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-rw-r--r--usth/ICT2.7/P3L4 Unified Software Process Subtitles/1 - Lesson Overview - lang_en_vs4.srt31
-rw-r--r--usth/ICT2.7/P3L4 Unified Software Process Subtitles/10 - Iterative and Incremental - lang_en_vs6.srt147
-rw-r--r--usth/ICT2.7/P3L4 Unified Software Process Subtitles/11 - Cycle Example - lang_en_vs6.srt147
-rw-r--r--usth/ICT2.7/P3L4 Unified Software Process Subtitles/12 - Phases within a Cycle - lang_en_vs5.srt199
-rw-r--r--usth/ICT2.7/P3L4 Unified Software Process Subtitles/13 - Iterations - lang_en_vs5.srt95
-rw-r--r--usth/ICT2.7/P3L4 Unified Software Process Subtitles/14 - Iterative Approach Quiz - lang_en_vs5.srt43
-rw-r--r--usth/ICT2.7/P3L4 Unified Software Process Subtitles/15 - Iterative Approach Quiz Solution - lang_en_vs5.srt179
-rw-r--r--usth/ICT2.7/P3L4 Unified Software Process Subtitles/16 - Inception Phase - lang_en_vs4.srt323
-rw-r--r--usth/ICT2.7/P3L4 Unified Software Process Subtitles/17 - Elaboration Phase - lang_en_vs5.srt215
-rw-r--r--usth/ICT2.7/P3L4 Unified Software Process Subtitles/18 - Construction Phase - lang_en_vs5.srt247
-rw-r--r--usth/ICT2.7/P3L4 Unified Software Process Subtitles/19 - Transition Phase - lang_en_vs5.srt231
-rw-r--r--usth/ICT2.7/P3L4 Unified Software Process Subtitles/2 - History of RUP - lang_en_vs6.srt115
-rw-r--r--usth/ICT2.7/P3L4 Unified Software Process Subtitles/20 - Phases and Iterations - lang_en_vs4.srt107
-rw-r--r--usth/ICT2.7/P3L4 Unified Software Process Subtitles/3 - Key Features of RUP - lang_en_vs6.srt103
-rw-r--r--usth/ICT2.7/P3L4 Unified Software Process Subtitles/4 - UML Quiz - lang_en_vs5.srt47
-rw-r--r--usth/ICT2.7/P3L4 Unified Software Process Subtitles/5 - UML Quiz Solution - lang_en_vs4.srt15
-rw-r--r--usth/ICT2.7/P3L4 Unified Software Process Subtitles/6 - UML Quiz - lang_en_vs6.srt39
-rw-r--r--usth/ICT2.7/P3L4 Unified Software Process Subtitles/7 - UML Quiz Solution - lang_en_vs6.srt143
-rw-r--r--usth/ICT2.7/P3L4 Unified Software Process Subtitles/8 - Use Case Driven - lang_en_vs5.srt71
-rw-r--r--usth/ICT2.7/P3L4 Unified Software Process Subtitles/9 - Architecture Centric - lang_en_vs5.srt131
20 files changed, 0 insertions, 2628 deletions
diff --git a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/1 - Lesson Overview - lang_en_vs4.srt b/usth/ICT2.7/P3L4 Unified Software Process Subtitles/1 - Lesson Overview - lang_en_vs4.srt
deleted file mode 100644
index 4abf070..0000000
--- a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/1 - Lesson Overview - lang_en_vs4.srt
+++ /dev/null
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-1

-00:00:00,770 --> 00:00:02,830

-In the previous lessons of this mini-course,

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-2

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-we discussed high level design, or architecture,

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-3

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-low level design, and design patterns. Now, we're going to see how we can put

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-this and also others software engineering activities

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-together in the context of a UML-based

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-process model, the unified software process, or

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-USP. We will discuss how USP was defined,

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-its main characteristics, its phases, and how we can apply it in practice.

diff --git a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/10 - Iterative and Incremental - lang_en_vs6.srt b/usth/ICT2.7/P3L4 Unified Software Process Subtitles/10 - Iterative and Incremental - lang_en_vs6.srt
deleted file mode 100644
index e542660..0000000
--- a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/10 - Iterative and Incremental - lang_en_vs6.srt
+++ /dev/null
@@ -1,147 +0,0 @@
-1

-00:00:00,190 --> 00:00:03,100

-We just saw two of the three distinguishing aspects of

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-2

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-the rational unified process. The fact that it is used

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-3

-00:00:05,800 --> 00:00:08,810

-case driven and the fact that it is architecture centric.

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-The third and final distinguished aspect of R.U.P. is that

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-5

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-it is iterative and incremental. So let's see what that

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-6

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-means by considering the lifetime of a software project. Basically,

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-the lifetime of a rational unified process consists of a

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-series of cycles, such as the ones that are represented here.

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-9

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-Cycle one, cycle two, through cycle n. And as

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-you can see, these cycles can also be called increments.

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-And each one of the cycles involves all of

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-the main phases of software development. In addition, each cycle

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-results in a product release which can be internal

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-or external. More precisely, each cycle terminates with a product

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-release that includes a complete set of artifacts for

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-the project. That means code, manuals, use cases, non-functional

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-specification, test cases, and so on. So, I've just

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-said, that each cycle involves all of the main phases

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-of software development. Specifically, each cycle is further divided

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-in four phases. Inception, elaboration, construction and transition. In a

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-minute, we will look at each one of these

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-phases in detail and see how they relate to the

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-traditional activities of software development. Before that, I want

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-to mention the last level of these iterations, which happens

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-within these individual phases More precisely, inside each of these

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-phases, there might be multiple iterations. So what are these

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-iterations? Well, basically, each iteration corresponds to a group of

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-use cases that are selected so as to deal with

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-the most important risks first. So if you have a

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-set of use cases that you're considering, which means that

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-you have a set of features that you need to

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-implement, you will select for each iteration the most risky

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-ones that you still haven't realized, and realize them in that

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-iteration. And then continue in the following iterations with less and

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-less risky ones. So basically what happens in the end is

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-that essentially each iteration extends

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-the functionality beyond the previous iteration.

diff --git a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/11 - Cycle Example - lang_en_vs6.srt b/usth/ICT2.7/P3L4 Unified Software Process Subtitles/11 - Cycle Example - lang_en_vs6.srt
deleted file mode 100644
index af70543..0000000
--- a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/11 - Cycle Example - lang_en_vs6.srt
+++ /dev/null
@@ -1,147 +0,0 @@
-1

-00:00:00,230 --> 00:00:02,590

-To make this a little more concrete, let's look at

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-an example involving cycles, phases, and iterations. Let's assume that we

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-have to develop a banking IT system. The first possible

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-cycle for such a system could be one in which we

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-implement the basic withdrawal facilities. What this means is that,

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-at the end of this cycle, there will be the release

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-of the product that implements this piece of functionality. But notice

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-that this will not be the only product release because within

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-the cycle, we will perform also the four phases that

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-we mentioned before, inception, elaboration,

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-construction, and transition. And within each

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-of these phases, we might have multiple iterations. And at the

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-13

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-end of each iteration, we will also have a product release.

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-Which in this case, will be an internal one. As

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-you can see, the iterative nature is really inherent in the

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-unified rational process. So, now let's clean up here, and let's

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-see what some other possible cycles could be for our banking

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-IT system. Here, I'm showing two possible additional ones. The first

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-one, cycle two, which will develop the account and system management. And

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-the third one, cycle three, which will develop the full account

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-management and cross selling. Similarly to cycle one, also these cycles will

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-produce a product, both at the end of the cycle, and

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-within the cycle in the different phases. And there's a few more

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-things to note. So the first one, is that each cycle

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-focuses on a different part of the system. So what you will

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-do, when you use the rational unified process, you will select a

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-subset of use cases that you want to realize within your cycle.

