+00:00:43,560 --> 00:00:46,130

+here I'm just listing some of them. Clearly we cannot

+

+15

+00:00:46,130 --> 00:00:48,740

+cover in one lesson all of these patterns, but what

+

+16

+00:00:48,740 --> 00:00:50,440

+I want to do is to cover at least a few

+

+17

+00:00:50,440 --> 00:00:52,670

+of those to give an idea of what patterns are and

+

+18

+00:00:52,670 --> 00:00:55,430

+how they can be used. In particular, we will see in

+

+19

+00:00:55,430 --> 00:00:59,200

+detail the Factory Method Pattern and the Strategy Pattern. And we

+

+20

+00:00:59,200 --> 00:01:01,590

+will also discuss a few more patterns at a higher level.