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-And the final product for that cycle, will be a product that

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-realizes those use cases. This is the first aspect. The second one,

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-is that these cycles, as you can see, are slightly overlapping. So

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-it is not the case that you finish a cycle, and then

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-you start the next one. So there is a little bit of

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-overlap among cycles, and we'll talk about that more. And finally,

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-I want to stress one more that each cycle

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-contains four phases, and each one of these phases might

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-be further splayed in iterations. So that's kind of a

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-high level view of how the whole process will work.

diff --git a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/12 - Phases within a Cycle - lang_en_vs5.srt b/usth/ICT2.7/P3L4 Unified Software Process Subtitles/12 - Phases within a Cycle - lang_en_vs5.srt
deleted file mode 100644
index c58be49..0000000
--- a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/12 - Phases within a Cycle - lang_en_vs5.srt
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@@ -1,199 +0,0 @@
-1

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-Now let's go back to the phases within a cycle.

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-because I want to show you how they relate to traditional

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-activities of software development. Because this is the first time that

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-we talk about inception, elaboration, construction and transition. So we will

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-know what they mean, in terms of the traditional software

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-development. So I'm going to first discuss these relations and then

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-I'm going to talk about each individual phase in further detail.

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-So I'm going to start by representing the four RUP phases here

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-with possible internal iterations. I1, E1 and E2, C1,

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-C2, and so on. And just as a reference, this

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-is the way in which time will progress. So we

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-will start with inception and we will finish with transition.

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-So what I'm want to do now is to show the

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-actual, traditional, software development activities here on the left. And

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-I also want to show you, using this diagram, how these

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-activities are actually performed in each of the RUP phases.

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-So, let's see what this representation means. Basically, what

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-I'm showing here, is that requirements engineering actually starts in

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-the inception phase. So, you can see the height

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-of this bar as the amount of effort devoted to

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-this activity in this specific phase. So you can

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-see that requirements engineering starts in inception phase, is mostly

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-performed in the elaboration phase, and then it continues,

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-although to a lesser extent, throughout all phases up until

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-the end of the transition. But the bulk is really

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-performed here in the elaboration phase. Similarly, if we consider analysis

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-and design, we can see that analysis and design are

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-mainly performed in the elaboration phase. But a considerable amount of

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-it also continues in the construction phase, and then it

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-kind of phases out. So there's very little of that done

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-in the transition phase. Looking now at implementation, you can see

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-that the implementation happens mostly in the construction phase, which is,

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-unsurprisingly, the phase that is mostly concerned with actual code development,

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-as we will see in a minute. Testing, on the other

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-hand, is performed throughout most phases, with, peaks in some specific

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-point, for example, at the end of some iterations, like here

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-and here. To conclude, we have the business modeling activity that

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-happens mainly in the inception and a little bit in the

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-elaboration phase and the deployment activity which happens a little bit

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-throughout, but the bulk of it is really in the transition

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-phase, which is actually the phase that has to do

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-with deployment and then maintenance. So I hope this kind

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-43

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-of high level view gives you a better understanding of

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-44

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-what is the mapping between these new phases and, the

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-typical software development activities that we are more familiar with.

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-So to further this understanding, later in the lesson, I'm

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-also going to talk about these specific phases individually. First, however,

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-I want to spend a little more time discussing what happens

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-inside each one of these iterations, just to make sure

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-that we are all understand what an iteration is exactly.

diff --git a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/13 - Iterations - lang_en_vs5.srt b/usth/ICT2.7/P3L4 Unified Software Process Subtitles/13 - Iterations - lang_en_vs5.srt
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-1

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-So what happens, exactly, within an iteration? In

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-almost every iteration, developers perform the following activities.

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-So they identify which pieces of functionality this

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-iteration will develop, will implement. After doing that, they

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-will create a design, for the considered use

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-cases, and they will do that guided by the

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-chosen architecture. So the set of use cases

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-plus the architectural guidelines will result in a design

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-for the selected use cases. Once the design is defined,

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-then the developers will implement the design, which will result

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-in a set of software components. They will then verify

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-the components against the use cases to make sure that the

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-components satisfy the use cases, they suitably realize the use

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-cases. And they will do that through testing or some

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-other verification and validation activity. Finally, after verifying that the

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-code actually implements the use cases, they will release a product,

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-which also represent the end of the iteration. And notice that

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-what I put here is an icon for the world,

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-in double quotes. Because in many cases the release will be

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-just an internal release or maybe a release that will just

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-go to some of the stakeholders so that they can provide

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-feedback on that. Okay. So it doesn't have to be an

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-external release. It doesn't have to be a release to the

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-world. But it is, nevertheless, a release of a software product. .

diff --git a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/14 - Iterative Approach Quiz - lang_en_vs5.srt b/usth/ICT2.7/P3L4 Unified Software Process Subtitles/14 - Iterative Approach Quiz - lang_en_vs5.srt
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-1

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-So now, since we're talking about the incremental and iterative

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-nature of the Rational Unified Process, let's have a quiz on

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-the benefits of iterative approaches. So I'd like for you to tell

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-me what are these benefits. Is one benefit the fact that

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-iterative approaches keep developers busy or maybe that they give developers

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-early feedback, that they allow for doing the same thing over

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-and over in an iterative way. Maybe they also minimize the

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-risk of developing the wrong system. Can they be used to

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-improve planning, or is it the benefit

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-that they accommodate evolving requirements. Also, in this

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-case, I would like for you to check all the answers that you think are correct.

diff --git a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/15 - Iterative Approach Quiz Solution - lang_en_vs5.srt b/usth/ICT2.7/P3L4 Unified Software Process Subtitles/15 - Iterative Approach Quiz Solution - lang_en_vs5.srt
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-1

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-Okay so let's look at the first one. Well I

-

-2

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-don't think that the fact of keeping developers busy is really

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-one of the highlights or the main benefits of iterative

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-approaches. Developers are really busy without any need for additional help.

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-So I will just not mark this one. The second

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-one conversely is definitely one of the advantages of iterative approaches.

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-So the fact that iterative approaches give the developers a early

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-feedback, is a great advantage which has in turn additional advantages.

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-For example, it increases the project tempo, so it gives the developers

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-not busy but more focused. It's easier to be focused when you

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-have a short term deadline, or a short term goal

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-rather than a release that is planned in six months or even

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-later. Another advantage of this early feedback is the fact that developers

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-are rewarded for their efforts so, there is sort of an immediate

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-rewards because you can see the results of your effort instead of

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-having to wait a long time to see such results. And last,

-

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-but not least the fact of getting early feedback also minimizes

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-the risks of developing the wrong system. So why is that?

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-19

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-Well because getting early feedback will also allow us to find

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-out whether we're going in the wrong direction early in the development process

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-rather than at the end. And therefore, will minimize this risk.

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-Going back to the previous question, yeah, I don't think that, you

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-know, doing the same thing over and over is a great

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-advantage. And in fact, iterative approaches do not do the same thing

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-over and over. So they keep iterating, but they keep

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-augmenting the amount of functionality in the system. They don't

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-just repeat the same thing. As for improving planning, actually

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-improving planning is not really a strength of these approaches,

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-because sometimes the number of iterations is hard to predict,

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-so it's hard to do a natural planning when you

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-are using an iterative approach. So finally, are iterative approaches

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-good for accomodating evolving requirements?

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-Most definitely. First, iterative approaches, and

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-in particular, the one that we're discussing consider requirements

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-incrementally, so they can better incorporate your requirements. So if

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-there are new requirements, it's easier to accommodate them using

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-an iterative approach. Second, these approaches realize a few requirements

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-at a time. Something from the most risky ones, as

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-we said. So any problem with those risky requirements will

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-be discovered early, and suitable course corrections could be taken.

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-So in case you still have doubts about iterative approaches,

-

-42

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-it might be worth it to go back to

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-mini course number one, lesson number two to discuss the

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-life cycle models. Because we talk about iterative approaches

-

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-and their advantages and their characteristics there in some detail.

diff --git a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/16 - Inception Phase - lang_en_vs4.srt b/usth/ICT2.7/P3L4 Unified Software Process Subtitles/16 - Inception Phase - lang_en_vs4.srt
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-1

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-Let's talk a little bit more about phases. The rational unified

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-process phases are fundamental aspects of this process and which just touched

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-on them so we just give a quick overview. And I want to

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-4

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-look at these phases in a little more detail. So, what I'm

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-going to do is, for each phase, I'm going to discuss what it is,

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-what it produces and how is the result of the phase suppose

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-to be,. Assessed, and what are the consequences of this assessment. So

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-let's start with the first phase, the inception phase. The first phase

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-goes from the idea of the product to the

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-vision of the end product. What this involves is basically

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-to delimiting the project scope. And making the business case

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-for the product presented. Why is it worth doing? What

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-are the success criteria? What are the main risks? What

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-resources will be needed? And so on, specifically these phases

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-answer three main questions. The first one is, what are

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-the major users or actors, to use the UML terminology.

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-And what will the system do for them? To

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-answer this, these phases produce a simplified use-case model where

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-only a few use-cases are represented and described. So this

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-is a sort of initial use-case model. The second question

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-is about the architecture, what could be an architecture

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-for the system? So in this phase we will normally

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-also develop a tentative architecture. So an initial architecture that

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-describes the most crucial subsystems. Finally this phase also answers

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-the question, what is the plan and how much

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-will it cost? To answer this question. This phase will

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-identify the main risks for the project and also produce

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-a rough plan with estimates for resources, initial planning for

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-the phases and dates and milestones. Specifically, the inception phase

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-generates several deliverables. It is very important that you pay

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-attention so that you understand what this deliberate approach are.

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-Starting from the first one, which is the vision document.

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-And this is a document that provides a general

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-vision of the core projects requirements, key features and main

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-35

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-constraints. Together with this, the inception phase also produces an

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-36

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-initial use case model, as I just mentioned. So this

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-is a use case model that includes an initial set

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-of use cases, and then will be later refined. Two

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-additional variables are the initial project glossary, which describes the

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-main terms, using the project and their meaning, and the

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-initial business case which includes business context. And

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-success criteria. Yet another deliverable for the inception phase

-

-43

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-is the initial project plan, which shows the

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-phases, iterations, roles of the participants, schedule and initial

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-45

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-estimates. In addition, the inception phase also produces

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-46

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-a risk assessment document, which describes the main risks

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-and counters measures for this risk. Finally, and this

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-is an optional deliverable, in the sense that it,

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-it might or might not be produced, depending on the specific

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-project. As part of the inception phase we might also generate

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-1 or more prototypes. For example, we might develop prototypes to

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-52

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-address some specific risks that we have identified or to show some

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-specific aspect of the system of which we are unsure to

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-the stakeholders. So basically all the typical users of prototypes that

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-we discussed before. So when we're done with the inception phase

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-we hit the first milestone for the cycle we are currently performing.

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-And so there are some evaluation criteria that will tell

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-us whether we can consider the inception phase concluded or not.

-

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-And the first of this criteria is stakeholder concurrence, which

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-means that all the stakeholders must agree on the scope, definition,

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-and cost schedule estimates for the projects. The second criteria

-

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-needs requirements understanding, out of the initial primary use cases that

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-we have identified so far, the right one for our system.

-

-64

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-And other criteria is the credibility of the cost schedule estimates,

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-the priorities, defined the risks identifies and the countermeasures for

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-those risks, and the development process that we're following. Finally, in

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-the case we produce prototypes as part of the inceptional

-

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-phase, this will also be evaluated and assessed to judge the

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-overall outcome of the phase. So what happens if the

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-project fails to pass this milestone? So if the outcome of

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-the inception phase is considered to be inadequate with respect

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-to one or more of these criteria. Well at this point,

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-since we're kind of an initial phase of the cycle

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-the project may be cancelled or considerably re-thought. So to

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-summarize all of these in one sentence the Inception Phase

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-is the phase in which we produce. Then you shall vision,

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-77

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-used case model, project plan, risk assessment and possibly, prototypes

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-for the project. And we have to make sure, that

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-all of this deliverables satisfy a set of criteria, so

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-that we can continue on the project. And otherwise, we'll either

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-cancel the project or rethink its scope, or other aspects of it.

diff --git a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/17 - Elaboration Phase - lang_en_vs5.srt b/usth/ICT2.7/P3L4 Unified Software Process Subtitles/17 - Elaboration Phase - lang_en_vs5.srt
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-1

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-Now that we've discussed the inception phase, let's move

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-on to the second phase of RUP, which is

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-3

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-the elaboration phase. And there are four main goals

-

-4

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-and activities for the elaboration phase. Analyzing the problem domain

-

-5

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-to get a better understanding of the domain. Establishing

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-6

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-a solid architectural foundation for the project. Eliminating the highest

-

-7

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-risk elements which basically means addressing the most critical

-

-8

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-use cases. And finally, refine the plan of activities and estimates

-

-9

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-of resources to complete the project. The outcome

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-10

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-of the elaboration phase reflects these activities and also

-

-11

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-in this case produces several artifacts. The first one

-

-12

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-is an almost complete use case model with all use cases

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-13

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-and actors identified and most use case descriptions developed.

-

-14

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-As part of this phase we also identify a

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-15

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-set of what we called supplementary requirements. So these

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-16

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-are basically all the requirements that are not associated

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-17

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-with a use case. And these sets includes in particular all

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-18

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-non-functional requirements such as security,

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-19

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-reliability, maintainability and so on. So

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-20

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-all the ones that are relevant for the system that

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-21

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-you're developing. We mentioned before

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-22

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-that the software architecture is developed

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-23

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-in an incremental way, so it's not created at once.

-

-24

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-And this is exactly what happens in the elaboration phase, that

-

-25

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-we take the initial architecture that was defined in the inception

-

-26

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-phase and we refine it until we get to a software

-

-27

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-architecture which is complete. And that is part of the

-

-28

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-deliverables for this phase. And the list continues, so let

-

-29

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-me make some room. In addition to producing a complete

-

-30

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-architecture for our system, in the elaboration phase we also

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-31

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-define the lower-level design for the system. And, therefore, as

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-32

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-part of this phase, we produce as deliverables a design

-

-33

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-model, and together with that, a complete set of test

-

-34

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-cases, and an executable prototype. We also produce a revised

-

-35

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-project plan. Now that we have more information about the

-

-36

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-project we can refine the various estimates and the various

-

-37

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-pieces of information in the project plan. And also an

-

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-updated risk assessment document. Finally, in this phase we also generate

-

-39

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-a preliminary user manual that describes to the users how

-

-40

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-the system can be used and should be used. So now

-

-41

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-let's see what are the evaluation criteria for the elaboration

-

-42

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-phase which is our second milestone. So I'm just going to list

-

-43

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-them here. The first one is whether the vision

-

-44

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-and the architecture are stable or they're still changing so

-

-45

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-did we converge into a final complete vision for the

-

-46

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-system? Does the prototype show that the major risks that

-

-47

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-we have identified have been resolved or at least addressed

-

-48

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-in this phase? Is the project plan sufficiently detailed and

-

-49

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-accurate? Do all stakeholders agree that the vision can be

-

-50

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-achieved with the current plan? Is the actual resource expenditure

-

-51

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-versus the planned expenditure acceptable? So now we study consumer

-

-52

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-resources and therefore we can check whether our estimates were

-

-53

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-correct. And also in this case the project might be

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-54

-00:02:41,964 --> 00:02:45,730

-cancelled or considerably reshaped if it fails to pass this milestone.

diff --git a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/18 - Construction Phase - lang_en_vs5.srt b/usth/ICT2.7/P3L4 Unified Software Process Subtitles/18 - Construction Phase - lang_en_vs5.srt
deleted file mode 100644
index 70051fd..0000000
--- a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/18 - Construction Phase - lang_en_vs5.srt
+++ /dev/null
@@ -1,247 +0,0 @@
-1

-00:00:00,230 --> 00:00:03,170

-So if the elaboration phase is successful, we then move

-

-2

-00:00:03,170 --> 00:00:06,560

-to the construction phase, which is our third phase. And

-

-3

-00:00:06,560 --> 00:00:09,550

-the construction phase is basically the phase in which most

-

-4

-00:00:09,550 --> 00:00:13,860

-of the actual development occurs. In short, all the features considered

-

-5

-00:00:13,860 --> 00:00:17,360

-are developed. So we'll continue with our car metaphor that

-

-6

-00:00:17,360 --> 00:00:19,310

-we used for the prototype. And in this case we

-

-7

-00:00:19,310 --> 00:00:22,390

-will have our complete car ready. Not only the features

-

-8

-00:00:22,390 --> 00:00:25,940

-are developed but they're also thoroughly tested. So we have performed

-

-9

-00:00:25,940 --> 00:00:29,490

-quality assurance. We have verified and validated the software,

-

-10

-00:00:29,490 --> 00:00:32,580

-the system and we know that it works correctly. Or

-

-11

-00:00:32,580 --> 00:00:34,620

-at least that it works correctly as far as

-

-12

-00:00:34,620 --> 00:00:37,850

-we can tell. So, in general, the construction phase is

-

-13

-00:00:37,850 --> 00:00:39,760

-the phase in which there is a shift in

-

-14

-00:00:39,760 --> 00:00:42,640

-emphasis from intellectual property development

-

-15

-00:00:42,640 --> 00:00:45,460

-to product development. From ideas

-

-16

-00:00:45,460 --> 00:00:47,650

-to products. So, what is the outcome of the

-

-17

-00:00:47,650 --> 00:00:51,250

-construction phase? Well, basically the construction phrase produces a product

-

-18

-00:00:51,250 --> 00:00:54,520

-that is ready to be deployed to the users. Specifically,

-

-19

-00:00:54,520 --> 00:00:57,570

-the phase generates the following outcomes. First of all, at the

-

-20

-00:00:57,570 --> 00:01:00,150

-end of this phase, all the use cases have been

-

-21

-00:01:00,150 --> 00:01:03,220

-realized with traceability information. What does that mean? It means that

-

-22

-00:01:03,220 --> 00:01:06,640

-not only all the functionality expressed by the use cases

-

-23

-00:01:06,640 --> 00:01:10,240

-have been implemented, but also that we have traceability information from

-

-24

-00:01:10,240 --> 00:01:13,530

-the use cases, to the different artifacts. So for example,

-

-25

-00:01:13,530 --> 00:01:16,780

-we know which part of the design realizes which use case.

-

-26

-00:01:16,780 --> 00:01:19,230

-We know which part of the implementation is related to a

-

-27

-00:01:19,230 --> 00:01:22,150

-given use case. Which use cases were derived from a use

-

-28

-00:01:22,150 --> 00:01:24,390

-case, and so on and so forth. And in this way

-

-29

-00:01:24,390 --> 00:01:28,310

-we can trace our requirements throughout the system. Throughout the different

-

-30

-00:01:28,310 --> 00:01:32,162

-artifacts that were developed during the software process. As we were

-

-31

-00:01:32,162 --> 00:01:35,790

-saying, we also have complete software product here, which is integrated

-

-32

-00:01:35,790 --> 00:01:39,240

-on all the needed platforms. Since the system, the software product,

-

-33

-00:01:39,240 --> 00:01:42,200

-has to be thoroughly tested, we will also have a complete

-

-34

-00:01:42,200 --> 00:01:44,900

-set of results for our tests. As part of this

-

-35

-00:01:44,900 --> 00:01:47,980

-phase, we will also finalize the user manual, so you'll have

-

-36

-00:01:47,980 --> 00:01:51,050

-a user manual ready to be provided to the users, and

-

-37

-00:01:51,050 --> 00:01:53,700

-ready to be used. And finally, we will have a complete

-

-38

-00:01:53,700 --> 00:01:58,370

-set of artifacts that include design documents, code, test cases, and

-

-39

-00:01:58,370 --> 00:02:00,440

-so on and so forth, so basically all of the artifacts

-

-40

-00:02:00,440 --> 00:02:04,240

-that have been produced during the development process. So roughly speaking,

-

-41

-00:02:04,240 --> 00:02:07,280

-we can consider the product that is produced at the end

-

-42

-00:02:07,280 --> 00:02:10,570

-of this phase as a typical beta release. So in case

-

-43

-00:02:10,570 --> 00:02:12,920

-you're not familiar with that, a beta release is an initial

-

-44

-00:02:12,920 --> 00:02:16,050

-release normally meant for a selected subset of users. So it

-

-45

-00:02:16,050 --> 00:02:19,250

-is something that is not quite yet ready for primetime, but

-

-46

-00:02:19,250 --> 00:02:22,540

-almost. So let's see also in this case, what are the evaluation

-

-47

-00:02:22,540 --> 00:02:25,740

-criteria for the construction phase. So how do we assess, that

-

-48

-00:02:25,740 --> 00:02:29,620

-this third milestone has been accomplished, successfully? We pretty much have

-

-49

-00:02:29,620 --> 00:02:32,510

-a complete product ready to be shipped right? So the first question

-

-50

-00:02:32,510 --> 00:02:35,260

-we want to ask is, whether the product is stable and mature

-

-51

-00:02:35,260 --> 00:02:37,910

-enough to be deployed to users. At the end of this

-

-52

-00:02:37,910 --> 00:02:40,510

-phase it has to be. Are the stakeholders ready for the

-

-53

-00:02:40,510 --> 00:02:44,160

-transition into the user community? Are we ready to go from development

-

-54

-00:02:44,160 --> 00:02:45,450

-to production? Are the actual

-

-55

-00:02:45,450 --> 00:02:48,060

-resource expenditures versus the planned expenditures

-

-56

-00:02:48,060 --> 00:02:50,890

-still acceptable? So what this means is that at this point we

-

-57

-00:02:50,890 --> 00:02:54,660

-can really assess whether our estimates were accurate enough with respect

-

-58

-00:02:54,660 --> 00:02:57,740

-to what we actually spent for the project up to this point.

-

-59

-00:02:57,740 --> 00:03:00,390

-So unless we can answer in a positive way to

-

-60

-00:03:00,390 --> 00:03:03,790

-all these questions, the transition might be postponed by one release.

-

-61

-00:03:03,790 --> 00:03:05,930

-Because that means that we're still not ready to go

-

-62

-00:03:05,930 --> 00:03:08,660

-to the market. We're still not ready to deploy our product.

diff --git a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/19 - Transition Phase - lang_en_vs5.srt b/usth/ICT2.7/P3L4 Unified Software Process Subtitles/19 - Transition Phase - lang_en_vs5.srt
deleted file mode 100644
index e09b6fc..0000000
--- a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/19 - Transition Phase - lang_en_vs5.srt
+++ /dev/null
@@ -1,231 +0,0 @@
-1

-00:00:00,300 --> 00:00:02,080

-But if we are ready to go to the market,

-

-2

-00:00:02,080 --> 00:00:04,800

-if we are ready to deploy our product, then we can

-

-3

-00:00:04,800 --> 00:00:07,160

-move to the transition phase, which has mainly to do

-

-4

-00:00:07,160 --> 00:00:10,360

-with deployment and maintainence of a system. So what are the

-

-5

-00:00:10,360 --> 00:00:12,950

-main activities in the transition phase? As we discussed in

-

-6

-00:00:12,950 --> 00:00:16,280

-our initial lessons, in most real world cases, there are issues

-

-7

-00:00:16,280 --> 00:00:20,820

-that manifest themselves after deployment, when we release our software and

-

-8

-00:00:20,820 --> 00:00:22,870

-actual users interact with the

-

-9

-00:00:22,870 --> 00:00:26,230

-software. Specifically, users might report failures

-

-10

-00:00:26,230 --> 00:00:28,965

-that they experienced while using the system. So, what we call

-

-11

-00:00:28,965 --> 00:00:33,120

-bug reports. Or they might report improvements they might want to see

-

-12

-00:00:33,120 --> 00:00:36,798

-in the software. So typically these will be new feature requests. And

-

-13

-00:00:36,798 --> 00:00:40,270

-in addition, there might be issues that don't come necessarily from the

-

-14

-00:00:40,270 --> 00:00:42,734

-users but that are related to the fact that our system

-

-15

-00:00:42,734 --> 00:00:45,920

-has to operate, has to work in a new execution environment. For

-

-16

-00:00:45,920 --> 00:00:48,930

-example, the new version of an operating system, or the new version

-

-17

-00:00:48,930 --> 00:00:51,474

-of a set of libraries. When this happens, we have to address

-

-18

-00:00:51,474 --> 00:00:55,020

-these issues by performing maintenance. Specifically, corrective maintenance

-

-19

-00:00:55,020 --> 00:00:58,900

-for bug reports, perfective maintenance, for feature requests, and

-

-20

-00:00:58,900 --> 00:01:02,270

-adaptive maintenance, for environment changes. And the result of

-

-21

-00:01:02,270 --> 00:01:04,319

-this is that we will have a new release

-

-22

-00:01:04,319 --> 00:01:06,550

-of the software. Other activities that are performed in

-

-23

-00:01:06,550 --> 00:01:10,480

-this phase include training, customer service, and providing help-line

-

-24

-00:01:10,480 --> 00:01:13,350

-assistance. Finally, if you remember what we saw when

-

-25

-00:01:13,350 --> 00:01:16,810

-we were looking at the banking IT system example,

-

-26

-00:01:16,810 --> 00:01:21,300

-the cycles within a development are not necessarily completely dis-joined, but

-

-27

-00:01:21,300 --> 00:01:23,940

-they might overlap a little bit. So something else that might

-

-28

-00:01:23,940 --> 00:01:26,650

-happen in the transition phase is that a new cycle may

-

-29

-00:01:26,650 --> 00:01:29,020

-start. So there might be some activities that are related to

-

-30

-00:01:29,020 --> 00:01:32,190

-the fact that we're starting to think about the new cycle.

-

-31

-00:01:32,190 --> 00:01:35,150

-So now let's see what kind of outcome these activities will

-

-32

-00:01:35,150 --> 00:01:38,410

-produce. The first one is a complete project with all the

-

-33

-00:01:38,410 --> 00:01:41,820

-artifacts that we mentioned before. Another outcome is that the product will

-

-34

-00:01:41,820 --> 00:01:44,090

-be actually in use. So the product will be in the

-

-35

-00:01:44,090 --> 00:01:46,870

-hands of the users and the users will start using it, will

-

-36

-00:01:46,870 --> 00:01:49,760

-start interacting with it, for real, not just in a beta testing

-

-37

-00:01:49,760 --> 00:01:53,260

-setting. Another outcome will be a lesson learnt. What worked. What didn't

-

-38

-00:01:53,260 --> 00:01:56,240

-work. What should we do different in the next cycle or in

-

-39

-00:01:56,240 --> 00:01:59,446

-the next development? And this is a very important part of the

-

-40

-00:01:59,446 --> 00:02:01,651

-whole process, because it;s what provides

-

-41

-00:02:01,651 --> 00:02:04,378

-feedback between cycles, and between projects.

-

-42

-00:02:04,378 --> 00:02:07,018

-And as we said before, in case we have a next released

-

-43

-00:02:07,018 --> 00:02:09,478

-planned or a next cycle coming up, we might want to

-

-44

-00:02:09,478 --> 00:02:12,922

-start planning for the next release. So another outcome will be

-

-45

-00:02:12,922 --> 00:02:15,783

-the plan for the next release. So similar to the other

-

-46

-00:02:15,783 --> 00:02:19,147

-phases, also for the transition phase, we have a milestone, which

-

-47

-00:02:19,147 --> 00:02:21,733

-is the fourth milestone in this case. And therefore we

-

-48

-00:02:21,733 --> 00:02:25,061

-have evaluation criteria for the transition phase that will define whether

-

-49

-00:02:25,061 --> 00:02:28,530

-we've reached the milestone or not. And in this case, one

-

-50

-00:02:28,530 --> 00:02:32,040

-important assessment is whether the user is satisfied. So users are

-

-51

-00:02:32,040 --> 00:02:34,370

-actually using our product now, so we can get feedback

-

-52

-00:02:34,370 --> 00:02:36,260

-from them, we can see whether the product makes them

-

-53

-00:02:36,260 --> 00:02:40,390

-happy or not. And we continue assessing whether our expenditures

-

-54

-00:02:40,390 --> 00:02:43,460

-are fine with respect to our estimates. And in this case,

-

-55

-00:02:43,460 --> 00:02:46,882

-problems with this milestone might lead to further maintenance of

-

-56

-00:02:46,882 --> 00:02:48,840

-the system. So for example, we might need to produce

-

-57

-00:02:48,840 --> 00:02:51,460

-a new release to address some of the issues that

-

-58

-00:02:51,460 --> 00:02:54,410

-the users identified, as we discussed a couple of minutes ago.

diff --git a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/2 - History of RUP - lang_en_vs6.srt b/usth/ICT2.7/P3L4 Unified Software Process Subtitles/2 - History of RUP - lang_en_vs6.srt
deleted file mode 100644
index 83a656b..0000000
--- a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/2 - History of RUP - lang_en_vs6.srt
+++ /dev/null
@@ -1,115 +0,0 @@
-1

-00:00:00,320 --> 00:00:02,252

-As I just said, today we're going to talk about the

-

-2

-00:00:02,252 --> 00:00:04,876

-Rational Unified Process. And you know that I like to provide

-

-3

-00:00:04,876 --> 00:00:07,632

-the historical perspective of the topics that we cover in class

-

-4

-00:00:07,632 --> 00:00:10,070

-and this lesson is no exception. So let's see a little bit

-

-5

-00:00:10,070 --> 00:00:12,500

-of history of RUP. To do that we have to go

-

-6

-00:00:12,500 --> 00:00:17,620

-back to 1997 when Rational defined six best practices for modern software

-

-7

-00:00:17,620 --> 00:00:20,930

-engineering. So let's look at what these practices were. The first

-

-8

-00:00:20,930 --> 00:00:25,330

-practice involved developing in an iterative way with risk as the primary

-

-9

-00:00:25,330 --> 00:00:27,700

-iteration driver. The second practice had to do

-

-10

-00:00:27,700 --> 00:00:31,375

-with managing requirements, including updating them and keeping

-

-11

-00:00:31,375 --> 00:00:34,570

-traceability information between requirements and other software

-

-12

-00:00:34,570 --> 00:00:37,675

-artifacts. Practice number three was to employ a

-

-13

-00:00:37,675 --> 00:00:40,830

-component-based architecture. What that means is to have

-

-14

-00:00:40,830 --> 00:00:43,540

-a high level design that focuses on cooperating

-

-15

-00:00:43,540 --> 00:00:46,780

-components that are nevertheless very cohesive and highly

-

-16

-00:00:46,780 --> 00:00:50,710

-decoupled. Modeling software visually is another key aspect

-

-17

-00:00:50,710 --> 00:00:53,250

-of the rational unified process. And the key concept

-

-18

-00:00:53,250 --> 00:00:56,070

-here is to use visual diagrams, and in particular UML

-

-19

-00:00:56,070 --> 00:00:58,520

-visual diagrams, in a very extensive way so as

-

-20

-00:00:58,520 --> 00:01:01,950

-to make artifacts easier to understand and agree upon among

-

-21

-00:01:01,950 --> 00:01:04,849

-stakeholders. And the fact that the process is defined

-

-22

-00:01:04,849 --> 00:01:08,510

-in an iterative way, allows for performing quality assurance activities

-

-23

-00:01:08,510 --> 00:01:11,430

-in a continuous way. So it allows for continuously

-

-24

-00:01:11,430 --> 00:01:13,860

-verifying quality throughout the development

-

-25

-00:01:13,860 --> 00:01:16,220

-process. Finally, change management and

-

-26

-00:01:16,220 --> 00:01:18,750

-control were also at the center of the rational

-

-27

-00:01:18,750 --> 00:01:22,100

-approach These six practices, that I just mentioned were

-

-28

-00:01:22,100 --> 00:01:24,740

-the starting point for the development of the Rational

-

-29

-00:01:24,740 --> 00:01:27,300

-Unified Process, which is what we're going to discuss next.

diff --git a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/20 - Phases and Iterations - lang_en_vs4.srt b/usth/ICT2.7/P3L4 Unified Software Process Subtitles/20 - Phases and Iterations - lang_en_vs4.srt
deleted file mode 100644
index 01689f9..0000000
--- a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/20 - Phases and Iterations - lang_en_vs4.srt
+++ /dev/null
@@ -1,107 +0,0 @@
-1

-00:00:00,170 --> 00:00:02,210

-So now I would like to wrap up this lesson

-

-2

-00:00:02,210 --> 00:00:05,720

-by going back to our discussion of rational unified process

-

-3

-00:00:05,720 --> 00:00:08,630

-phases and iterations. So to do that I'm going to bring

-

-4

-00:00:08,630 --> 00:00:12,480

-back the presentation that I used before, the summary representation

-

-5

-00:00:12,480 --> 00:00:16,840

-about phases and traditional software engineering activities. And I want to

-

-6

-00:00:16,840 --> 00:00:19,720

-use this representation to stress and discuss a couple of

-

-7

-00:00:19,720 --> 00:00:22,140

-things. Mainly I want to recap it because I think

-

-8

-00:00:22,140 --> 00:00:25,480

-it is very important. What is the relation between the rational

-

-9

-00:00:25,480 --> 00:00:29,270

-unified process, and the traditional software engineering phases, and software

-

-10

-00:00:29,270 --> 00:00:31,540

-engineering activities? And I like to do it now that

-

-11

-00:00:31,540 --> 00:00:33,648

-we have discussed the phases in a little more detail.

-

-12

-00:00:33,648 --> 00:00:35,920

-So I want to make sure that it is clear by now

-

-13

-00:00:35,920 --> 00:00:39,660

-how and when the traditional software engineering activities, the ones

-

-14

-00:00:39,660 --> 00:00:42,620

-listed here, take place in the context of the RUP

-

-15

-00:00:42,620 --> 00:00:45,850

-phases, the four listed up here. For instance, it should

-

-16

-00:00:45,850 --> 00:00:50,410

-be clear why implementation takes place mainly in the construction phase.

-

-17

-00:00:50,410 --> 00:00:54,140

-Why requirements engineering is prominent in the elaboration phase

-

-18

-00:00:54,140 --> 00:00:58,290

-and why deployment activities occur mostly in the transition phase,

-

-19

-00:00:58,290 --> 00:01:00,120

-and so on. So it should be clear now

-

-20

-00:01:00,120 --> 00:01:03,930

-why the activities are so distributed in the four phases.

-

-21

-00:01:03,930 --> 00:01:06,130

-It should also be clear that although there is

-

-22

-00:01:06,130 --> 00:01:09,350

-normally one main phase for each activity, the activities really

-

-23

-00:01:09,350 --> 00:01:12,550

-span multiple phases. Which is actually one of the interesting

-

-24

-00:01:12,550 --> 00:01:15,580

-aspect of RUP. So the fact that you're not really

-

-25

-00:01:15,580 --> 00:01:19,700

-done with an activity even in later phases. Why? Well, because that allows

-

-26

-00:01:19,700 --> 00:01:22,070

-you, in subsequent iterations, to address

-

-27

-00:01:22,070 --> 00:01:24,370

-problems that came up in previous iterations.

diff --git a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/3 - Key Features of RUP - lang_en_vs6.srt b/usth/ICT2.7/P3L4 Unified Software Process Subtitles/3 - Key Features of RUP - lang_en_vs6.srt
deleted file mode 100644
index 74dc52a..0000000
--- a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/3 - Key Features of RUP - lang_en_vs6.srt
+++ /dev/null
@@ -1,103 +0,0 @@
-1

-00:00:00,300 --> 00:00:03,450

-So let's start by seeing how these activities and principles

-

-2

-00:00:03,450 --> 00:00:06,640

-are reflected in the key features of the Rational Unified

-

-3

-00:00:06,640 --> 00:00:10,010

-Process. First of all, the Rational Unified Process is a

-

-4

-00:00:10,010 --> 00:00:13,700

-software process model. So if you recall our introductory lessons,

-

-5

-00:00:13,700 --> 00:00:16,670

-that means two main things. The first one is that

-

-6

-00:00:16,670 --> 00:00:19,200

-it defines an order of phases that have to be

-

-7

-00:00:19,200 --> 00:00:21,970

-followed in the software process. And the second thing is

-

-8

-00:00:21,970 --> 00:00:25,420

-that it also prescribes transition criteria, so when to go

-

-9

-00:00:25,420 --> 00:00:28,030

-from one phase to the next. The second key

-

-10

-00:00:28,030 --> 00:00:31,290

-feature of RUP is that it is component based. And

-

-11

-00:00:31,290 --> 00:00:33,810

-also in this case, this implies two main things.

-

-12

-00:00:33,810 --> 00:00:36,410

-The first one is that a software system is defined

-

-13

-00:00:36,410 --> 00:00:39,420

-and built as a set of software components. So

-

-14

-00:00:39,420 --> 00:00:43,110

-software components are the building blocks of our software system.

-

-15

-00:00:43,110 --> 00:00:45,550

-And the second one is that there must be well-defined

-

-16

-00:00:45,550 --> 00:00:48,440

-interfaces between these components, interfaces

-

-17

-00:00:48,440 --> 00:00:50,750

-through which these components communicate.

-

-18

-00:00:50,750 --> 00:00:53,020

-In addition, the Rational Unified Process is

-

-19

-00:00:53,020 --> 00:00:56,080

-tightly related to UML. And in particular, it

-

-20

-00:00:56,080 --> 00:00:58,820

-relies extensively on UML for its notation, and

-

-21

-00:00:58,820 --> 00:01:02,120

-with respect to its basic principles. Finally, the

-

-22

-00:01:02,120 --> 00:01:05,140

-three main distinguishing aspects of the Rational Unified

-

-23

-00:01:05,140 --> 00:01:09,830

-Process are that it is use-case driven, architecture-centric

-

-24

-00:01:09,830 --> 00:01:12,680

-and iterative and incremental. So let's now look

-

-25

-00:01:12,680 --> 00:01:15,565

-in more detail at these three distinguishing aspects,

-

-26

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-and we're going to look at each one of them individually.

diff --git a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/4 - UML Quiz - lang_en_vs5.srt b/usth/ICT2.7/P3L4 Unified Software Process Subtitles/4 - UML Quiz - lang_en_vs5.srt
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@@ -1,47 +0,0 @@
-1

-00:00:00,160 --> 00:00:03,440

-Before doing that though, let's have a quiz to check whether you remember

-

-2

-00:00:03,440 --> 00:00:07,160

-the basics of UML. Since we're going to talk about use cases, I want

-

-3

-00:00:07,160 --> 00:00:10,040

-to ask you, what is the difference between a use case and a

-

-4

-00:00:10,040 --> 00:00:13,330

-use case model. So here are the possible answers, and you can mark

-

-5

-00:00:13,330 --> 00:00:16,710

-more than one. First one is that only use case models include actors.

-

-6

-00:00:16,710 --> 00:00:19,150

-The second is that they are the same thing. The third one is

-

-7

-00:00:19,150 --> 00:00:22,000

-that a use case model is a set of use cases. The fourth

-

-8

-00:00:22,000 --> 00:00:24,950

-one says that a use case is a set of use case models.

-

-9

-00:00:24,950 --> 00:00:26,520

-Finally, the last one says that use cases

-

-10

-00:00:26,520 --> 00:00:29,650

-are a dynamic representation, whereas use case models

-

-11

-00:00:29,650 --> 00:00:31,880

-are a static representation of a system. So

-

-12

-00:00:31,880 --> 00:00:33,810

-mark all the answers that you think are correct.

diff --git a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/5 - UML Quiz Solution - lang_en_vs4.srt b/usth/ICT2.7/P3L4 Unified Software Process Subtitles/5 - UML Quiz Solution - lang_en_vs4.srt
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@@ -1,15 +0,0 @@
-1

-00:00:00,150 --> 00:00:02,350

-And the correct answer, in this case it's only one,

-

-2

-00:00:02,350 --> 00:00:04,720

-is that a use case model is a set of use

-

-3

-00:00:04,720 --> 00:00:07,390

-cases. So a use case model is simply a collection of

-

-4

-00:00:07,390 --> 00:00:10,790

-use cases that represent different pieces of functionality for the system.

diff --git a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/6 - UML Quiz - lang_en_vs6.srt b/usth/ICT2.7/P3L4 Unified Software Process Subtitles/6 - UML Quiz - lang_en_vs6.srt
deleted file mode 100644
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--- a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/6 - UML Quiz - lang_en_vs6.srt
+++ /dev/null
@@ -1,39 +0,0 @@
-1

-00:00:00,330 --> 00:00:02,650

-So, since we are talking about use case diagrams, I also want

-

-2

-00:00:02,650 --> 00:00:05,593

-to ask you, what are use case diagrams used for? So, what

-

-3

-00:00:05,593 --> 00:00:08,600

-are they good for? Why are they useful within a software process?

-

-4

-00:00:08,600 --> 00:00:12,130

-Also in this case, I'm providing several possible answers. They are not really

-

-5

-00:00:12,130 --> 00:00:15,420

-used for anything. Or, they can be used to prioritize requirements. Or,

-

-6

-00:00:15,420 --> 00:00:18,220

-maybe they can be used for user interface design. They can be

-

-7

-00:00:18,220 --> 00:00:20,280

-used during requirements elicitation. They can

-

-8

-00:00:20,280 --> 00:00:21,890

-be used for code optimization. And

-

-9

-00:00:21,890 --> 00:00:25,570

-finally, they can be used for test case design. Also, in this case,

-

-10

-00:00:25,570 --> 00:00:28,650

-I would like you to mark all the answers that you think are correct.

diff --git a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/7 - UML Quiz Solution - lang_en_vs6.srt b/usth/ICT2.7/P3L4 Unified Software Process Subtitles/7 - UML Quiz Solution - lang_en_vs6.srt
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--- a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/7 - UML Quiz Solution - lang_en_vs6.srt
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@@ -1,143 +0,0 @@
-1

-00:00:00,140 --> 00:00:02,910

-In this case there are multiple, correct answers. So you should have

-

-2

-00:00:02,910 --> 00:00:05,800

-marked several of those. So let's go through the list. Well this

-

-3

-00:00:05,800 --> 00:00:08,970

-is definitely not true. They are used for something. The second answer,

-

-4

-00:00:08,970 --> 00:00:11,880

-is a correct one, because you can order, the use cases that

-

-5

-00:00:11,880 --> 00:00:13,320

-you planned to realize, according to

-

-6

-00:00:13,320 --> 00:00:15,580

-your prioritization criteria. So basically what

-

-7

-00:00:15,580 --> 00:00:19,100

-you're doing you're prioritizing either in terms of functionality. So you, you

-

-8

-00:00:19,100 --> 00:00:21,680

-can decide which piece of functionality you want to realize first in

-

-9

-00:00:21,680 --> 00:00:25,430

-your system. Or you can also prioritize based on the actors involved.

-

-10

-00:00:25,430 --> 00:00:27,530

-Maybe there are some actors, maybe there are some user

-

-11

-00:00:27,530 --> 00:00:30,580

-roles that you want to support before others, and we'll

-

-12

-00:00:30,580 --> 00:00:33,580

-see some examples of that. The next correct question is

-

-13

-00:00:33,580 --> 00:00:37,190

-that they can be used for requirements elicitation. Why? Well

-

-14

-00:00:37,190 --> 00:00:40,130

-because used cases express what the system is supposed to

-

-15

-00:00:40,130 --> 00:00:43,490

-do for each user. They're an ideal way to collect,

-

-16

-00:00:43,490 --> 00:00:47,110

-represent, and check functional requirements. And we'll also get back

-

-17

-00:00:47,110 --> 00:00:50,700

-to this. And finally, use cases can definitely be used

-

-18

-00:00:50,700 --> 00:00:54,160

-for test case design. So why is that? Because each

-

-19

-00:00:54,160 --> 00:00:58,500

-use case represents a scenario of interaction between users and the

-

-20

-00:00:58,500 --> 00:01:03,470

-system. So testers can very naturally construct test cases based

-

-21

-00:01:03,470 --> 00:01:06,570

-on use cases. And in addition, and most importantly, they can

-

-22

-00:01:06,570 --> 00:01:09,320

-do that even in the absence of code that realizes

-

-23

-00:01:09,320 --> 00:01:11,490

-a use case. So they can do it as soon as

-

-24

-00:01:11,490 --> 00:01:13,740

-they have the requirements. They don't have to wait until the

-

-25

-00:01:13,740 --> 00:01:16,150

-code is ready. So this is not very a important point.

-

-26

-00:01:16,150 --> 00:01:18,400

-So you can have your test cases ready even before

-

-27

-00:01:18,400 --> 00:01:21,150

-writing the code. And now for completeness. Even though this is

-

-28

-00:01:21,150 --> 00:01:23,787

-not listed in the quiz. I also want to mention two

-

-29

-00:01:23,787 --> 00:01:27,040

-additional uses for use cases. The first one is that use

-

-30

-00:01:27,040 --> 00:01:30,080

-cases can be used to estimate effort as we will discuss

-

-31

-00:01:30,080 --> 00:01:32,710

-in more detail in mini course four, when we talk about

-

-32

-00:01:32,710 --> 00:01:35,770

-agile software development. And they can also be used by

-

-33

-00:01:35,770 --> 00:01:38,290

-customers to assess requirements. Which

-

-34

-00:01:38,290 --> 00:01:41,170

-is another fundamentally important role of

-

-35

-00:01:41,170 --> 00:01:44,640

-the use cases. They provide a common language between the customers

-

-36

-00:01:44,640 --> 00:01:47,850

-and the developers which makes it easier to collect the right requirements.

diff --git a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/8 - Use Case Driven - lang_en_vs5.srt b/usth/ICT2.7/P3L4 Unified Software Process Subtitles/8 - Use Case Driven - lang_en_vs5.srt
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@@ -1,71 +0,0 @@
-1

-00:00:00,150 --> 00:00:02,370

-Now let's go back to the distinguishing aspects of

-

-2

-00:00:02,370 --> 00:00:04,710

-RUP, starting from the first one. That is, that the

-

-3

-00:00:04,710 --> 00:00:08,170

-rational unified process is use-case driven. So let's see what

-

-4

-00:00:08,170 --> 00:00:11,310

-that means. Generally speaking, we can see a system as

-

-5

-00:00:11,310 --> 00:00:14,500

-something that performs a sequence of actions in response to

-

-6

-00:00:14,500 --> 00:00:18,100

-user inputs. So the user submits some requests, or requests

-

-7

-00:00:18,100 --> 00:00:22,140

-some functionality, and the system responds to those requests. Use

-

-8

-00:00:22,140 --> 00:00:25,750

-cases, as we just said, capture exactly this interaction and

-

-9

-00:00:25,750 --> 00:00:28,620

-answer the question, what is the system supposed to do

-

-10

-00:00:28,620 --> 00:00:32,150

-for each user? So, this is a very important point.

-

-11

-00:00:32,150 --> 00:00:34,160

-So they can represent what a system can do for

-

-12

-00:00:34,160 --> 00:00:37,240

-each of the different types of users of the system.

-

-13

-00:00:37,240 --> 00:00:39,430

-For this reason, and as we will see in more

-

-14

-00:00:39,430 --> 00:00:42,430

-detail, in the rational unified process, use cases are a

-

-15

-00:00:42,430 --> 00:00:46,680

-central element of the whole development life cycle. From requirements

-

-16

-00:00:46,680 --> 00:00:51,360

-engineering, all the way through the process until testing and maintenance.

-

-17

-00:00:51,360 --> 00:00:54,620

-So, once more, use cases are used to support and

-

-18

-00:00:54,620 --> 00:00:58,162

-help each one of these phases in the rational unified process.

diff --git a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/9 - Architecture Centric - lang_en_vs5.srt b/usth/ICT2.7/P3L4 Unified Software Process Subtitles/9 - Architecture Centric - lang_en_vs5.srt
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--- a/usth/ICT2.7/P3L4 Unified Software Process Subtitles/9 - Architecture Centric - lang_en_vs5.srt
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@@ -1,131 +0,0 @@
-1

-00:00:00,180 --> 00:00:02,760

-The second distinguishing aspect of RUP is that it

-

-2

-00:00:02,760 --> 00:00:06,290

-is architecture-centric. As we saw in the first lesson

-

-3

-00:00:06,290 --> 00:00:09,340

-of this mini-course, a software architecture is a view

-

-4

-00:00:09,340 --> 00:00:12,740

-of the entire system that represents all high level

-

-5

-00:00:12,740 --> 00:00:15,710

-principal design decisions. Another way to see this is

-

-6

-00:00:15,710 --> 00:00:18,640

-by saying that use cases define the function of

-

-7

-00:00:18,640 --> 00:00:22,220

-the system, where as architecture defines the form of

-

-8

-00:00:22,220 --> 00:00:25,260

-the system. Use cases give the functionality, architecture tells

-

-9

-00:00:25,260 --> 00:00:28,670

-you how the system should be structured to provide the functionality.

-

-10

-00:00:28,670 --> 00:00:31,000

-So how do we define a software architecture in the rational

-

-11

-00:00:31,000 --> 00:00:33,730

-unified process. Also in this case this happens through

-

-12

-00:00:33,730 --> 00:00:37,340

-a sort of a iterative process. We start by creating a rough

-

-13

-00:00:37,340 --> 00:00:40,070

-outline of the system. And in this case we do it

-

-14

-00:00:40,070 --> 00:00:44,260

-independently from the functionality. So this is just the general structure

-

-15

-00:00:44,260 --> 00:00:46,770

-of the system. For example, we model aspects such as the

-

-16

-00:00:46,770 --> 00:00:50,840

-platform on which the system will run, the overall style. For example,

-

-17

-00:00:50,840 --> 00:00:52,780

-whether it's a client server or a peer to peer

-

-18

-00:00:52,780 --> 00:00:56,450

-system and so on. We then use the key use cases

-

-19

-00:00:56,450 --> 00:01:00,550

-in our use case diagram to define the main subsystems of

-

-20

-00:01:00,550 --> 00:01:03,470

-my architecture. For example, in the case of a banking IT

-

-21

-00:01:03,470 --> 00:01:07,150

-system, one of these subsystems might be the withdrawal system. So

-

-22

-00:01:07,150 --> 00:01:09,410

-what will happen in that case is that we will have

-

-23

-00:01:09,410 --> 00:01:13,240

-some use case that refers to the withdrawal activity, and by

-

-24

-00:01:13,240 --> 00:01:16,470

-analyzing that use case, we'll realize that we need a subsystem

-

-25

-00:01:16,470 --> 00:01:19,810

-that implements that piece of functionality. So again, we use

-

-26

-00:01:19,810 --> 00:01:22,680

-the key use cases to identify and define the key

-

-27

-00:01:22,680 --> 00:01:26,290

-subsystems for my architecture. So once we have that we

-

-28

-00:01:26,290 --> 00:01:30,510

-keep refining the architecture by using additional use cases. So

-

-29

-00:01:30,510 --> 00:01:33,030

-considering more and more pieces of functionality that will help

-

-30

-00:01:33,030 --> 00:01:35,430

-us to refine the architecture of the system and also

-

-31

-00:01:35,430 --> 00:01:39,260

-leveraging our increasing understanding of the system that we're modeling.

-

-32

-00:01:39,260 --> 00:01:41,470

-And this will continue until we are happy with the

-

-33

-00:01:41,470 --> 00:01:42,550

-architecture that we define.